Player Matchup

Chaac
Chaac
AgentHX
Chaac
Level 25
God Stats
2W - 2L
1,557 SR
Queue Stats
36W - 27L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
FireDragon2010
Nu Wa
Level 26
God Stats
15W - 4L
1,819 SR
Queue Stats
54W - 39L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
Godarch
Heimdallr
Level 28
God Stats
9W - 4L
1,548 SR
Queue Stats
78W - 65L
1,562 Elo+
Party 1
Cerberus
Cerberus
Janko2308
Cerberus
Level 24
God Stats
5W - 1L
1,764 SR
Queue Stats
60W - 50L
1,546 Elo+
Party 1
Arachne
Arachne
MOPDochkA
Arachne
Level 23
God Stats
2W - 1L
1,874 SR
Queue Stats
128W - 116L
1,626 Elo+
Solo
Team Averages
Level 25
1,712 SR
1,563 Elo+

VS

Team Averages
Level 23
1,606 SR
1,532 Elo+
Bacchus
Bacchus
DaichiMC
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Elnei
Sun Wukong
Level 29
God Stats
88W - 91L
1,500 SR
Queue Stats
126W - 152L
1,290 Elo+
Solo
Ao Kuang
Ao Kuang
Kursten
Ao Kuang
Level 25
God Stats
2W - 4L
1,544 SR
Queue Stats
81W - 74L
1,628 Elo+
Solo
Rama
Rama
nuk757
Rama
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
164W - 154L
1,559 Elo+
Solo
Kukulkan
Kukulkan
ricatulapati
Kukulkan
Level 12
God Stats
7W - 5L
1,731 SR
Queue Stats
28W - 29L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AgentHX
Chaac
14
2 / 3 / 1
8,545
570
9,046
12,443
6,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 9
8,781
585
9,784
10,764
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Godarch
Heimdallr
13
4 / 4 / 2
7,745
516
10,454
11,953
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Janko2308
Cerberus
12
1 / 4 / 7
7,389
493
4,829
12,838
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
MOPDochkA
Arachne
16
14 / 2 / 1
10,435
696
10,285
12,322
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaichiMC
Bacchus
10
1 / 2 / 8
7,622
508
6,656
11,854
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Elnei
Sun Wukong
11
2 / 4 / 1
7,222
481
8,378
13,372
6,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Kursten
Ao Kuang
13
3 / 9 / 2
7,624
508
6,396
13,890
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
nuk757
Rama
12
4 / 4 / 2
7,610
507
8,276
11,256
3,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ricatulapati
Kukulkan
14
8 / 4 / 1
9,363
624
11,874
8,728
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
23
Kills
18
18
Deaths
23
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
AgentHX
Chaac
2
3
1
0.83
L
Bacchus
DaichiMC
Bacchus
1
2
8
2.5
L
Sun Wukong
Elnei
Sun Wukong
2
4
1
0.63
W
2
5
9
1.3
W
Heimdallr
Godarch
Heimdallr
4
4
2
1.25
W
Cerberus
Janko2308
Cerberus
1
4
7
1.13
L
Ao Kuang
Kursten
Ao Kuang
3
9
2
0.44
W
Arachne
MOPDochkA
Arachne
14
2
1
7.25
L
Rama
nuk757
Rama
4
4
2
1.25
L
Kukulkan
ricatulapati
Kukulkan
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
41,580
60,320
Taken
59,100
27,382
Mitigated
28,013
14,867
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AgentHX
Chaac
9,046
2,423
0
4,071
12,443
6,202
682
664
11,779
0
51,384
L
Bacchus
DaichiMC
Bacchus
6,656
943
0
1,066
11,854
9,802
0
4,885
6,969
20,352
0
L
Sun Wukong
Elnei
Sun Wukong
8,378
1,977
0
4,763
13,372
6,504
0
694
12,678
0
34,392
W
9,784
1,544
0
750
10,764
3,813
393
6,740
4,024
63,739
0
W
Heimdallr
Godarch
Heimdallr
10,454
6,192
0
2,384
11,953
4,222
16
5,434
6,519
0
45,319
W
Cerberus
Janko2308
Cerberus
4,829
509
0
2,397
12,838
7,512
30
6,271
6,567
21,235
0
L
Ao Kuang
Kursten
Ao Kuang
6,396
1,881
0
3,008
13,890
5,559
0
3,273
10,617
36,455
13,078
W
Arachne
MOPDochkA
Arachne
10,285
6,690
0
5,265
12,322
5,633
1,156
5,140
7,182
0
60,088
L
Rama
nuk757
Rama
8,276
5,572
0
3,495
11,256
3,089
753
2,927
8,329
0
52,343
L
Kukulkan
ricatulapati
Kukulkan
11,874
2,023
0
1,745
8,728
3,059
170
3,009
5,719
55,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
39,441
418
Minions Killed
394
0
Camps Cleared
0
1,473,058
Distance Traveled
1,379,429
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,545
570
105
7
0
314,272
2
L
Bacchus
7,622
508
23
2
0
366,249
2
L
Sun Wukong
7,222
481
68
5
0
220,653
0
W
Nu Wa
8,781
585
109
7
0
256,323
4
W
Heimdallr
7,745
516
74
5
0
288,270
4
W
Cerberus
7,389
493
34
2
0
290,989
3
L
Ao Kuang
7,624
508
88
6
0
273,640
0
W
Arachne
10,435
696
96
6
0
323,204
1
L
Rama
7,610
507
97
6
0
249,520
3
L
Kukulkan
9,363
624
118
8
0
269,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role