Player Matchup

Set
Set
AvanteOmnos
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,483 Elo+
Solo
Heimdallr
Heimdallr
IcebergLettuc3
Heimdallr
Level 33
God Stats
7W - 5L
1,615 SR
Queue Stats
141W - 120L
1,588 Elo+
Party 1
Eset
Eset
Kalladen
Eset
Level 106
God Stats
0W - 2L
1,292 SR
Queue Stats
317W - 285L
1,578 Elo+
Party 1
Sobek
Sobek
jetwav
Sobek
Level 83
God Stats
5W - 8L
1,523 SR
Queue Stats
310W - 283L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mcgowin
Cu Chulainn
Level 120
God Stats
16W - 13L
1,588 SR
Queue Stats
854W - 815L
1,532 Elo+
Party 1
Team Averages
Level 76
1,504 SR
1,543 Elo+

VS

Team Averages
Level 80
1,733 SR
1,645 Elo+
Ares
Ares
ChangChu99
Ares
Level 18
God Stats
2W - 0L
1,883 SR
Queue Stats
21W - 5L
1,757 Elo+
Party 2
Osiris
Osiris
JorgeBncs
Osiris
Level 156
God Stats
1W - 0L
1,672 SR
Queue Stats
148W - 77L
1,741 Elo+
Party 2
Anubis
Anubis
artmmaloy
Anubis
Level 37
God Stats
6W - 6L
1,472 SR
Queue Stats
67W - 65L
1,396 Elo+
Solo
Fenrir
Fenrir
future60
Fenrir
Level 142
God Stats
13W - 6L
1,689 SR
Queue Stats
131W - 90L
1,665 Elo+
Party 3
Danzaburou
Danzaburou
yunglukee
Danzaburou
Level 46
God Stats
9W - 2L
1,950 SR
Queue Stats
68W - 46L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,639
443
6,465
13,844
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
IcebergLettuc3
Heimdallr
12
2 / 4 / 0
7,266
484
4,926
11,092
4,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
3 / 7 / 3
7,307
487
9,700
9,622
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
jetwav
Sobek
10
2 / 0 / 3
6,880
459
6,293
13,256
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
mcgowin
Cu Chulainn
14
1 / 2 / 2
8,151
543
11,392
12,635
9,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,655
577
8,372
12,725
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
JorgeBncs
Osiris
14
3 / 0 / 6
8,601
573
9,868
17,587
12,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
artmmaloy
Anubis
12
1 / 5 / 7
7,720
515
7,280
9,069
4,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
future60
Fenrir
16
8 / 0 / 3
9,677
645
8,401
12,953
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
yunglukee
Danzaburou
16
4 / 2 / 4
9,627
642
10,704
8,947
4,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
21
21
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
5
2
8
4.5
L
Heimdallr
IcebergLettuc3
Heimdallr
2
4
0
0.5
W
Osiris
JorgeBncs
Osiris
3
0
6
6
L
Eset
3
7
3
0.64
W
Anubis
artmmaloy
Anubis
1
5
7
0.9
W
Fenrir
future60
Fenrir
8
0
3
9.5
L
Sobek
jetwav
Sobek
2
0
3
3.5
L
Cu Chulainn
mcgowin
Cu Chulainn
1
2
2
1
W
Danzaburou
yunglukee
Danzaburou
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,776
Damage
44,625
60,449
Taken
61,281
33,786
Mitigated
35,209
13,581
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,465
2,770
0
4,057
13,844
4,445
0
3,372
10,472
0
36,748
W
8,372
459
0
2,420
12,725
10,269
0
5,703
7,022
23,114
0
L
Heimdallr
IcebergLettuc3
Heimdallr
4,926
1,375
0
2,081
11,092
4,261
0
2,457
8,635
0
46,527
W
Osiris
JorgeBncs
Osiris
9,868
1,422
0
7,665
17,587
12,200
0
3,945
13,642
3,660
43,119
L
Eset
9,700
1,089
0
441
9,622
3,188
0
4,120
5,502
46,146
0
W
Anubis
artmmaloy
Anubis
7,280
795
0
2,770
9,069
4,008
251
5,024
4,045
36,368
0
W
Fenrir
future60
Fenrir
8,401
2,156
0
7,992
12,953
4,686
790
3,171
9,782
0
70,044
L
Sobek
jetwav
Sobek
6,293
337
0
3,947
13,256
12,448
0
6,318
6,938
18,777
0
L
Cu Chulainn
mcgowin
Cu Chulainn
11,392
1,501
0
3,055
12,635
9,444
0
1,329
11,306
12,501
52,733
W
Danzaburou
yunglukee
Danzaburou
10,704
4,700
0
2,764
8,947
4,046
532
852
8,095
0
73,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
44,280
401
Minions Killed
421
0
Camps Cleared
0
1,446,407
Distance Traveled
1,591,762
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,639
443
65
4
0
276,922
5
W
Ares
8,655
577
19
1
0
298,120
5
L
Heimdallr
7,266
484
98
7
0
262,493
3
W
Osiris
8,601
573
85
6
0
324,444
5
L
Eset
7,307
487
76
5
0
283,597
7
W
Anubis
7,720
515
65
4
0
253,806
5
W
Fenrir
9,677
645
114
8
0
346,989
1
L
Sobek
6,880
459
24
2
0
315,504
6
L
Cu Chulainn
8,151
543
138
9
0
307,891
8
W
Danzaburou
9,627
642
138
9
0
368,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role