Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeanGullberrie
Tsukuyomi
Level 28
God Stats
6W - 0L
1,680 SR
Queue Stats
137W - 115L
1,449 Elo+
Solo
Chaac
Chaac
imortalpudding
Chaac
Level 60
God Stats
1W - 1L
1,499 SR
Queue Stats
34W - 39L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
nachomen-zaz
Sun Wukong
Level 127
God Stats
3W - 2L
1,552 SR
Queue Stats
93W - 111L
1,424 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,462 Elo+

VS

Team Averages
Level 61
1,567 SR
1,458 Elo+
Merlin
Merlin
DemeterDahling
Merlin
Level 25
God Stats
2W - 2L
1,822 SR
Queue Stats
47W - 67L
1,440 Elo+
Solo
Discordia
Discordia
J4ckSh4dows66
Discordia
Level 68
God Stats
4W - 2L
1,654 SR
Queue Stats
361W - 350L
1,492 Elo+
Solo
Hercules
Hercules
SafeHydra95
Hercules
Level 108
God Stats
1W - 5L
1,257 SR
Queue Stats
225W - 219L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Shmite Time
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Smokey714
Artemis
Level 87
God Stats
0W - 1L
1,604 SR
Queue Stats
116W - 105L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 7 / 6
11,359
874
22,542
13,094
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
18
5 / 5 / 16
11,074
852
10,599
13,217
5,870
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DeanGullberrie
Tsukuyomi
19
11 / 6 / 12
12,100
931
22,830
18,351
8,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 18
9,716
747
13,142
19,289
19,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
nachomen-zaz
Sun Wukong
16
2 / 3 / 15
9,645
742
7,150
14,333
12,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 13
8,822
679
10,116
12,253
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
J4ckSh4dows66
Discordia
18
3 / 4 / 14
9,775
752
17,614
12,681
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SafeHydra95
Hercules
16
5 / 6 / 15
9,730
748
9,507
22,551
22,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Shmite Time
Baron Samedi
14
5 / 8 / 14
9,252
712
13,014
15,576
13,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Smokey714
Artemis
17
8 / 6 / 8
10,236
787
16,346
16,662
5,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
88
29
Kills
24
26
Deaths
29
67
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
7
6
1.71
W
Olorun
 
Olorun
5
5
16
2.6
W
Tsukuyomi
DeanGullberrie
Tsukuyomi
11
6
12
2.83
L
3
5
13
1.9
L
Discordia
J4ckSh4dows66
Discordia
3
4
14
2.5
L
Hercules
SafeHydra95
Hercules
5
6
15
2.08
L
Baron Samedi
Shmite Time
Baron Samedi
5
8
14
1.5
L
Artemis
Smokey714
Artemis
8
6
8
2
W
2
5
18
2.2
W
Sun Wukong
nachomen-zaz
Sun Wukong
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,263
Damage
66,597
78,284
Taken
79,723
50,674
Mitigated
50,978
31,020
Healing
35,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,542
1,751
462
1,697
13,094
4,886
555
7,784
5,310
40,243
0
W
Olorun
 
Olorun
10,599
5,730
5,587
5,113
13,217
5,870
2,698
7,529
5,688
28,503
0
W
Tsukuyomi
DeanGullberrie
Tsukuyomi
22,830
4,644
404
5,668
18,351
8,018
734
9,877
8,474
0
40,491
L
10,116
811
2,692
2,811
12,253
4,304
0
3,737
8,516
23,740
0
L
Discordia
J4ckSh4dows66
Discordia
17,614
538
3,220
3,060
12,681
4,318
0
4,680
8,001
41,072
0
L
Hercules
SafeHydra95
Hercules
9,507
2,814
1,066
6,349
22,551
22,950
0
11,458
11,093
0
15,878
L
Baron Samedi
Shmite Time
Baron Samedi
13,014
563
4,781
4,278
15,576
13,532
0
6,750
8,826
19,650
0
L
Artemis
Smokey714
Artemis
16,346
8,843
1,333
6,018
16,662
5,874
0
6,516
10,146
0
23,098
W
13,142
1,980
2,136
6,435
19,289
19,350
585
8,480
10,809
0
17,740
W
Sun Wukong
nachomen-zaz
Sun Wukong
7,150
1,416
1,209
2,309
14,333
12,550
579
7,074
7,259
0
17,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
47,815
135
Minions Killed
116
0
Camps Cleared
0
1,128,746
Distance Traveled
1,001,157
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,359
874
33
3
0
174,560
1
W
Olorun
11,074
852
45
3
0
215,650
0
W
Tsukuyomi
12,100
931
32
2
0
236,945
1
L
Merlin
8,822
679
18
1
0
198,467
0
L
Discordia
9,775
752
57
4
0
218,920
1
L
Hercules
9,730
748
12
1
0
222,336
0
L
Baron Samedi
9,252
712
15
1
0
189,586
0
L
Artemis
10,236
787
14
1
0
171,848
0
W
Chaac
9,716
747
7
1
0
253,536
0
W
Sun Wukong
9,645
742
18
1
0
248,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role