Player Matchup

Mulan
Mulan
DaSquire
Mulan
Level 4
God Stats
6W - 2L
1,764 SR
Queue Stats
10W - 5L
1,704 Elo+
Party 2
Bastet
Bastet
LupusStrixus
Bastet
Level 124
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 1L
1,505 Elo+
Party 2
Geb
Geb
Newbeginings777
Geb
Level 121
God Stats
3W - 3L
1,976 SR
Queue Stats
81W - 72L
1,579 Elo+
Party 2
Olorun
Olorun
Sha6ow
Olorun
Level 158
God Stats
1W - 1L
1,554 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
originl
Baron Samedi
Level 149
God Stats
1W - 0L
1,706 SR
Queue Stats
51W - 47L
1,559 Elo+
Party 2
Team Averages
Level 111
1,704 SR
1,570 Elo+

VS

Team Averages
Level 80
1,505 SR
1,437 Elo+
Zhong Kui
Zhong Kui
HAKUDAGGER24
Zhong Kui
Level 158
God Stats
10W - 17L
1,535 SR
Queue Stats
697W - 656L
1,573 Elo+
Party 1
Bacchus
Bacchus
KillerLeg
Bacchus
Level 63
God Stats
0W - 4L
1,210 SR
Queue Stats
54W - 109L
1,258 Elo+
Solo
Nemesis
Nemesis
Mr Numbyy
Nemesis
Level 29
God Stats
16W - 13L
1,633 SR
Queue Stats
172W - 134L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Say Hi2 DendDa
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,241 Elo+
Party 1
Chaac
Chaac
ThunderGoose433
Chaac
Level 145
God Stats
59W - 32L
1,646 SR
Queue Stats
659W - 621L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaSquire
Mulan
18
1 / 3 / 4
10,810
491
5,978
10,517
9,272
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
5 / 3 / 0
10,244
466
5,204
12,033
4,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 6
11,224
510
4,916
14,879
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Sha6ow
Olorun
19
4 / 6 / 2
11,708
532
11,424
18,870
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
originl
Baron Samedi
20
10 / 5 / 5
13,267
603
18,785
13,792
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HAKUDAGGER24
Zhong Kui
18
6 / 6 / 5
12,050
548
20,069
23,034
14,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KillerLeg
Bacchus
14
1 / 5 / 1
9,102
414
1,950
17,470
14,320
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Mr Numbyy
Nemesis
14
1 / 4 / 0
9,282
422
1,901
7,359
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 6 / 2
10,542
479
9,078
16,307
5,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 2 / 1
12,956
589
10,969
18,730
12,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
22
Kills
20
20
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
DaSquire
Mulan
1
3
4
1
L
Zhong Kui
HAKUDAGGER24
Zhong Kui
6
6
5
1.42
L
Bacchus
KillerLeg
Bacchus
1
5
1
0.3
W
Bastet
5
3
0
1.67
L
Nemesis
Mr Numbyy
Nemesis
1
4
0
0.25
W
2
3
6
1.67
L
4
6
2
0.83
W
Olorun
Sha6ow
Olorun
4
6
2
0.83
L
8
2
1
4.25
W
Baron Samedi
originl
Baron Samedi
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,307
Damage
43,967
70,091
Taken
82,900
38,243
Mitigated
50,481
20,168
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DaSquire
Mulan
5,978
1,341
0
1,699
10,517
9,272
240
1,557
8,960
0
58,000
L
Zhong Kui
HAKUDAGGER24
Zhong Kui
20,069
2,860
0
8,156
23,034
14,633
0
15,227
7,807
78,817
0
L
Bacchus
KillerLeg
Bacchus
1,950
247
29
580
17,470
14,320
416
1,743
15,727
35,458
0
W
Bastet
5,204
1,560
0
0
12,033
4,226
0
2,734
9,299
0
64,192
L
Nemesis
Mr Numbyy
Nemesis
1,901
77
0
1,508
7,359
3,026
0
2,992
4,367
0
43,347
W
4,916
908
0
3,438
14,879
12,424
162
5,483
9,396
28,266
0
L
9,078
5,554
0
2,535
16,307
5,840
3,337
10,164
6,143
0
65,829
W
Olorun
Sha6ow
Olorun
11,424
5,515
683
8,443
18,870
6,612
2,402
3,293
15,577
109,814
0
L
10,969
1,916
0
8,748
18,730
12,662
1,384
4,999
13,731
0
106,063
W
Baron Samedi
originl
Baron Samedi
18,785
1,922
955
4,950
13,792
5,709
1,129
9,027
4,765
87,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,253
Gold Earned
53,932
591
Minions Killed
551
0
Camps Cleared
0
2,081,034
Distance Traveled
1,878,978
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,810
491
135
6
0
454,976
6
L
Zhong Kui
12,050
548
126
6
0
357,649
0
L
Bacchus
9,102
414
54
2
0
352,145
8
W
Bastet
10,244
466
85
4
0
454,370
2
L
Nemesis
9,282
422
83
4
0
325,448
0
W
Geb
11,224
510
30
1
0
451,337
0
L
Hou Yi
10,542
479
110
5
0
394,567
0
W
Olorun
11,708
532
181
8
0
366,950
2
L
Chaac
12,956
589
178
8
0
449,169
10
W
Baron Samedi
13,267
603
160
7
0
353,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role