Player Matchup

Sobek
Sobek
FACU_i_wnl
Sobek
Level 29
God Stats
2W - 2L
1,494 SR
Queue Stats
141W - 157L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WagPadilha_
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,420 SR
Queue Stats
17W - 29L
1,299 Elo+
Solo
Awilix
Awilix
YungBpjl
Awilix
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,315 Elo+
Solo
Amaterasu
Amaterasu
leotu0r
Amaterasu
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,609 Elo+
Solo
Chernobog
Chernobog
polioki
Chernobog
Level 19
God Stats
4W - 5L
1,442 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,422 Elo+

VS

Team Averages
Level 19
1,600 SR
1,418 Elo+
Merlin
Merlin
HeIenaaaaaaa
Merlin
Level 11
God Stats
3W - 2L
1,498 SR
Queue Stats
21W - 14L
1,534 Elo+
Party 1
Neith
Neith
Joao084370
Neith
Level 29
God Stats
5W - 0L
1,607 SR
Queue Stats
56W - 66L
1,315 Elo+
Solo
Yemoja
Yemoja
LuisROCruz
Yemoja
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 1L
1,334 Elo+
Solo
Ra
Ra
MatheusBreak15
Ra
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 32L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
Th3Sapphire
Ao Kuang
Level 23
God Stats
2W - 0L
1,682 SR
Queue Stats
58W - 25L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
3 / 2 / 11
10,167
407
5,069
16,234
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
WagPadilha_
Morgan Le Fay
14
0 / 9 / 9
9,963
399
9,338
19,805
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
YungBpjl
Awilix
20
26 / 3 / 3
15,941
638
27,647
19,468
8,623
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
leotu0r
Amaterasu
14
4 / 7 / 3
10,629
425
8,467
19,310
9,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
polioki
Chernobog
18
4 / 8 / 11
12,421
497
17,734
19,051
5,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 5 / 6
13,737
549
15,652
16,571
6,615
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
2 / 7 / 5
11,020
441
8,841
16,746
5,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
LuisROCruz
Yemoja
17
0 / 4 / 15
11,585
463
7,445
16,391
22,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 16 / 5
9,318
373
8,364
17,551
6,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Th3Sapphire
Ao Kuang
20
16 / 6 / 8
13,871
555
29,428
24,728
10,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
68
37
Kills
29
29
Deaths
38
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
2
11
4.25
W
Merlin
10
5
6
2.6
W
Neith
2
7
5
0.64
W
Yemoja
LuisROCruz
Yemoja
0
4
15
1.88
W
1
16
5
0.22
W
Ao Kuang
Th3Sapphire
Ao Kuang
16
6
8
3.33
L
Morgan Le Fay
WagPadilha_
Morgan Le Fay
0
9
9
0.5
L
Awilix
YungBpjl
Awilix
26
3
3
9.17
L
Amaterasu
leotu0r
Amaterasu
4
7
3
0.79
L
Chernobog
polioki
Chernobog
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,255
Damage
69,730
93,868
Taken
91,987
46,017
Mitigated
51,282
20,377
Healing
25,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,069
458
0
6,324
16,234
16,217
200
5,888
10,346
31,752
0
W
Merlin
15,652
1,843
238
4,937
16,571
6,615
761
3,902
12,669
102,591
0
W
Neith
8,841
3,754
0
4,347
16,746
5,568
1,169
1,750
14,996
0
63,397
W
Yemoja
LuisROCruz
Yemoja
7,445
2,143
2,044
1,894
16,391
22,432
545
2,849
13,542
28,921
0
W
8,364
2,157
243
1,393
17,551
6,016
1,257
3,023
14,528
37,521
0
W
Ao Kuang
Th3Sapphire
Ao Kuang
29,428
8,437
0
10,664
24,728
10,651
1,639
2,883
21,845
85,349
0
L
Morgan Le Fay
WagPadilha_
Morgan Le Fay
9,338
1,548
0
3,032
19,805
6,248
1,146
16,468
3,337
38,519
0
L
Awilix
YungBpjl
Awilix
27,647
12,742
0
4,592
19,468
8,623
1,306
10,352
9,116
0
136,865
L
Amaterasu
leotu0r
Amaterasu
8,467
2,889
0
3,379
19,310
9,006
1,683
14,878
4,432
0
45,276
L
Chernobog
polioki
Chernobog
17,734
8,621
0
3,050
19,051
5,923
1,932
13,303
5,748
0
87,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,121
Gold Earned
59,531
546
Minions Killed
447
0
Camps Cleared
0
2,161,255
Distance Traveled
2,186,102
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,167
407
41
2
0
366,331
4
W
Merlin
13,737
549
143
6
0
438,477
1
W
Neith
11,020
441
97
4
0
416,136
0
W
Yemoja
11,585
463
46
2
0
443,238
5
W
Ra
9,318
373
44
2
0
392,907
2
W
Ao Kuang
13,871
555
117
5
0
495,344
0
L
Morgan Le Fay
9,963
399
52
2
0
366,759
3
L
Awilix
15,941
638
185
7
0
529,365
0
L
Amaterasu
10,629
425
98
4
0
479,116
3
L
Chernobog
12,421
497
170
7
0
419,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role