Player Matchup

Cthulhu
Cthulhu
AK Reg Nava
Cthulhu
Level 27
God Stats
28W - 20L
1,764 SR
Queue Stats
126W - 128L
1,571 Elo+
Solo
Medusa
Medusa
B33fkill3rforth
Medusa
Level 26
God Stats
11W - 5L
1,648 SR
Queue Stats
113W - 159L
1,230 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BurningBras
Morgan Le Fay
Level 25
God Stats
93W - 106L
1,429 SR
Queue Stats
130W - 154L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
LTK DADA
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
eduPR780
Fenrir
Level 28
God Stats
37W - 35L
1,488 SR
Queue Stats
344W - 349L
1,420 Elo+
Solo
Team Averages
Level 22
1,566 SR
1,414 Elo+

VS

Team Averages
Level 21
1,474 SR
1,358 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FoolTyme
Chang'e
Level 28
God Stats
7W - 4L
1,348 SR
Queue Stats
108W - 127L
1,323 Elo+
Solo
Artemis
Artemis
New-Breeze22
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,207 Elo+
Solo
Discordia
Discordia
XxWeiWuxianxX
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,302 Elo+
Solo
Anubis
Anubis
menofthedeep
Anubis
Level 28
God Stats
5W - 4L
1,523 SR
Queue Stats
55W - 44L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AK Reg Nava
Cthulhu
19
4 / 0 / 13
12,632
1,053
23,095
19,697
24,354
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 13 / 7
10,774
898
6,625
21,289
6,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
BurningBras
Morgan Le Fay
18
1 / 9 / 7
10,742
895
9,535
18,702
7,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LTK DADA
Baron Samedi
18
2 / 6 / 9
12,307
1,026
10,055
30,667
14,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
eduPR780
Fenrir
19
11 / 10 / 6
14,015
1,168
16,223
30,284
20,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
18 / 1 / 18
15,107
1,259
47,522
12,597
5,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
FoolTyme
Chang'e
19
4 / 9 / 19
13,061
1,088
9,255
23,921
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
New-Breeze22
Artemis
19
0 / 5 / 19
11,543
962
10,523
10,951
4,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
XxWeiWuxianxX
Discordia
20
6 / 2 / 16
12,813
1,068
15,018
9,731
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
10 / 2 / 16
13,912
1,159
30,401
13,731
7,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
126
19
Kills
38
38
Deaths
19
42
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
1
18
27
L
Cthulhu
AK Reg Nava
Cthulhu
4
0
13
10.5
L
1
13
7
0.35
L
Morgan Le Fay
BurningBras
Morgan Le Fay
1
9
7
0.5
W
Chang'e
FoolTyme
Chang'e
4
9
19
1.5
L
Baron Samedi
LTK DADA
Baron Samedi
2
6
9
1.08
W
Artemis
New-Breeze22
Artemis
0
5
19
1.9
W
Discordia
XxWeiWuxianxX
Discordia
6
2
16
7
L
Fenrir
eduPR780
Fenrir
11
10
6
1.4
W
Anubis
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,533
Damage
112,719
120,639
Taken
70,931
73,194
Mitigated
41,397
12,047
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
47,522
34,378
0
5,959
12,597
5,556
0
7,338
5,259
0
76,891
L
Cthulhu
AK Reg Nava
Cthulhu
23,095
889
95
0
19,697
24,354
0
11,013
8,684
53,845
0
L
6,625
3,863
0
10
21,289
6,815
0
10,041
11,248
0
15,306
L
Morgan Le Fay
BurningBras
Morgan Le Fay
9,535
1,764
0
896
18,702
7,008
0
8,433
10,269
23,878
0
W
Chang'e
FoolTyme
Chang'e
9,255
2,273
2,536
5,351
23,921
20,572
0
14,917
9,004
20,976
0
L
Baron Samedi
LTK DADA
Baron Samedi
10,055
2,754
3,380
6,104
30,667
14,142
0
14,983
15,684
29,556
0
W
Artemis
New-Breeze22
Artemis
10,523
4,363
0
867
10,951
4,090
0
6,456
4,495
0
26,010
W
Discordia
XxWeiWuxianxX
Discordia
15,018
1,508
0
123
9,731
3,579
0
5,823
3,800
24,062
0
L
Fenrir
eduPR780
Fenrir
16,223
3,736
0
1,562
30,284
20,875
0
10,204
20,080
0
26,608
W
Anubis
30,401
781
945
7,158
13,731
7,600
0
8,043
5,688
66,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,470
Gold Earned
66,436
195
Minions Killed
240
3
Camps Cleared
6
936,075
Distance Traveled
1,032,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,107
1,259
84
7
2
219,862
0
L
Cthulhu
12,632
1,053
90
8
0
261,206
1
L
Medusa
10,774
898
19
2
0
151,935
0
L
Morgan Le Fay
10,742
895
27
2
0
131,949
0
W
Chang'e
13,061
1,088
16
1
0
179,731
1
L
Baron Samedi
12,307
1,026
32
3
1
173,286
2
W
Artemis
11,543
962
31
3
2
178,465
0
W
Discordia
12,813
1,068
23
2
0
248,564
0
L
Fenrir
14,015
1,168
27
2
2
217,699
0
W
Anubis
13,912
1,159
86
7
2
205,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role