Player Matchup

Ymir
Ymir
BatCan31
Ymir
Level 82
God Stats
0W - 1L
1,438 SR
Queue Stats
18W - 21L
1,317 Elo+
Party 1
Fenrir
Fenrir
FourthBoroKage
Fenrir
Level 18
God Stats
1W - 4L
1,428 SR
Queue Stats
9W - 8L
1,292 Elo+
Party 1
Neith
Neith
FullOnGay
Neith
Level 30
God Stats
13W - 16L
1,533 SR
Queue Stats
15W - 19L
1,408 Elo+
Solo
Thor
Thor
GMEmoonbase
Thor
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 26L
1,504 Elo+
Solo
Arachne
Arachne
rima1234
Arachne
Level 15
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 33
1,440 SR
1,404 Elo+

VS

Team Averages
Level 71
1,634 SR
1,524 Elo+
Chaac
Chaac
Bobberoni
Chaac
Level 24
God Stats
2W - 8L
1,430 SR
Queue Stats
6W - 18L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
MoonlightLotus
Sun Wukong
Level 17
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Oblivion115
Hachiman
Level 87
God Stats
8W - 3L
1,650 SR
Queue Stats
106W - 72L
1,663 Elo+
Party 2
Anubis
Anubis
SolHibiki
Anubis
Level 139
God Stats
7W - 4L
1,729 SR
Queue Stats
116W - 79L
1,664 Elo+
Party 2
Cerberus
Cerberus
TreyYay
Cerberus
Level 89
God Stats
6W - 4L
1,619 SR
Queue Stats
79W - 69L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 6 / 11
13,314
832
11,099
26,090
29,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 10 / 4
10,466
654
9,195
15,812
7,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
FullOnGay
Neith
18
0 / 3 / 12
10,564
660
7,184
11,271
4,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 2 / 3
14,498
906
23,292
12,845
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
rima1234
Arachne
14
0 / 11 / 6
8,924
558
5,353
18,536
4,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bobberoni
Chaac
18
1 / 2 / 14
11,505
719
11,139
11,929
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
MoonlightLotus
Sun Wukong
19
3 / 4 / 11
12,677
792
8,404
13,731
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Oblivion115
Hachiman
19
10 / 7 / 3
12,961
810
14,706
15,675
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
SolHibiki
Anubis
20
13 / 4 / 10
14,877
930
27,368
18,933
10,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TreyYay
Cerberus
19
5 / 1 / 11
12,486
780
10,669
16,930
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
18
Kills
32
32
Deaths
18
36
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
6
11
1.58
W
Chaac
Bobberoni
Chaac
1
2
14
4
L
3
10
4
0.5
L
Neith
FullOnGay
Neith
0
3
12
2
L
11
2
3
6.25
W
Sun Wukong
MoonlightLotus
Sun Wukong
3
4
11
2.13
W
Hachiman
Oblivion115
Hachiman
10
7
3
1.64
W
Anubis
SolHibiki
Anubis
13
4
10
4.5
W
Cerberus
TreyYay
Cerberus
5
1
11
10.5
L
Arachne
rima1234
Arachne
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,123
Damage
72,286
84,554
Taken
77,198
49,656
Mitigated
47,344
6,458
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,099
2,515
0
673
26,090
29,438
1
10,479
14,550
30,007
0
W
Chaac
Bobberoni
Chaac
11,139
1,284
0
2,247
11,929
11,441
1,521
1,312
10,617
5,321
35,638
L
9,195
1,311
628
1,402
15,812
7,107
0
9,478
6,010
0
15,762
L
Neith
FullOnGay
Neith
7,184
2,900
321
2,588
11,271
4,210
0
3,929
7,079
0
40,644
L
23,292
4,667
0
248
12,845
4,393
0
5,293
7,346
0
59,694
W
Sun Wukong
MoonlightLotus
Sun Wukong
8,404
2,433
0
1,133
13,731
8,499
1,712
2,845
10,886
0
29,912
W
Hachiman
Oblivion115
Hachiman
14,706
7,871
0
2,555
15,675
5,799
1,949
2,446
13,229
0
47,370
W
Anubis
SolHibiki
Anubis
27,368
1,183
0
9,581
18,933
10,103
2,155
3,137
15,796
63,376
0
W
Cerberus
TreyYay
Cerberus
10,669
232
283
3,541
16,930
11,502
866
2,204
14,726
47,373
0
L
Arachne
rima1234
Arachne
5,353
3,163
0
598
18,536
4,508
396
9,743
8,304
0
11,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
64,506
240
Minions Killed
358
2
Camps Cleared
11
1,298,290
Distance Traveled
1,455,623
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,314
832
37
2
0
244,303
2
W
Chaac
11,505
719
68
4
1
298,036
2
L
Fenrir
10,466
654
23
1
0
248,392
0
L
Neith
10,564
660
72
5
0
291,030
0
L
Thor
14,498
906
90
6
2
308,530
1
W
Sun Wukong
12,677
792
57
4
2
305,078
1
W
Hachiman
12,961
810
79
5
2
256,260
2
W
Anubis
14,877
930
78
5
4
273,136
1
W
Cerberus
12,486
780
76
5
2
323,113
2
L
Arachne
8,924
558
18
1
0
206,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role