Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Arusth
Chang'e
Level 104
God Stats
20W - 12L
1,700 SR
Queue Stats
97W - 89L
1,527 Elo+
Party 2
Ares
Ares
Ataki
Ares
Level 111
God Stats
29W - 13L
1,659 SR
Queue Stats
107W - 88L
1,540 Elo+
Party 2
Set
Set
Zoltharas
Set
Level 100
God Stats
2W - 1L
1,556 SR
Queue Stats
150W - 138L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
Моаr
Cernunnos
Level 155
God Stats
23W - 18L
1,533 SR
Queue Stats
371W - 370L
1,510 Elo+
Party 1
Team Averages
Level 117
1,590 SR
1,522 Elo+

VS

Team Averages
Level 95
1,483 SR
1,514 Elo+
Sol
Sol
Gpigas
Sol
Level 100
God Stats
5W - 9L
1,503 SR
Queue Stats
245W - 245L
1,551 Elo+
Party 3
Anubis
Anubis
Kaladion
Anubis
Level 105
God Stats
5W - 4L
1,658 SR
Queue Stats
49W - 56L
1,484 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KenobiDrogon
Tsukuyomi
Level 125
God Stats
0W - 2L
1,396 SR
Queue Stats
49W - 56L
1,484 Elo+
Party 4
Sobek
Sobek
PixelNuri98
Sobek
Level 83
God Stats
5W - 8L
1,574 SR
Queue Stats
249W - 253L
1,548 Elo+
Party 3
Hercules
Hercules
stelios4545
Hercules
Level 62
God Stats
1W - 2L
1,285 SR
Queue Stats
157W - 177L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
9 / 2 / 3
8,060
620
10,934
5,557
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Arusth
Chang'e
10
0 / 4 / 1
5,896
454
2,227
6,347
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Ataki
Ares
12
3 / 1 / 8
8,122
625
4,990
11,713
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 5
7,123
548
5,535
9,058
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Моаr
Cernunnos
12
6 / 1 / 6
7,524
579
10,808
9,641
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gpigas
Sol
12
2 / 5 / 3
7,243
557
9,662
9,101
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Kaladion
Anubis
14
7 / 1 / 2
8,465
651
8,062
6,741
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KenobiDrogon
Tsukuyomi
10
2 / 4 / 1
6,307
485
4,219
7,796
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,838
372
1,988
10,235
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
stelios4545
Hercules
11
0 / 6 / 1
6,109
470
1,370
12,272
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
11
11
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
2
3
5.25
W
Chang'e
Arusth
Chang'e
0
4
1
0.13
W
Ares
Ataki
Ares
3
1
8
7
L
Sol
Gpigas
Sol
2
5
3
0.7
L
Anubis
Kaladion
Anubis
7
1
2
8
L
Tsukuyomi
KenobiDrogon
Tsukuyomi
2
4
1
0.63
L
0
4
1
0.13
W
2
3
5
1.5
L
Hercules
stelios4545
Hercules
0
6
1
0.08
W
Cernunnos
Моаr
Cernunnos
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
25,301
42,316
Taken
46,145
20,490
Mitigated
20,616
12,021
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,934
2,953
0
1,099
5,557
1,986
839
1,317
4,080
36,069
3,906
W
Chang'e
Arusth
Chang'e
2,227
193
388
1,941
6,347
1,822
0
3,269
3,036
25,606
0
W
Ares
Ataki
Ares
4,990
261
0
3,638
11,713
10,602
122
5,502
5,976
14,644
0
L
Sol
Gpigas
Sol
9,662
2,893
0
2,083
9,101
2,825
2,044
2,296
6,805
45,021
5,282
L
Anubis
Kaladion
Anubis
8,062
242
0
3,699
6,741
3,315
0
2,776
3,965
46,766
0
L
Tsukuyomi
KenobiDrogon
Tsukuyomi
4,219
1,095
0
1,484
7,796
2,952
0
1,991
5,805
0
30,529
L
1,988
0
0
1,806
10,235
6,258
0
3,495
6,740
9,661
0
W
5,535
1,870
0
569
9,058
2,919
0
4,338
4,679
0
44,028
L
Hercules
stelios4545
Hercules
1,370
559
0
2,538
12,272
5,266
0
7,021
5,251
0
29,732
W
Cernunnos
Моаr
Cernunnos
10,808
6,027
0
4,386
9,641
3,161
550
4,126
5,361
0
52,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
32,962
301
Minions Killed
315
0
Camps Cleared
0
1,259,611
Distance Traveled
1,242,019
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,060
620
52
4
0
231,229
2
W
Chang'e
5,896
454
59
5
0
252,875
1
W
Ares
8,122
625
17
1
0
269,636
3
L
Sol
7,243
557
87
7
0
237,511
4
L
Anubis
8,465
651
88
7
0
239,560
6
L
Tsukuyomi
6,307
485
64
5
0
299,184
4
L
Sobek
4,838
372
13
1
0
258,918
5
W
Set
7,123
548
74
6
0
278,154
0
L
Hercules
6,109
470
63
5
0
206,846
3
W
Cernunnos
7,524
579
99
8
0
227,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role