Player Matchup

Danzaburou
Danzaburou
BotsAreScarry
Danzaburou
Level 12
God Stats
1W - 2L
1,455 SR
Queue Stats
48W - 35L
1,675 Elo+
Solo
Nemesis
Nemesis
GhostLionGod
Nemesis
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 60L
1,677 Elo+
Party 1
Sylvanus
Sylvanus
IVi99er
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,661 Elo+
Solo
Baron Samedi
Baron Samedi
RyceBoul
Baron Samedi
Level 16
God Stats
1W - 1L
1,284 SR
Queue Stats
82W - 54L
1,616 Elo+
Solo
Apollo
Apollo
Weebinese
Apollo
Level 22
God Stats
7W - 5L
1,899 SR
Queue Stats
179W - 104L
1,675 Elo+
Party 1
Team Averages
Level 16
1,528 SR
1,661 Elo+

VS

Team Averages
Level 22
1,612 SR
1,639 Elo+
Vamana
Vamana
BaseVegeta1
Vamana
Level 24
God Stats
4W - 2L
1,691 SR
Queue Stats
127W - 91L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
GosuGopa
Ao Kuang
Level 29
God Stats
9W - 3L
1,785 SR
Queue Stats
110W - 54L
1,752 Elo+
Solo
Fafnir
Fafnir
LottaProblems
Fafnir
Level 29
God Stats
4W - 5L
1,530 SR
Queue Stats
96W - 79L
1,604 Elo+
Solo
Kukulkan
Kukulkan
SantaMuerteMx
Kukulkan
Level 11
God Stats
2W - 6L
1,802 SR
Queue Stats
20W - 29L
1,519 Elo+
Solo
Izanami
Izanami
artemiswulfgar
Izanami
Level 18
God Stats
6W - 2L
1,249 SR
Queue Stats
121W - 119L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BotsAreScarry
Danzaburou
8
0 / 3 / 0
5,629
433
3,249
5,559
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
GhostLionGod
Nemesis
12
3 / 5 / 0
7,707
593
5,725
10,876
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
IVi99er
Sylvanus
10
0 / 3 / 5
6,352
489
3,946
7,812
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
RyceBoul
Baron Samedi
13
4 / 1 / 0
7,536
580
7,542
5,644
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Weebinese
Apollo
12
2 / 3 / 1
7,069
544
4,903
9,194
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 1 / 1
8,357
643
4,153
7,157
3,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
GosuGopa
Ao Kuang
12
4 / 2 / 2
7,257
558
4,812
8,876
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 3
5,882
452
1,249
7,069
3,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SantaMuerteMx
Kukulkan
12
0 / 3 / 2
6,726
517
3,129
5,731
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 2 / 0
8,428
648
12,504
10,618
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
15
15
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
1
1
2.5
L
Danzaburou
BotsAreScarry
Danzaburou
0
3
0
0
L
Nemesis
GhostLionGod
Nemesis
3
5
0
0.6
W
Ao Kuang
GosuGopa
Ao Kuang
4
2
2
2.5
L
Sylvanus
IVi99er
Sylvanus
0
3
5
0.83
W
0
1
3
1.5
L
Baron Samedi
RyceBoul
Baron Samedi
4
1
0
4
W
Kukulkan
SantaMuerteMx
Kukulkan
0
3
2
0.33
L
Apollo
Weebinese
Apollo
2
3
1
0.83
W
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
25,847
39,085
Taken
39,451
13,498
Mitigated
15,765
8,242
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
4,153
1,307
0
3,042
7,157
3,160
0
749
6,408
0
60,941
L
Danzaburou
BotsAreScarry
Danzaburou
3,249
1,905
0
1,271
5,559
1,746
0
938
4,621
0
23,232
L
Nemesis
GhostLionGod
Nemesis
5,725
2,111
0
2,390
10,876
2,745
0
821
10,055
0
44,502
W
Ao Kuang
GosuGopa
Ao Kuang
4,812
961
0
2,875
8,876
3,272
0
2,534
6,321
39,156
7,700
L
Sylvanus
IVi99er
Sylvanus
3,946
1,111
387
1,513
7,812
3,519
0
1,905
5,907
17,768
8,174
W
1,249
343
761
1,541
7,069
3,222
6
2,465
4,604
9,658
0
L
Baron Samedi
RyceBoul
Baron Samedi
7,542
1,243
159
1,887
5,644
2,629
760
3,897
1,747
44,939
0
W
Kukulkan
SantaMuerteMx
Kukulkan
3,129
211
0
1,311
5,731
1,970
324
3,852
1,879
46,920
0
L
Apollo
Weebinese
Apollo
4,903
2,974
0
635
9,194
2,859
0
1,403
7,791
0
47,963
W
12,504
7,892
0
1,991
10,618
4,141
642
1,461
9,139
0
57,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
36,650
379
Minions Killed
440
0
Camps Cleared
0
1,097,552
Distance Traveled
1,243,171
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,357
643
127
10
0
278,902
2
L
Danzaburou
5,629
433
54
4
0
132,747
2
L
Nemesis
7,707
593
85
7
0
262,820
3
W
Ao Kuang
7,257
558
84
6
0
269,304
2
L
Sylvanus
6,352
489
48
4
0
226,559
4
W
Fafnir
5,882
452
25
2
0
227,724
4
L
Baron Samedi
7,536
580
102
8
0
229,334
4
W
Kukulkan
6,726
517
92
7
0
229,739
3
L
Apollo
7,069
544
90
7
0
246,092
3
W
Izanami
8,428
648
112
9
0
237,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role