Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AldroiZika
Loki
Level 18
God Stats
6W - 7L
1,445 SR
Queue Stats
32W - 35L
1,369 Elo+
Party 3
Apollo
Apollo
Basickkz
Apollo
Level 27
God Stats
5W - 2L
1,206 SR
Queue Stats
63W - 55L
1,395 Elo+
Solo
Fenrir
Fenrir
HaleyJoelOsment
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,595 Elo+
Party 1
Hera
Hera
ladyegiptyan
Hera
Level 34
God Stats
5W - 3L
1,481 SR
Queue Stats
109W - 103L
1,403 Elo+
Party 3
Team Averages
Level 22
1,426 SR
1,452 Elo+

VS

Team Averages
Level 14
1,453 SR
1,357 Elo+
Susano
Susano
DiDo丶
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,252 Elo+
Party 2
Tyr
Tyr
GoFraT丶
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,244 Elo+
Party 2
Agni
Agni
PandaPandemicz
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
destroyer07773
Chernobog
Level 29
God Stats
2W - 5L
1,263 SR
Queue Stats
169W - 188L
1,379 Elo+
Solo
Poseidon
Poseidon
黑手贝利
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 2 / 1
7,547
581
4,384
5,811
4,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 1 / 4
8,427
648
6,138
8,690
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Basickkz
Apollo
14
8 / 2 / 5
8,330
641
10,033
9,006
3,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 2 / 11
7,604
585
9,124
12,599
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
7 / 3 / 6
7,700
592
4,982
7,815
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DiDo丶
Susano
10
3 / 6 / 0
6,612
509
6,208
10,308
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 2
6,397
492
2,936
8,967
5,857
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 7 / 1
6,128
471
5,692
8,138
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
destroyer07773
Chernobog
10
2 / 7 / 2
6,742
519
5,189
12,278
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
黑手贝利
Poseidon
9
2 / 10 / 3
6,145
473
3,291
7,669
1,729
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
34
Kills
10
10
Deaths
34
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
1
2.25
W
9
1
4
11
W
Apollo
Basickkz
Apollo
8
2
5
5.25
L
Susano
DiDo丶
Susano
3
6
0
0.5
L
1
4
2
0.5
W
6
2
11
5.75
L
2
7
1
0.36
L
Chernobog
destroyer07773
Chernobog
2
7
2
0.43
W
7
3
6
3.33
L
Poseidon
黑手贝利
Poseidon
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
23,316
43,921
Taken
47,360
23,335
Mitigated
16,555
14,395
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,384
340
0
1,551
5,811
4,209
365
0
5,811
31,602
0
W
6,138
1,788
0
3,105
8,690
3,109
0
912
7,669
0
51,494
W
Apollo
Basickkz
Apollo
10,033
7,146
0
3,219
9,006
3,290
2,234
936
8,026
0
44,188
L
Susano
DiDo丶
Susano
6,208
2,206
0
1,032
10,308
3,267
28
1,228
8,978
0
24,763
L
2,936
802
0
1,334
8,967
5,857
0
3,206
5,761
0
20,549
W
9,124
3,008
0
4,106
12,599
10,060
0
3,277
9,118
0
17,626
L
5,692
512
0
1,000
8,138
2,157
0
1,815
6,186
24,931
0
L
Chernobog
destroyer07773
Chernobog
5,189
3,577
0
2,523
12,278
3,545
490
555
11,423
0
27,841
W
4,982
1,764
0
2,414
7,815
2,667
751
3,261
4,314
33,761
0
L
Poseidon
黑手贝利
Poseidon
3,291
1,114
0
0
7,669
1,729
174
2,281
5,160
15,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,608
Gold Earned
32,024
333
Minions Killed
224
0
Camps Cleared
0
1,311,140
Distance Traveled
1,101,169
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,547
581
79
6
0
241,602
0
W
Loki
8,427
648
86
7
0
303,013
0
W
Apollo
8,330
641
78
6
0
245,469
0
L
Susano
6,612
509
49
4
0
226,678
1
L
Tyr
6,397
492
44
3
0
238,348
5
W
Fenrir
7,604
585
19
1
0
281,288
2
L
Agni
6,128
471
55
4
0
201,405
1
L
Chernobog
6,742
519
57
4
0
229,319
0
W
Hera
7,700
592
71
5
0
239,768
4
L
Poseidon
6,145
473
19
1
0
205,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role