Player Matchup

Agni
Agni
Catapum9994
Agni
Level 139
God Stats
9W - 8L
1,659 SR
Queue Stats
330W - 131L
1,773 Elo+
Party 1
Nemesis
Nemesis
Kelevra_exe
Nemesis
Level 27
God Stats
6W - 0L
1,690 SR
Queue Stats
124W - 29L
1,746 Elo+
Party 1
Kuzenbo
Kuzenbo
llGen0sII
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,462 Elo+
Solo
Team Averages
Level 76
1,617 SR
1,660 Elo+

VS

Team Averages
Level 43
1,419 SR
1,390 Elo+
King Arthur
King Arthur
BarlyPL
King Arthur
Level 49
God Stats
0W - 2L
1,324 SR
Queue Stats
18W - 26L
1,440 Elo+
Solo
Janus
Janus
Dragun_Pizzaslay
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,349 Elo+
Solo
Skadi
Skadi
HanSoloGoesYo88
Skadi
Level 65
God Stats
5W - 16L
1,434 SR
Queue Stats
124W - 162L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
10,621
759
22,897
7,671
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Kelevra_exe
Nemesis
14
3 / 0 / 10
9,738
696
6,192
10,120
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
llGen0sII
Kuzenbo
13
2 / 0 / 11
9,176
655
6,038
9,972
12,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarlyPL
King Arthur
10
0 / 5 / 0
7,541
539
5,611
17,241
9,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 7 / 0
7,797
557
6,773
12,342
3,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
8,022
573
6,735
9,515
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
16
Kills
0
0
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BarlyPL
King Arthur
0
5
0
0
W
11
0
4
13
L
0
7
0
0
L
0
4
0
0
W
Nemesis
Kelevra_exe
Nemesis
3
0
10
8
W
Kuzenbo
llGen0sII
Kuzenbo
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,127
Damage
19,119
27,763
Taken
39,098
21,430
Mitigated
16,364
5,227
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BarlyPL
King Arthur
5,611
559
0
3,547
17,241
9,508
0
11,653
4,934
0
19,403
W
22,897
1,769
330
2,037
7,671
3,280
125
839
6,832
56,281
0
L
6,773
312
184
3,930
12,342
3,696
84
9,394
2,285
30,171
0
L
6,735
1,858
0
500
9,515
3,160
0
7,164
1,807
0
32,372
W
Nemesis
Kelevra_exe
Nemesis
6,192
1,768
0
1,654
10,120
6,120
1,009
3,368
6,752
0
28,392
W
Kuzenbo
llGen0sII
Kuzenbo
6,038
2,422
379
827
9,972
12,030
282
2,773
7,199
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
23,360
150
Minions Killed
167
8
Camps Cleared
4
856,412
Distance Traveled
694,545
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,541
539
31
2
0
235,120
6
W
Agni
10,621
759
93
7
7
275,675
2
L
Janus
7,797
557
61
4
1
228,799
1
L
Skadi
8,022
573
75
5
3
230,626
3
W
Nemesis
9,738
696
46
3
1
305,030
2
W
Kuzenbo
9,176
655
11
1
0
275,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role