Player Matchup

Fenrir
Fenrir
OG_MUdBOnE_1018
Fenrir
Level 47
God Stats
42W - 40L
1,515 SR
Queue Stats
240W - 262L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
jayjR341
Jormungandr
Level 127
God Stats
1W - 0L
1,649 SR
Queue Stats
18W - 10L
1,609 Elo+
Party 2
Chaac
Chaac
k1llua_G0dsp33d
Chaac
Level 67
God Stats
7W - 6L
1,460 SR
Queue Stats
74W - 92L
1,479 Elo+
Party 2
Freya
Freya
thankful-truth6
Freya
Level 82
God Stats
183W - 127L
1,530 SR
Queue Stats
900W - 930L
1,475 Elo+
Solo
Charybdis
Charybdis
zaker31
Charybdis
Level 128
God Stats
12W - 8L
1,827 SR
Queue Stats
33W - 21L
1,686 Elo+
Party 2
Team Averages
Level 90
1,596 SR
1,537 Elo+

VS

Team Averages
Level 87
1,506 SR
1,461 Elo+
Achilles
Achilles
CaillouKillsYou
Achilles
Level 100
God Stats
0W - 1L
1,656 SR
Queue Stats
91W - 86L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
SadSadist369
Guan Yu
Level 8
God Stats
21W - 10L
1,684 SR
Queue Stats
101W - 109L
1,530 Elo+
Party 1
Persephone
Persephone
SadistiSami
Persephone
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
896W - 945L
1,453 Elo+
Solo
Anhur
Anhur
david4scrummy
Anhur
Level 45
God Stats
0W - 1L
1,176 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Chronos
Chronos
duba35
Chronos
Level 159
God Stats
20W - 25L
1,517 SR
Queue Stats
1,144W - 1,124L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
10,627
1,063
15,448
10,461
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
jayjR341
Jormungandr
17
6 / 1 / 14
10,800
1,080
17,073
11,097
10,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 16
10,934
1,093
11,220
15,627
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 4
9,017
902
13,639
8,530
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
zaker31
Charybdis
17
6 / 0 / 13
11,101
1,110
13,369
3,691
1,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

283

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 11 / 1
9,163
916
11,802
29,927
14,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
SadSadist369
Guan Yu
15
0 / 8 / 2
8,741
874
6,537
20,952
13,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
SadistiSami
Persephone
15
0 / 5 / 1
8,904
890
6,259
8,691
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 2
9,049
905
6,801
6,488
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
duba35
Chronos
15
2 / 5 / 2
9,391
939
11,534
11,904
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
30
Kills
5
5
Deaths
30
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
11
1
0.23
W
9
2
9
6.75
L
Guan Yu
SadSadist369
Guan Yu
0
8
2
0.13
L
Persephone
SadistiSami
Persephone
0
5
1
0.1
L
1
1
2
2
L
Chronos
duba35
Chronos
2
5
2
0.6
W
Jormungandr
jayjR341
Jormungandr
6
1
14
13
W
4
1
16
12
W
5
1
4
7
W
Charybdis
zaker31
Charybdis
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,749
Damage
42,933
49,406
Taken
77,962
38,385
Mitigated
37,182
13,725
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,802
4,625
236
5,345
29,927
14,361
0
11,115
18,076
0
27,779
W
15,448
3,241
0
2,088
10,461
5,886
0
4,332
6,129
0
20,446
L
Guan Yu
SadSadist369
Guan Yu
6,537
2,521
1,354
2,392
20,952
13,527
0
6,677
13,701
0
17,950
L
Persephone
SadistiSami
Persephone
6,259
959
0
1,025
8,691
2,743
0
4,093
4,413
27,049
0
L
6,801
2,565
0
545
6,488
2,353
0
3,193
2,983
0
25,015
L
Chronos
duba35
Chronos
11,534
977
0
290
11,904
4,198
0
5,633
5,884
23,934
0
W
Jormungandr
jayjR341
Jormungandr
17,073
4,941
0
568
11,097
10,099
0
4,288
6,809
34,145
0
W
11,220
3,162
0
7,391
15,627
16,837
0
6,813
8,814
0
31,255
W
13,639
5,316
0
3,150
8,530
3,962
0
1,179
7,351
16,480
0
W
Charybdis
zaker31
Charybdis
13,369
8,404
0
528
3,691
1,601
0
1,181
2,510
0
42,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,479
Gold Earned
45,248
188
Minions Killed
178
4
Camps Cleared
8
860,287
Distance Traveled
880,725
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,163
916
41
4
3
182,887
0
W
Fenrir
10,627
1,063
13
1
1
211,712
0
L
Guan Yu
8,741
874
15
2
1
171,139
1
L
Persephone
8,904
890
52
5
3
164,966
0
L
Anhur
9,049
905
41
4
0
172,318
0
L
Chronos
9,391
939
29
3
1
189,415
0
W
Jormungandr
10,800
1,080
44
4
1
184,441
0
W
Chaac
10,934
1,093
45
5
0
190,065
0
W
Freya
9,017
902
6
1
1
94,047
0
W
Charybdis
11,101
1,110
80
8
1
180,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role