Player Matchup

Anhur
Anhur
ChezzyP0tat0z
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
JUiCENITN
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Manzanita11
Jormungandr
Level 8
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
SweatySpaghettZ
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
nashiro96
Artemis
Level 23
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,428 SR
1,500 Elo+

VS

Team Averages
Level 21
1,586 SR
1,345 Elo+
Geb
Geb
Adoomy-san
Geb
Level 7
God Stats
1W - 2L
1,752 SR
Queue Stats
4W - 8L
1,073 Elo+
Party 4
Charybdis
Charybdis
ButtGodd
Charybdis
Level 37
God Stats
1W - 1L
1,463 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
DahCause
Nu Wa
Level 35
God Stats
10W - 10L
1,500 SR
Queue Stats
117W - 115L
1,462 Elo+
Party 2
Da Ji
Da Ji
DrAnimeWatcher
Da Ji
Level 17
God Stats
11W - 7L
1,715 SR
Queue Stats
136W - 150L
1,403 Elo+
Party 2
Chaac
Chaac
RagingPowers
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,250
438
1,844
5,349
1,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
JUiCENITN
Guan Yu
8
0 / 6 / 0
4,794
400
3,048
8,183
4,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Manzanita11
Jormungandr
8
1 / 1 / 0
5,232
436
831
6,773
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

2
0 / 2 / 0
4,007
334
361
2,190
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
nashiro96
Artemis
8
0 / 2 / 0
5,143
429
4,210
5,552
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 8
5,527
461
1,370
3,571
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ButtGodd
Charybdis
10
2 / 0 / 5
6,320
527
3,129
7,097
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
DahCause
Nu Wa
11
5 / 0 / 4
6,818
568
8,898
2,426
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
7 / 0 / 4
6,633
553
4,921
4,260
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 4
5,106
426
337
4,325
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
14
16
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Charybdis
ButtGodd
Charybdis
2
0
5
4.5
L
0
5
0
0
W
Nu Wa
DahCause
Nu Wa
5
0
4
7
W
7
0
4
9
L
Guan Yu
JUiCENITN
Guan Yu
0
6
0
0
L
Jormungandr
Manzanita11
Jormungandr
1
1
0
1
W
0
1
4
2
L
0
2
0
0
L
Artemis
nashiro96
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,294
Damage
18,655
28,047
Taken
21,679
13,448
Mitigated
8,688
2,984
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,370
164
0
460
3,571
2,132
0
190
3,381
10,986
0
W
Charybdis
ButtGodd
Charybdis
3,129
2,710
0
4,234
7,097
1,898
1,123
42
7,055
0
39,768
L
1,844
1,082
0
0
5,349
1,239
627
1,092
4,216
0
17,541
W
Nu Wa
DahCause
Nu Wa
8,898
3,248
0
500
2,426
751
1,079
189
2,237
36,178
0
W
4,921
1,636
0
1,476
4,260
1,474
184
107
4,153
0
26,498
L
Guan Yu
JUiCENITN
Guan Yu
3,048
425
332
1,182
8,183
4,668
121
3,078
5,003
0
15,030
L
Jormungandr
Manzanita11
Jormungandr
831
241
0
324
6,773
5,434
405
2,937
3,836
10,804
0
W
337
0
0
660
4,325
2,433
0
303
4,022
0
13,343
L
361
179
0
60
2,190
474
0
921
1,260
0
4,335
L
Artemis
nashiro96
Artemis
4,210
2,115
0
1,086
5,552
1,633
1,626
2,171
3,381
0
30,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
30,404
146
Minions Killed
228
0
Camps Cleared
0
947,250
Distance Traveled
1,120,504
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,527
461
9
1
0
234,549
3
W
Charybdis
6,320
527
70
6
0
180,405
0
L
Anhur
5,250
438
40
3
0
192,867
1
W
Nu Wa
6,818
568
72
6
0
214,524
3
W
Da Ji
6,633
553
46
4
0
252,957
0
L
Guan Yu
4,794
400
29
2
0
239,429
1
L
Jormungandr
5,232
436
17
1
0
197,569
1
W
Chaac
5,106
426
31
3
0
238,069
5
L
Susano
4,007
334
7
1
0
94,182
1
L
Artemis
5,143
429
53
4
0
223,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role