Player Matchup

Persephone
Persephone
AuraQuartz_-
Persephone
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 73L
1,434 Elo+
Solo
Hercules
Hercules
IIIRockmanX64III
Hercules
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Susano
Susano
PLATOMIC
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
federos2121
Zeus
Level 24
God Stats
4W - 3L
1,712 SR
Queue Stats
58W - 58L
1,362 Elo+
Solo
Izanami
Izanami
papairos
Izanami
Level 28
God Stats
7W - 2L
1,731 SR
Queue Stats
66W - 93L
1,428 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,445 Elo+

VS

Team Averages
Level 17
1,575 SR
1,413 Elo+
Ymir
Ymir
Blueagu08
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CaninoNatar
Chaac
Level 49
God Stats
13W - 7L
1,642 SR
Queue Stats
17W - 16L
1,457 Elo+
Party 1
Thanatos
Thanatos
LBR xK1LL3R
Thanatos
Level 25
God Stats
7W - 7L
1,525 SR
Queue Stats
38W - 51L
1,340 Elo+
Solo
Kukulkan
Kukulkan
mapachekirauURU1
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1
Neith
Neith
sugaguerra
Neith
Level 3
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AuraQuartz_-
Persephone
10
6 / 6 / 1
7,037
541
8,128
9,450
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 1
5,528
425
1,333
2,796
972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
PLATOMIC
Susano
6
1 / 11 / 1
5,559
428
3,304
9,342
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 8 / 0
5,738
441
3,938
9,337
2,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
papairos
Izanami
3
0 / 1 / 0
4,150
319
483
1,160
201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 1 / 7
6,867
528
3,632
8,834
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
12 / 1 / 4
8,219
632
13,091
13,248
9,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
LBR xK1LL3R
Thanatos
10
10 / 2 / 1
7,689
591
5,476
7,488
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 6 / 1
4,938
380
260
4,247
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
11
1 / 1 / 4
6,834
526
1,971
5,767
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
9
Kills
26
26
Deaths
11
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
AuraQuartz_-
Persephone
6
6
1
1.08
W
Ymir
3
1
7
6.5
W
12
1
4
14
L
1
0
1
1.5
W
Thanatos
LBR xK1LL3R
Thanatos
10
2
1
5.25
L
Susano
PLATOMIC
Susano
1
11
1
0.14
L
1
8
0
0.13
W
0
6
1
0.08
L
Izanami
papairos
Izanami
0
1
0
0
W
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
24,430
32,085
Taken
39,584
8,709
Mitigated
24,384
4,892
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AuraQuartz_-
Persephone
8,128
839
0
2,335
9,450
2,623
470
912
8,492
27,484
0
W
Ymir
3,632
1,602
0
2,299
8,834
8,698
468
2,204
6,516
24,137
0
W
13,091
3,823
233
6,499
13,248
9,581
984
4,512
8,516
0
42,679
L
1,333
427
205
642
2,796
972
0
244
2,552
0
14,222
W
Thanatos
LBR xK1LL3R
Thanatos
5,476
1,586
0
5,593
7,488
2,930
0
2,555
4,781
0
34,103
L
Susano
PLATOMIC
Susano
3,304
1,225
0
466
9,342
2,408
0
2,075
7,267
0
11,022
L
3,938
1,629
0
1,244
9,337
2,505
662
477
8,860
18,312
0
W
260
124
0
0
4,247
1,218
47
1,277
2,884
5,523
0
L
Izanami
papairos
Izanami
483
312
0
0
1,160
201
0
144
1,016
0
3,315
W
Neith
1,971
519
0
2,863
5,767
1,957
238
1,130
4,587
0
44,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
34,547
124
Minions Killed
254
0
Camps Cleared
0
965,665
Distance Traveled
1,129,814
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,037
541
37
3
0
230,147
3
W
Ymir
6,867
528
30
2
0
196,112
1
W
Chaac
8,219
632
65
5
0
267,305
0
L
Hercules
5,528
425
31
2
0
257,598
2
W
Thanatos
7,689
591
48
4
0
270,219
1
L
Susano
5,559
428
15
1
0
226,379
1
L
Zeus
5,738
441
34
3
0
193,731
0
W
Kukulkan
4,938
380
10
1
0
189,437
0
L
Izanami
4,150
319
7
1
0
57,810
0
W
Neith
6,834
526
101
8
0
206,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role