Player Matchup

Bakasura
Bakasura
Melouse
Bakasura
Level 53
God Stats
6W - 9L
1,282 SR
Queue Stats
483W - 487L
1,422 Elo+
Party 1
Anubis
Anubis
ShadowDrack512
Anubis
Level 62
God Stats
5W - 3L
1,702 SR
Queue Stats
371W - 408L
1,447 Elo+
Party 1
Bellona
Bellona
cursedfae
Bellona
Level 104
God Stats
3W - 5L
1,359 SR
Queue Stats
475W - 478L
1,509 Elo+
Solo
Medusa
Medusa
kamilo07
Medusa
Level 105
God Stats
9W - 3L
1,571 SR
Queue Stats
84W - 85L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
kona27
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,581 Elo+
Party 2
Team Averages
Level 85
1,483 SR
1,477 Elo+

VS

Team Averages
Level 98
1,636 SR
1,457 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Astroxnaut
Kukulkan
Level 88
God Stats
7W - 4L
1,726 SR
Queue Stats
316W - 345L
1,417 Elo+
Party 3
Tyr
Tyr
EmrysAvellyn
Tyr
Level 82
God Stats
17W - 21L
1,552 SR
Queue Stats
241W - 253L
1,531 Elo+
Solo
Jormungandr
Jormungandr
JuuzouXIIIS
Jormungandr
Level 142
God Stats
7W - 4L
1,901 SR
Queue Stats
326W - 364L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
benjamin341
Ah Muzen Cab
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 83L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Melouse
Bakasura
14
6 / 4 / 2
8,864
521
8,429
13,822
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 6 / 3
7,707
453
3,187
13,251
6,345
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
cursedfae
Bellona
14
1 / 2 / 2
8,100
476
10,730
19,309
13,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
kamilo07
Medusa
15
5 / 2 / 2
9,050
532
7,070
9,960
2,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kona27
Cthulhu
13
1 / 2 / 6
7,727
455
6,269
9,479
7,716
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 1 / 8
9,543
561
7,333
14,036
7,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Astroxnaut
Kukulkan
15
4 / 4 / 4
8,844
520
7,687
7,675
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 2
8,883
523
10,922
17,891
16,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
JuuzouXIIIS
Jormungandr
15
5 / 3 / 6
9,317
548
10,382
14,395
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
benjamin341
Ah Muzen Cab
17
3 / 3 / 1
9,837
579
7,639
9,448
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
14
Kills
16
16
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
8
7
W
Kukulkan
Astroxnaut
Kukulkan
4
4
4
1.5
W
1
3
2
0.67
W
Jormungandr
JuuzouXIIIS
Jormungandr
5
3
6
2.67
L
Bakasura
Melouse
Bakasura
6
4
2
1.75
L
1
6
3
0.42
W
Ah Muzen Cab
benjamin341
Ah Muzen Cab
3
3
1
1.17
L
Bellona
cursedfae
Bellona
1
2
2
1
L
Medusa
kamilo07
Medusa
5
2
2
3
L
Cthulhu
kona27
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
43,963
65,821
Taken
63,445
35,757
Mitigated
37,114
23,142
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,333
4,288
1,606
4,044
14,036
7,530
722
1,816
11,945
0
47,464
W
Kukulkan
Astroxnaut
Kukulkan
7,687
1,235
0
1,149
7,675
2,275
720
2,063
5,312
56,039
0
W
10,922
1,496
0
8,540
17,891
16,755
374
382
16,864
0
53,171
W
Jormungandr
JuuzouXIIIS
Jormungandr
10,382
1,891
0
1,966
14,395
6,905
489
2,546
11,849
61,318
0
L
Bakasura
Melouse
Bakasura
8,429
6,465
0
5,321
13,822
4,972
0
2,843
10,909
0
33,926
L
3,187
212
0
4,604
13,251
6,345
0
6,068
6,819
39,183
0
W
Ah Muzen Cab
benjamin341
Ah Muzen Cab
7,639
2,184
0
2,426
9,448
3,649
1,697
2,649
6,729
0
68,846
L
Bellona
cursedfae
Bellona
10,730
2,771
0
8,705
19,309
13,864
74
2,490
16,815
0
49,355
L
Medusa
kamilo07
Medusa
7,070
3,179
0
3,218
9,960
2,860
124
2,853
7,107
0
44,561
L
Cthulhu
kona27
Cthulhu
6,269
396
273
1,021
9,479
7,716
0
3,323
6,102
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
46,424
378
Minions Killed
509
0
Camps Cleared
0
1,648,323
Distance Traveled
1,574,245
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,543
561
72
4
0
354,075
10
W
Kukulkan
8,844
520
103
6
0
298,886
4
W
Tyr
8,883
523
108
6
0
306,770
2
W
Jormungandr
9,317
548
93
5
0
312,681
8
L
Bakasura
8,864
521
85
5
0
396,955
1
L
Anubis
7,707
453
66
4
0
274,625
3
W
Ah Muzen Cab
9,837
579
133
8
0
301,833
3
L
Bellona
8,100
476
71
4
0
342,253
5
L
Medusa
9,050
532
102
6
0
314,271
1
L
Cthulhu
7,727
455
54
3
0
320,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role