Player Matchup

Gilgamesh
Gilgamesh
HOTDOGBOYE
Gilgamesh
Level 17
God Stats
4W - 5L
1,140 SR
Queue Stats
27W - 13L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShadowSHoKK
Morgan Le Fay
Level 47
God Stats
4W - 6L
1,593 SR
Queue Stats
169W - 102L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
TheNobleWolf777
Cernunnos
Level 97
God Stats
4W - 3L
1,574 SR
Queue Stats
732W - 510L
1,561 Elo+
Party 1
Team Averages
Level 54
1,436 SR
1,569 Elo+

VS

Team Averages
Level 39
1,446 SR
1,531 Elo+
Fenrir
Fenrir
 
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
IIIExOhIII
Olorun
Level 21
God Stats
10W - 14L
1,514 SR
Queue Stats
40W - 53L
1,410 Elo+
Solo
Cthulhu
Cthulhu
ZBacxn
Cthulhu
Level 19
God Stats
3W - 1L
1,324 SR
Queue Stats
98W - 36L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HOTDOGBOYE
Gilgamesh
14
4 / 9 / 5
12,887
586
11,165
24,519
19,649
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ShadowSHoKK
Morgan Le Fay
16
4 / 9 / 4
13,253
602
18,877
17,432
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
TheNobleWolf777
Cernunnos
18
4 / 5 / 7
14,367
653
28,773
17,289
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
12 / 1 / 3
15,388
699
18,299
25,580
40,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
IIIExOhIII
Olorun
17
6 / 7 / 10
14,593
663
12,709
19,996
7,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZBacxn
Cthulhu
18
5 / 4 / 13
14,878
676
19,938
26,500
30,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
12
Kills
23
23
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
3
13.5
L
Gilgamesh
HOTDOGBOYE
Gilgamesh
4
9
5
0.72
W
Olorun
IIIExOhIII
Olorun
6
7
10
1.57
L
Morgan Le Fay
ShadowSHoKK
Morgan Le Fay
4
9
4
0.67
L
Cernunnos
TheNobleWolf777
Cernunnos
4
5
7
1.5
W
Cthulhu
ZBacxn
Cthulhu
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,815
Damage
50,946
59,240
Taken
72,076
34,000
Mitigated
78,522
5,197
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,299
2,953
0
4,488
25,580
40,360
275
7,040
17,995
0
48,692
L
Gilgamesh
HOTDOGBOYE
Gilgamesh
11,165
3,111
0
1,477
24,519
19,649
0
15,754
7,410
0
26,448
W
Olorun
IIIExOhIII
Olorun
12,709
6,047
1,520
7,905
19,996
7,608
1,695
4,794
15,018
62,676
0
L
Morgan Le Fay
ShadowSHoKK
Morgan Le Fay
18,877
873
0
1,279
17,432
7,372
702
6,285
10,076
47,009
0
L
Cernunnos
TheNobleWolf777
Cernunnos
28,773
13,869
0
2,441
17,289
6,979
1,218
9,116
7,187
0
80,550
W
Cthulhu
ZBacxn
Cthulhu
19,938
1,683
811
5,627
26,500
30,554
210
8,356
17,779
59,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
44,859
203
Minions Killed
233
4
Camps Cleared
15
1,054,030
Distance Traveled
1,231,765
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,388
699
51
2
9
469,366
4
L
Gilgamesh
12,887
586
39
2
1
341,609
3
W
Olorun
14,593
663
89
4
4
339,103
3
L
Morgan Le Fay
13,253
602
52
2
1
343,450
1
L
Cernunnos
14,367
653
112
5
2
368,971
5
W
Cthulhu
14,878
676
93
4
2
423,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role