Player Matchup

Bakasura
Bakasura
Batman739
Bakasura
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RailSquad
Nu Wa
Level 68
God Stats
8W - 4L
1,557 SR
Queue Stats
32W - 16L
1,714 Elo+
Party 2
Ymir
Ymir
sfarrell88
Ymir
Level 62
God Stats
22W - 16L
1,741 SR
Queue Stats
80W - 53L
1,653 Elo+
Party 2
Team Averages
Level 60
1,599 SR
1,622 Elo+

VS

Team Averages
Level 104
1,369 SR
1,459 Elo+
Tiamat
Tiamat
AerForceDeku
Tiamat
Level 120
God Stats
31W - 33L
1,349 SR
Queue Stats
127W - 97L
1,494 Elo+
Party 1
Chiron
Chiron
ElTioJonSnow
Chiron
Level 105
God Stats
4W - 4L
1,534 SR
Queue Stats
255W - 376L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
JMirio
Gilgamesh
Level 88
God Stats
6W - 17L
1,224 SR
Queue Stats
136W - 119L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Batman739
Bakasura
15
6 / 5 / 8
11,729
652
9,510
16,601
6,264
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
RailSquad
Nu Wa
16
6 / 3 / 12
12,116
673
16,553
11,816
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 0 / 11
12,575
699
13,780
13,764
16,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 8 / 3
10,585
588
9,228
15,640
8,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
1 / 6 / 5
10,350
575
11,041
14,134
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
JMirio
Gilgamesh
13
4 / 7 / 4
10,608
589
15,935
18,288
8,858
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
8
8
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
8
3
0.56
W
Bakasura
Batman739
Bakasura
6
5
8
2
L
Chiron
1
6
5
0.58
L
Gilgamesh
JMirio
Gilgamesh
4
7
4
0.86
W
Nu Wa
RailSquad
Nu Wa
6
3
12
4
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
36,204
42,181
Taken
48,062
25,984
Mitigated
21,925
7,829
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,228
910
1,165
3,415
15,640
8,566
163
8,706
5,661
37,966
0
W
Bakasura
Batman739
Bakasura
9,510
6,369
19
2,954
16,601
6,264
592
4,170
12,062
0
22,847
L
Chiron
11,041
3,808
417
4,431
14,134
4,501
401
9,057
4,192
0
49,650
L
Gilgamesh
JMirio
Gilgamesh
15,935
3,580
0
1,714
18,288
8,858
47
12,177
5,456
158
45,914
W
Nu Wa
RailSquad
Nu Wa
16,553
4,508
105
1,332
11,816
3,494
340
1,450
10,242
40,803
0
W
13,780
2,413
0
3,419
13,764
16,226
300
3,419
9,884
42,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
31,543
186
Minions Killed
219
10
Camps Cleared
6
1,004,160
Distance Traveled
849,386
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,585
588
72
4
2
276,709
2
W
Bakasura
11,729
652
66
4
6
350,943
3
L
Chiron
10,350
575
95
5
2
276,708
4
L
Gilgamesh
10,608
589
52
3
2
295,969
1
W
Nu Wa
12,116
673
63
4
4
321,856
2
W
Ymir
12,575
699
57
3
0
331,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role