Player Matchup

Nox
Nox
BotsAreScarry
Nox
Level 12
God Stats
2W - 1L
1,334 SR
Queue Stats
48W - 35L
1,662 Elo+
Solo
Merlin
Merlin
Caidala
Merlin
Level 29
God Stats
13W - 8L
1,510 SR
Queue Stats
145W - 150L
1,568 Elo+
Solo
Bellona
Bellona
HujerDaddy
Bellona
Level 16
God Stats
6W - 3L
1,640 SR
Queue Stats
51W - 39L
1,602 Elo+
Solo
Thanatos
Thanatos
NicholasBarasa
Thanatos
Level 23
God Stats
17W - 6L
1,914 SR
Queue Stats
89W - 60L
1,648 Elo+
Solo
Cupid
Cupid
artemiswulfgar
Cupid
Level 18
God Stats
4W - 6L
1,637 SR
Queue Stats
121W - 119L
1,668 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,629 Elo+

VS

Team Averages
Level 13
1,637 SR
1,622 Elo+
Set
Set
 
Set
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DaddyMai
Athena
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 34L
1,660 Elo+
Solo
Bellona
Bellona
Gamberdj
Bellona
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo
Apollo
Apollo
SantaMuerteMx
Apollo
Level 11
God Stats
1W - 2L
1,557 SR
Queue Stats
20W - 29L
1,557 Elo+
Solo
Anubis
Anubis
crear1cuenta
Anubis
Level 29
God Stats
0W - 1L
1,908 SR
Queue Stats
75W - 60L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,503
611
3,897
3,660
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Caidala
Merlin
9
1 / 5 / 2
5,412
601
3,383
4,711
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
HujerDaddy
Bellona
11
2 / 0 / 1
6,295
699
2,857
2,717
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
9
4 / 2 / 1
5,608
623
3,193
5,674
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,789
643
1,813
4,089
1,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
4 / 0 / 0
6,037
671
3,855
5,348
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
DaddyMai
Athena
8
0 / 1 / 2
4,804
534
1,194
5,681
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Gamberdj
Bellona
5
0 / 3 / 0
3,876
431
266
3,563
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 0
4,962
551
950
3,584
757
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
4 / 3 / 3
6,059
673
3,953
6,353
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
8
8
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
0
0
4
W
1
0
3
2.5
W
Merlin
Caidala
Merlin
1
5
2
0.4
L
Athena
DaddyMai
Athena
0
1
2
1
L
Bellona
Gamberdj
Bellona
0
3
0
0
W
Bellona
HujerDaddy
Bellona
2
0
1
2.5
W
Thanatos
4
2
1
2.25
L
0
2
0
0
W
1
1
1
1.5
L
Anubis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,143
Damage
10,218
20,851
Taken
24,529
7,699
Mitigated
9,668
9,466
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,855
1,239
0
3,235
5,348
1,521
0
1,191
4,117
0
32,005
W
3,897
718
0
1,151
3,660
2,301
0
811
2,849
20,626
0
W
Merlin
Caidala
Merlin
3,383
265
0
625
4,711
903
0
3,338
1,373
22,353
0
L
Athena
DaddyMai
Athena
1,194
482
55
1,572
5,681
2,485
0
2,133
3,456
10,803
0
L
Bellona
Gamberdj
Bellona
266
125
0
0
3,563
2,357
0
0
3,563
0
6,933
W
Bellona
HujerDaddy
Bellona
2,857
809
0
1,106
2,717
1,714
0
87
2,630
0
37,147
W
Thanatos
3,193
1,013
0
4,712
5,674
1,672
0
730
4,944
0
29,277
L
950
535
0
667
3,584
757
0
327
3,257
0
27,922
W
1,813
858
0
1,872
4,089
1,109
0
181
3,908
0
36,806
L
Anubis
3,953
187
0
2,469
6,353
2,548
0
3,335
2,856
30,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
25,738
333
Minions Killed
248
0
Camps Cleared
0
933,588
Distance Traveled
918,774
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,037
671
67
7
0
219,081
3
W
Nox
5,503
611
37
4
0
175,137
4
W
Merlin
5,412
601
49
5
0
171,724
2
L
Athena
4,804
534
21
2
0
201,815
3
L
Bellona
3,876
431
17
2
0
142,858
0
W
Bellona
6,295
699
102
11
0
194,791
3
W
Thanatos
5,608
623
59
7
0
213,046
1
L
Apollo
4,962
551
72
8
0
186,314
1
W
Cupid
5,789
643
86
10
0
178,890
1
L
Anubis
6,059
673
71
8
0
168,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role