Player Matchup

Baron Samedi
Baron Samedi
Billiebong85
Baron Samedi
Level 39
God Stats
25W - 33L
1,436 SR
Queue Stats
131W - 157L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
ScrimKun
Gilgamesh
Level 53
God Stats
5W - 8L
1,453 SR
Queue Stats
16W - 29L
1,406 Elo+
Solo
Neith
Neith
Urn07m3
Neith
Level 28
God Stats
89W - 79L
1,483 SR
Queue Stats
148W - 142L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zyre Xai Srafam
Morgan Le Fay
Level 103
God Stats
6W - 4L
1,527 SR
Queue Stats
167W - 146L
1,505 Elo+
Solo
Vulcan
Vulcan
reyalsnik
Vulcan
Level 160
God Stats
453W - 449L
1,440 SR
Queue Stats
1,404W - 1,457L
1,438 Elo+
Solo
Team Averages
Level 77
1,468 SR
1,426 Elo+

VS

Team Averages
Level 69
1,509 SR
1,463 Elo+
Thor
Thor
Its Forsy
Thor
Level 57
God Stats
23W - 16L
1,477 SR
Queue Stats
389W - 368L
1,503 Elo+
Party 1
Thanatos
Thanatos
N7 Marr
Thanatos
Level 37
God Stats
23W - 31L
1,402 SR
Queue Stats
66W - 68L
1,401 Elo+
Solo
Horus
Horus
RNS Demon
Horus
Level 65
God Stats
7W - 3L
1,724 SR
Queue Stats
546W - 528L
1,452 Elo+
Party 1
Medusa
Medusa
SuperNova3801
Medusa
Level 43
God Stats
30W - 36L
1,441 SR
Queue Stats
274W - 305L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Wizzy of Ozzy
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billiebong85
Baron Samedi
15
1 / 11 / 5
9,676
968
10,011
18,919
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ScrimKun
Gilgamesh
15
0 / 8 / 3
9,038
904
5,535
12,544
7,739
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Urn07m3
Neith
16
0 / 6 / 6
9,806
981
16,217
20,026
7,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Zyre Xai Srafam
Morgan Le Fay
16
5 / 4 / 3
10,940
1,094
15,870
12,756
4,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
reyalsnik
Vulcan
16
3 / 5 / 3
9,967
997
20,380
9,871
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

89

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
8 / 2 / 13
11,086
1,109
11,964
15,236
8,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Thanatos
N7 Marr
Thanatos
17
4 / 3 / 12
10,099
1,010
11,287
11,005
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
RNS Demon
Horus
18
7 / 0 / 19
11,464
1,146
11,217
16,121
16,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 2 / 11
11,803
1,180
16,208
14,549
4,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Wizzy of Ozzy
Sylvanus
18
5 / 2 / 21
11,193
1,119
18,250
18,049
12,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
9
Kills
34
34
Deaths
9
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Billiebong85
Baron Samedi
1
11
5
0.32
W
Thor
8
2
13
7.25
W
Thanatos
N7 Marr
Thanatos
4
3
12
3.33
W
Horus
RNS Demon
Horus
7
0
19
16.5
L
Gilgamesh
ScrimKun
Gilgamesh
0
8
3
0.19
W
10
2
11
7.75
L
Neith
Urn07m3
Neith
0
6
6
0.5
W
Sylvanus
Wizzy of Ozzy
Sylvanus
5
2
21
7.75
L
Morgan Le Fay
Zyre Xai Srafam
Morgan Le Fay
5
4
3
1.63
L
Vulcan
reyalsnik
Vulcan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,013
Damage
68,926
74,116
Taken
74,960
30,583
Mitigated
47,148
11,612
Healing
23,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Billiebong85
Baron Samedi
10,011
1,351
1,231
1,117
18,919
6,946
0
7,044
11,875
24,837
0
W
Thor
11,964
1,457
0
0
15,236
8,491
0
10,944
4,292
0
28,049
W
Thanatos
N7 Marr
Thanatos
11,287
2,679
405
4,592
11,005
3,907
0
6,726
4,279
0
22,337
W
Horus
RNS Demon
Horus
11,217
2,883
2,327
4,580
16,121
16,983
0
9,842
6,279
14,188
10,910
L
Gilgamesh
ScrimKun
Gilgamesh
5,535
1,535
532
576
12,544
7,739
0
1,982
10,562
0
14,190
W
16,208
7,394
0
1,204
14,549
4,883
0
6,642
7,907
0
30,237
L
Neith
Urn07m3
Neith
16,217
9,686
216
4,608
20,026
7,799
0
4,972
15,054
0
41,722
W
Sylvanus
Wizzy of Ozzy
Sylvanus
18,250
6,503
3,487
6,434
18,049
12,884
0
12,107
5,942
34,899
5,402
L
Morgan Le Fay
Zyre Xai Srafam
Morgan Le Fay
15,870
1,364
201
2,825
12,756
4,324
0
4,464
8,292
32,729
0
L
Vulcan
reyalsnik
Vulcan
20,380
7,188
0
306
9,871
3,775
0
2,330
7,541
38,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
55,645
188
Minions Killed
178
6
Camps Cleared
6
823,972
Distance Traveled
1,010,765
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,676
968
27
3
0
144,165
0
W
Thor
11,086
1,109
42
4
1
203,843
0
W
Thanatos
10,099
1,010
29
3
0
197,154
1
W
Horus
11,464
1,146
22
2
0
227,445
0
L
Gilgamesh
9,038
904
13
1
3
109,526
0
W
Medusa
11,803
1,180
41
4
3
205,203
0
L
Neith
9,806
981
61
6
1
186,176
3
W
Sylvanus
11,193
1,119
44
4
2
177,120
0
L
Morgan Le Fay
10,940
1,094
46
5
2
204,074
0
L
Vulcan
9,967
997
41
4
0
180,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role