Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PoisonLord63
Odin
Level 94
God Stats
7W - 5L
1,530 SR
Queue Stats
305W - 317L
1,491 Elo+
Solo
Mercury
Mercury
Ryyanmk
Mercury
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 2
Anubis
Anubis
getitdone2000
Anubis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,432 Elo+
Party 2
Chaac
Chaac
thirax
Chaac
Level 148
God Stats
18W - 9L
1,499 SR
Queue Stats
900W - 914L
1,433 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,428 Elo+

VS

Team Averages
Level 90
1,540 SR
1,447 Elo+
Izanami
Izanami
B14cK B3AsT
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,471 Elo+
Solo
Raijin
Raijin
D0nBigPaPa
Raijin
Level 100
God Stats
18W - 16L
1,592 SR
Queue Stats
198W - 254L
1,421 Elo+
Party 1
Fenrir
Fenrir
Deathwish57012
Fenrir
Level 108
God Stats
32W - 41L
1,402 SR
Queue Stats
262W - 322L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
FilthyLechuga
Kuzenbo
Level 89
God Stats
17W - 14L
1,670 SR
Queue Stats
189W - 236L
1,441 Elo+
Party 1
Achilles
Achilles
xXxkikibossxXx
Achilles
Level 69
God Stats
4W - 7L
1,535 SR
Queue Stats
491W - 477L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 3
7,128
475
3,707
8,572
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 6
6,648
443
3,206
10,024
6,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Ryyanmk
Mercury
14
5 / 1 / 7
8,229
549
6,360
9,187
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 3 / 5
9,163
611
13,080
9,917
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
thirax
Chaac
15
1 / 1 / 0
8,963
598
4,145
7,215
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B14cK B3AsT
Izanami
13
3 / 3 / 1
7,981
532
3,568
8,577
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
D0nBigPaPa
Raijin
12
1 / 5 / 1
7,500
500
5,951
9,391
2,689
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 8 / 3
8,413
561
7,449
11,877
3,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
9
1 / 4 / 3
6,671
445
3,455
12,498
13,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
15
0 / 1 / 1
8,186
546
2,675
6,969
6,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
9
9
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
3
0.83
L
Izanami
B14cK B3AsT
Izanami
3
3
1
1.17
L
Raijin
D0nBigPaPa
Raijin
1
5
1
0.3
L
4
8
3
0.69
L
Kuzenbo
1
4
3
0.63
W
1
1
6
4
W
Mercury
Ryyanmk
Mercury
5
1
7
8.5
W
12
3
5
4.83
W
Chaac
thirax
Chaac
1
1
0
1
L
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,498
Damage
23,098
44,915
Taken
49,312
23,934
Mitigated
28,808
13,700
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,707
722
396
3,941
8,572
2,531
811
2,018
6,554
0
38,781
L
Izanami
B14cK B3AsT
Izanami
3,568
1,477
0
1,536
8,577
2,111
376
2,181
6,396
0
55,724
L
Raijin
D0nBigPaPa
Raijin
5,951
910
0
3,140
9,391
2,689
324
4,143
5,248
49,888
0
L
7,449
1,215
0
745
11,877
3,639
0
3,965
7,912
0
43,055
L
Kuzenbo
3,455
1,248
331
2,603
12,498
13,423
0
2,791
9,707
11,045
0
W
3,206
813
0
250
10,024
6,065
0
2,158
7,866
0
27,960
W
Mercury
Ryyanmk
Mercury
6,360
2,926
0
1,713
9,187
3,765
609
1,780
7,407
0
52,461
W
13,080
688
0
3,857
9,917
5,160
147
3,450
6,467
55,348
0
W
Chaac
thirax
Chaac
4,145
1,004
0
3,543
7,215
6,413
0
0
7,215
0
59,663
L
Achilles
2,675
640
180
869
6,969
6,946
0
0
6,969
0
52,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
38,751
453
Minions Killed
417
0
Camps Cleared
0
1,440,401
Distance Traveled
1,358,515
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,128
475
65
4
0
306,810
6
L
Izanami
7,981
532
121
8
0
283,829
4
L
Raijin
7,500
500
86
6
0
264,237
2
L
Fenrir
8,413
561
77
5
0
298,191
0
L
Kuzenbo
6,671
445
15
1
0
274,769
6
W
Odin
6,648
443
49
3
0
305,857
2
W
Mercury
8,229
549
88
6
0
374,681
3
W
Anubis
9,163
611
99
7
0
248,626
6
W
Chaac
8,963
598
152
10
0
204,427
0
L
Achilles
8,186
546
118
8
0
237,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role