Player Matchup

Fenrir
Fenrir
Diamond I
Alep0ke
Fenrir
Diamond I
Level 160
God Stats
3W - 6L
1,658 SR
Queue Stats
324W - 311L
2,400 MMR
Solo
Izanami
Izanami
Gold IV
Kaous
Izanami
Gold IV
Level 91
God Stats
6W - 5L
1,595 SR
Queue Stats
77W - 80L
1,483 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Merc8ven
Xing Tian
Platinum II
Level 119
God Stats
35W - 16L
1,714 SR
Queue Stats
240W - 237L
1,703 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
NobileNumber
Tsukuyomi
Gold IV
Level 83
God Stats
6W - 4L
1,513 SR
Queue Stats
75W - 88L
1,453 MMR
Solo
Vulcan
Vulcan
Gold III
WestMontana
Vulcan
Gold III
Level 117
God Stats
3W - 1L
1,583 SR
Queue Stats
102W - 114L
1,519 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,613 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,661 SR
1,723 MMR
Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
Daxxonn
King Arthur
Diamond IV
Level 129
God Stats
1W - 2L
1,775 SR
Queue Stats
22W - 23L
2,019 MMR
Solo
Terra
Terra
Silver I
Gwape
Terra
Silver I
Level 117
God Stats
0W - 1L
1,621 SR
Queue Stats
16W - 17L
1,656 MMR
Solo
Thanatos
Thanatos
Platinum IV
MASTEREZIO1234
Thanatos
Platinum IV
Level 126
God Stats
132W - 109L
1,676 SR
Queue Stats
368W - 368L
1,889 MMR
Solo
Artemis
Artemis
Gold III
SlaytheShadows
Artemis
Gold III
Level 105
God Stats
2W - 1L
1,735 SR
Queue Stats
53W - 52L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alep0ke
Fenrir
15
6 / 1 / 3
8,479
606
7,916
11,905
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Kaous
Izanami
16
7 / 0 / 4
9,535
681
8,273
8,496
2,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Merc8ven
Xing Tian
11
2 / 0 / 9
7,012
501
5,866
12,258
8,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
NobileNumber
Tsukuyomi
13
5 / 5 / 8
8,553
611
5,886
9,801
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
14
4 / 4 / 6
8,653
618
9,158
8,335
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatAthenaGilgameshArtioGeb

VS

Bans
OdinUllrRaijinAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 6 / 4
7,933
567
8,553
8,935
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Daxxonn
King Arthur
12
0 / 6 / 3
7,285
520
6,349
14,188
9,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Gwape
Terra
11
0 / 3 / 5
6,567
469
3,492
8,482
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
13
6 / 5 / 2
8,216
587
5,635
13,121
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 4 / 0
7,160
511
6,358
9,191
2,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
10
10
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
6
4
0.83
W
Fenrir
Alep0ke
Fenrir
6
1
3
7.5
L
King Arthur
Daxxonn
King Arthur
0
6
3
0.25
L
Terra
Gwape
Terra
0
3
5
0.83
W
Izanami
Kaous
Izanami
7
0
4
9
L
Thanatos
6
5
2
1.4
W
Xing Tian
Merc8ven
Xing Tian
2
0
9
6.5
W
Tsukuyomi
NobileNumber
Tsukuyomi
5
5
8
1.8
L
1
4
0
0.25
W
Vulcan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
30,387
50,795
Taken
53,917
28,164
Mitigated
25,526
17,160
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,553
739
0
1,271
8,935
2,244
0
2,465
6,348
40,993
0
W
Fenrir
Alep0ke
Fenrir
7,916
897
0
4,933
11,905
10,385
95
2,133
9,772
8,414
28,383
L
King Arthur
Daxxonn
King Arthur
6,349
979
0
2,110
14,188
9,021
0
4,257
9,225
4,232
40,882
L
Terra
Gwape
Terra
3,492
625
1,243
3,470
8,482
6,042
0
3,007
5,369
19,612
0
W
Izanami
Kaous
Izanami
8,273
5,071
0
4,410
8,496
2,552
990
539
7,957
0
92,224
L
Thanatos
5,635
1,910
0
7,688
13,121
5,733
0
5,868
7,075
0
45,452
W
Xing Tian
Merc8ven
Xing Tian
5,866
423
225
2,807
12,258
8,517
144
2,721
9,537
13,089
0
W
Tsukuyomi
NobileNumber
Tsukuyomi
5,886
1,368
0
2,722
9,801
3,775
173
3,907
5,894
0
43,182
L
6,358
3,297
0
2,180
9,191
2,486
0
1,004
8,139
0
49,866
W
Vulcan
9,158
1,415
0
2,063
8,335
2,935
0
3,904
4,431
57,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
37,161
450
Minions Killed
379
0
Camps Cleared
0
1,405,946
Distance Traveled
1,287,555
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,933
567
74
5
0
256,246
4
W
Fenrir
8,479
606
81
6
0
292,944
4
L
King Arthur
7,285
520
105
8
0
234,542
3
L
Terra
6,567
469
35
3
0
271,287
6
W
Izanami
9,535
681
175
13
0
262,678
4
L
Thanatos
8,216
587
77
6
0
301,587
3
W
Xing Tian
7,012
501
8
1
0
303,846
7
W
Tsukuyomi
8,553
611
76
5
0
271,563
3
L
Artemis
7,160
511
88
6
0
223,893
3
W
Vulcan
8,653
618
110
8
0
274,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role