Player Matchup

Merlin
Merlin
Auzyss
Merlin
Level 3
God Stats
15W - 4L
1,500 SR
Queue Stats
401W - 122L
1,834 Elo+
Party 2
Neith
Neith
CaiqueCaiaque
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,709 Elo+
Party 2
Sobek
Sobek
Labuxa
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,507 Elo+
Solo
Bellona
Bellona
UmJG
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 34L
1,580 Elo+
Solo
Tyr
Tyr
verdugo_destino2
Tyr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,621 Elo+

VS

Team Averages
Level 19
1,567 SR
1,579 Elo+
Sobek
Sobek
Brno0
Sobek
Level 27
God Stats
8W - 7L
1,416 SR
Queue Stats
122W - 106L
1,550 Elo+
Party 1
Rama
Rama
Jessyk
Rama
Level 26
God Stats
13W - 19L
1,463 SR
Queue Stats
81W - 66L
1,530 Elo+
Party 1
Ra
Ra
Kalzito
Ra
Level 3
God Stats
9W - 7L
1,500 SR
Queue Stats
208W - 102L
1,657 Elo+
Solo
Set
Set
Zhescu
Set
Level 29
God Stats
11W - 6L
1,746 SR
Queue Stats
129W - 114L
1,601 Elo+
Solo
Chiron
Chiron
ohayodarlings2
Chiron
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
20W - 11L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Auzyss
Merlin
13
5 / 1 / 3
7,516
683
6,202
3,881
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 4
6,041
549
8,084
6,098
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Labuxa
Sobek
9
0 / 1 / 4
5,780
525
2,967
6,622
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
UmJG
Bellona
12
5 / 0 / 3
6,984
635
5,017
7,011
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 0 / 1
6,301
573
3,026
7,070
6,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brno0
Sobek
8
1 / 2 / 0
5,369
488
2,737
9,308
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Jessyk
Rama
8
0 / 3 / 1
5,040
458
3,184
5,978
1,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 2
6,249
568
2,450
6,790
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Zhescu
Set
10
1 / 2 / 0
6,061
551
2,012
6,285
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,358
578
4,920
5,969
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
2
2
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Auzyss
Merlin
5
1
3
6.5
L
Sobek
Brno0
Sobek
1
2
0
0.5
W
3
0
4
5
L
Rama
Jessyk
Rama
0
3
1
0.17
L
0
5
2
0.2
W
Sobek
Labuxa
Sobek
0
1
4
2
W
Bellona
UmJG
Bellona
5
0
3
6.5
L
Set
Zhescu
Set
1
2
0
0.5
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
15,303
30,682
Taken
34,330
17,700
Mitigated
13,567
13,294
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Auzyss
Merlin
6,202
427
0
1,465
3,881
1,173
0
460
3,365
46,611
0
L
Sobek
Brno0
Sobek
2,737
325
0
3,701
9,308
5,268
0
3,062
6,200
11,688
0
W
8,084
4,075
0
4,625
6,098
1,680
0
1,085
4,977
0
43,413
L
Rama
Jessyk
Rama
3,184
2,534
0
2,368
5,978
1,433
0
1,070
4,908
0
27,913
L
2,450
525
0
1,711
6,790
2,214
0
3,942
2,578
40,096
0
W
Sobek
Labuxa
Sobek
2,967
794
0
3,016
6,622
4,897
0
2,240
4,342
11,480
0
W
Bellona
UmJG
Bellona
5,017
981
0
1,358
7,011
3,651
0
1,378
5,509
0
40,956
L
Set
Zhescu
Set
2,012
361
0
2,208
6,285
2,555
0
703
5,506
0
33,272
L
4,920
2,189
28
2,292
5,969
2,097
0
0
5,948
0
39,155
W
3,026
258
0
2,830
7,070
6,299
0
0
7,070
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
29,077
370
Minions Killed
310
0
Camps Cleared
0
1,159,964
Distance Traveled
1,090,708
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,516
683
102
9
0
216,911
5
L
Sobek
5,369
488
8
1
0
246,512
4
W
Neith
6,041
549
82
7
0
183,193
2
L
Rama
5,040
458
53
5
0
186,425
4
L
Ra
6,249
568
88
8
0
211,033
0
W
Sobek
5,780
525
19
2
0
224,549
1
W
Bellona
6,984
635
79
7
0
283,984
4
L
Set
6,061
551
68
6
0
243,468
4
L
Chiron
6,358
578
93
8
0
203,270
3
W
Tyr
6,301
573
88
8
0
251,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role