Player Matchup

Charybdis
Charybdis
Ouijja
Charybdis
Level 108
God Stats
6W - 17L
1,456 SR
Queue Stats
595W - 715L
1,276 Elo+
Party 1
Zhong Kui
Zhong Kui
Saucey Skier
Zhong Kui
Level 28
God Stats
0W - 4L
1,280 SR
Queue Stats
97W - 110L
1,265 Elo+
Party 1
Hercules
Hercules
StillWildboy
Hercules
Level 26
God Stats
29W - 32L
1,457 SR
Queue Stats
38W - 50L
1,279 Elo+
Party 1
Team Averages
Level 54
1,397 SR
1,274 Elo+

VS

Team Averages
Level 80
1,522 SR
1,319 Elo+
Artemis
Artemis
Losisnojoke
Artemis
Level 100
God Stats
73W - 88L
1,391 SR
Queue Stats
75W - 92L
1,270 Elo+
Solo
Poseidon
Poseidon
VictorianVictor
Poseidon
Level 58
God Stats
15W - 20L
1,411 SR
Queue Stats
138W - 169L
1,345 Elo+
Solo
Sobek
Sobek
ihsan17
Sobek
Level 83
God Stats
1W - 1L
1,763 SR
Queue Stats
141W - 178L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ouijja
Charybdis
15
4 / 6 / 2
11,529
678
10,427
12,139
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Saucey Skier
Zhong Kui
13
2 / 7 / 2
9,723
572
12,180
18,139
10,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
StillWildboy
Hercules
10
0 / 8 / 2
9,441
555
3,656
20,570
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Losisnojoke
Artemis
17
10 / 2 / 7
11,991
705
19,327
6,060
2,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
9 / 1 / 9
12,097
712
12,908
9,605
3,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
ihsan17
Sobek
14
2 / 3 / 18
11,839
696
9,605
19,051
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
21
21
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
Losisnojoke
Artemis
10
2
7
6.75
L
Charybdis
Ouijja
Charybdis
4
6
2
0.83
L
Zhong Kui
Saucey Skier
Zhong Kui
2
7
2
0.43
L
Hercules
StillWildboy
Hercules
0
8
2
0.13
W
Poseidon
9
1
9
13.5
W
Sobek
ihsan17
Sobek
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
41,840
50,848
Taken
34,716
35,182
Mitigated
29,893
10,156
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Losisnojoke
Artemis
19,327
10,189
645
240
6,060
2,216
1,183
2,871
3,189
0
46,972
L
Charybdis
Ouijja
Charybdis
10,427
3,856
0
35
12,139
4,771
0
5,911
6,228
0
42,606
L
Zhong Kui
Saucey Skier
Zhong Kui
12,180
1,854
234
5,833
18,139
10,946
0
8,414
9,725
33,220
0
L
Hercules
StillWildboy
Hercules
3,656
439
223
3,831
20,570
19,465
0
8,336
12,234
0
11,077
W
Poseidon
12,908
1,690
650
2,951
9,605
3,234
427
4,158
5,447
53,312
0
W
Sobek
ihsan17
Sobek
9,605
862
796
8,028
19,051
24,443
350
6,260
12,791
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
35,927
144
Minions Killed
191
2
Camps Cleared
10
814,279
Distance Traveled
858,697
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,991
705
82
5
2
299,754
0
L
Charybdis
11,529
678
74
4
2
288,212
2
L
Zhong Kui
9,723
572
61
4
0
266,551
0
L
Hercules
9,441
555
9
1
0
259,516
1
W
Poseidon
12,097
712
94
6
7
318,457
4
W
Sobek
11,839
696
15
1
1
240,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role