Player Matchup

Tiamat
Tiamat
ISplint
Tiamat
Level 18
God Stats
1W - 1L
1,200 SR
Queue Stats
50W - 64L
1,325 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 29
God Stats
138W - 121L
1,520 SR
Queue Stats
159W - 165L
1,445 Elo+
Solo
Artemis
Artemis
LucasCarrizo25
Artemis
Level 23
God Stats
6W - 1L
1,439 SR
Queue Stats
22W - 14L
1,468 Elo+
Solo
Fenrir
Fenrir
YungBpjl
Fenrir
Level 5
God Stats
1W - 1L
1,263 SR
Queue Stats
9W - 9L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
ySkypea
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,525 Elo+
Solo
Team Averages
Level 21
1,384 SR
1,404 Elo+

VS

Team Averages
Level 14
1,461 SR
1,495 Elo+
Ra
Ra
Cazzofisi
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,623 Elo+
Solo
Mercury
Mercury
HombreMal
Mercury
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Geb
Geb
WantedS_Kbsa
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
XimoWa
Hera
Level 27
God Stats
3W - 4L
1,532 SR
Queue Stats
112W - 82L
1,599 Elo+
Solo
Heimdallr
Heimdallr
vanellijoao
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ISplint
Tiamat
11
2 / 5 / 7
6,933
533
5,100
9,038
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 7
7,256
558
2,154
5,596
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 3
7,571
582
4,112
7,981
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
YungBpjl
Fenrir
15
9 / 2 / 0
8,654
666
6,945
9,046
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
ySkypea
Cu Chulainn
4
0 / 2 / 0
4,726
364
498
2,219
918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,848
604
6,416
8,783
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
HombreMal
Mercury
9
0 / 8 / 3
5,864
451
928
7,472
1,915
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
4,549
350
199
1,888
998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
XimoWa
Hera
15
8 / 2 / 1
9,504
731
8,489
4,198
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
vanellijoao
Heimdallr
8
0 / 8 / 1
5,527
425
1,054
8,519
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
11
11
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Mercury
HombreMal
Mercury
0
8
3
0.19
W
Tiamat
ISplint
Tiamat
2
5
7
1.1
W
2
1
7
5.5
W
6
1
3
7.5
L
0
1
0
0
L
Hera
XimoWa
Hera
8
2
1
4.25
W
Fenrir
YungBpjl
Fenrir
9
2
0
4.5
L
Heimdallr
vanellijoao
Heimdallr
0
8
1
0.06
W
Cu Chulainn
ySkypea
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,809
Damage
17,086
33,880
Taken
30,860
18,961
Mitigated
9,218
9,642
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,416
1,027
77
3,623
8,783
2,930
857
1,970
6,547
47,219
0
L
Mercury
HombreMal
Mercury
928
288
0
0
7,472
1,915
148
1,519
5,797
0
21,924
W
Tiamat
ISplint
Tiamat
5,100
325
0
2,927
9,038
5,915
0
6,498
2,329
23,869
0
W
2,154
343
0
849
5,596
4,802
235
2,083
3,501
24,640
0
W
4,112
1,997
0
2,321
7,981
3,073
1,306
1,757
6,224
0
62,221
L
199
28
0
0
1,888
998
184
505
1,383
4,151
0
L
Hera
XimoWa
Hera
8,489
2,779
0
668
4,198
1,118
318
1,097
2,853
49,026
0
W
Fenrir
YungBpjl
Fenrir
6,945
943
0
3,146
9,046
4,253
0
3,638
5,284
0
46,170
L
Heimdallr
vanellijoao
Heimdallr
1,054
279
0
758
8,519
2,257
495
1,571
6,876
0
19,648
W
Cu Chulainn
ySkypea
Cu Chulainn
498
43
0
399
2,219
918
0
1,237
982
0
4,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
33,292
318
Minions Killed
287
0
Camps Cleared
0
1,039,831
Distance Traveled
1,077,905
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,848
604
112
9
0
251,181
2
L
Mercury
5,864
451
34
3
0
241,182
0
W
Tiamat
6,933
533
52
4
0
224,131
2
W
Cthulhu
7,256
558
40
3
0
261,829
1
W
Artemis
7,571
582
110
8
0
226,128
0
L
Geb
4,549
350
6
0
0
102,009
0
L
Hera
9,504
731
96
7
0
256,607
7
W
Fenrir
8,654
666
110
8
0
287,674
2
L
Heimdallr
5,527
425
39
3
0
226,926
0
W
Cu Chulainn
4,726
364
6
0
0
40,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role