Player Matchup

Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fizzy_Dizzy_Izzy
Merlin
Level 129
God Stats
13W - 14L
1,525 SR
Queue Stats
533W - 589L
1,424 Elo+
Solo
Hercules
Hercules
Lisithor
Hercules
Level 106
God Stats
2W - 2L
1,548 SR
Queue Stats
66W - 94L
1,361 Elo+
Party 1
Izanami
Izanami
MONTESINOS1985
Izanami
Level 104
God Stats
2W - 2L
1,245 SR
Queue Stats
36W - 76L
1,331 Elo+
Party 1
Arachne
Arachne
Xunflaina
Arachne
Level 126
God Stats
25W - 18L
1,673 SR
Queue Stats
271W - 337L
1,440 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,411 Elo+

VS

Team Averages
Level 90
1,510 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AresGOAT
Osiris
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,411 Elo+
Solo
Anubis
Anubis
Blue04516
Anubis
Level 82
God Stats
2W - 2L
1,310 SR
Queue Stats
174W - 185L
1,376 Elo+
Solo
King Arthur
King Arthur
CuijohVR99
King Arthur
Level 129
God Stats
1W - 0L
1,742 SR
Queue Stats
34W - 37L
1,477 Elo+
Solo
Medusa
Medusa
FishHead07
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 0
6,932
462
1,705
9,588
3,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 1
6,969
465
2,175
6,180
2,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Lisithor
Hercules
12
0 / 4 / 2
7,432
495
5,688
15,685
16,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 2
7,431
495
3,909
8,489
2,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Xunflaina
Arachne
15
5 / 3 / 0
8,851
590
7,451
11,090
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 4
7,257
484
3,101
6,663
5,387
Osiris
AresGOAT
Osiris
16
4 / 1 / 7
8,945
596
10,558
9,135
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Blue04516
Anubis
14
4 / 1 / 3
8,028
535
6,414
5,239
2,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
CuijohVR99
King Arthur
14
2 / 1 / 1
8,236
549
7,694
12,127
6,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
FishHead07
Medusa
11
1 / 2 / 0
6,692
446
3,053
6,742
1,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Baron Samedi
 
Baron Samedi
1
0
4
3
W
Osiris
AresGOAT
Osiris
4
1
7
7.5
W
Anubis
Blue04516
Anubis
4
1
3
5.5
W
King Arthur
CuijohVR99
King Arthur
2
1
1
2.5
W
Medusa
FishHead07
Medusa
1
2
0
0.5
L
0
0
1
0.5
L
Hercules
Lisithor
Hercules
0
4
2
0.25
L
0
3
2
0.33
L
Arachne
Xunflaina
Arachne
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
30,820
51,032
Taken
39,906
29,668
Mitigated
21,862
20,690
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,705
0
1,117
2,789
9,588
3,142
170
2,649
6,939
25,775
0
W
Baron Samedi
 
Baron Samedi
3,101
268
591
2,087
6,663
5,387
218
1,262
5,401
31,413
0
W
Osiris
AresGOAT
Osiris
10,558
5,461
0
4,143
9,135
6,137
0
933
8,202
0
72,010
W
Anubis
Blue04516
Anubis
6,414
827
0
2,952
5,239
2,431
475
1,665
3,574
43,380
0
W
King Arthur
CuijohVR99
King Arthur
7,694
801
0
4,603
12,127
6,166
320
0
12,127
0
51,087
W
Medusa
FishHead07
Medusa
3,053
1,288
0
2,246
6,742
1,741
840
20
6,722
0
29,587
L
2,175
216
0
3,279
6,180
2,882
0
1,604
4,576
47,219
0
L
Hercules
Lisithor
Hercules
5,688
2,469
24
7,996
15,685
16,305
256
2,467
13,218
0
40,343
L
3,909
1,700
0
1,549
8,489
2,610
893
986
7,503
0
54,563
L
Arachne
Xunflaina
Arachne
7,451
5,236
0
3,936
11,090
4,729
0
2,224
8,866
0
61,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
39,158
412
Minions Killed
419
0
Camps Cleared
0
1,429,044
Distance Traveled
1,485,760
4
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,932
462
43
3
0
252,595
0
W
Baron Samedi
7,257
484
58
4
0
291,678
7
W
Osiris
8,945
596
113
8
0
303,092
3
W
Anubis
8,028
535
80
5
0
291,105
12
W
King Arthur
8,236
549
112
7
0
311,260
6
W
Medusa
6,692
446
56
4
0
288,625
4
L
Merlin
6,969
465
82
5
0
288,537
1
L
Hercules
7,432
495
73
5
0
263,046
0
L
Izanami
7,431
495
102
7
0
286,842
3
L
Arachne
8,851
590
112
7
0
338,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role