Player Matchup

Baron Samedi
Baron Samedi
Fizz1Up
Baron Samedi
Level 69
God Stats
29W - 5L
2,001 SR
Queue Stats
325W - 66L
1,842 Elo+
Party 2
Geb
Geb
MrChance123
Geb
Level 22
God Stats
65W - 12L
1,825 SR
Queue Stats
275W - 47L
1,865 Elo+
Party 2
Gilgamesh
Gilgamesh
gamergoduwu
Gilgamesh
Level 26
God Stats
11W - 0L
1,963 SR
Queue Stats
376W - 74L
1,806 Elo+
Party 2
Team Averages
Level 39
1,930 SR
1,838 Elo+

VS

Team Averages
Level 60
1,466 SR
1,546 Elo+
Cthulhu
Cthulhu
ScaryFace
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,679 Elo+
Party 1
Olorun
Olorun
Uschi005
Olorun
Level 36
God Stats
1W - 1L
1,378 SR
Queue Stats
34W - 19L
1,492 Elo+
Party 1
Izanami
Izanami
tamyra
Izanami
Level 17
God Stats
2W - 5L
1,520 SR
Queue Stats
136W - 68L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fizz1Up
Baron Samedi
14
9 / 2 / 7
10,494
807
16,665
14,854
7,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 13
8,733
672
6,549
13,381
11,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
gamergoduwu
Gilgamesh
13
6 / 2 / 9
9,766
751
12,327
16,397
14,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ScaryFace
Cthulhu
11
2 / 4 / 7
8,693
669
10,658
16,148
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Uschi005
Olorun
11
5 / 6 / 3
8,515
655
10,399
12,039
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
tamyra
Izanami
11
3 / 6 / 6
8,685
668
8,146
10,746
3,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
10
10
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fizz1Up
Baron Samedi
9
2
7
6.25
W
1
6
13
1.25
L
Cthulhu
ScaryFace
Cthulhu
2
4
7
1.38
L
Olorun
Uschi005
Olorun
5
6
3
1.08
W
Gilgamesh
gamergoduwu
Gilgamesh
6
2
9
5.25
L
Izanami
tamyra
Izanami
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
29,203
44,632
Taken
38,933
33,199
Mitigated
24,302
18,157
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fizz1Up
Baron Samedi
16,665
2,159
3,634
7,598
14,854
7,568
1,262
6,123
8,731
44,173
0
W
6,549
659
0
2,494
13,381
11,252
514
6,247
7,134
14,591
0
L
Cthulhu
ScaryFace
Cthulhu
10,658
505
0
910
16,148
16,295
0
9,109
6,546
22,949
0
L
Olorun
Uschi005
Olorun
10,399
5,149
640
2,299
12,039
4,597
0
7,490
4,249
27,696
2,653
W
Gilgamesh
gamergoduwu
Gilgamesh
12,327
2,678
0
4,431
16,397
14,379
480
7,953
8,444
0
37,621
L
Izanami
tamyra
Izanami
8,146
5,187
0
414
10,746
3,410
0
6,867
3,585
0
22,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
25,893
125
Minions Killed
114
5
Camps Cleared
4
733,832
Distance Traveled
688,067
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,494
807
65
5
3
231,751
4
W
Geb
8,733
672
9
1
0
253,005
6
L
Cthulhu
8,693
669
28
2
0
253,379
4
L
Olorun
8,515
655
44
3
2
206,795
3
W
Gilgamesh
9,766
751
51
4
2
249,076
1
L
Izanami
8,685
668
42
3
2
227,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role