Player Matchup

Erlang Shen
Erlang Shen
Goddard I 17 I
Erlang Shen
Level 127
God Stats
0W - 2L
1,642 SR
Queue Stats
3W - 6L
1,517 Elo+
Party 2
Agni
Agni
SF I 19
Agni
Level 147
God Stats
2W - 1L
1,461 SR
Queue Stats
50W - 22L
1,691 Elo+
Party 2
Athena
Athena
Sideway Slug
Athena
Level 127
God Stats
6W - 1L
1,445 SR
Queue Stats
15W - 13L
1,528 Elo+
Party 2
Team Averages
Level 134
1,516 SR
1,579 Elo+

VS

Team Averages
Level 110
1,673 SR
1,556 Elo+
Fenrir
Fenrir
DocKermite
Fenrir
Level 103
God Stats
24W - 15L
1,627 SR
Queue Stats
323W - 225L
1,585 Elo+
Solo
Chaac
Chaac
dragon_lord950
Chaac
Level 120
God Stats
16W - 5L
1,806 SR
Queue Stats
44W - 33L
1,541 Elo+
Party 1
Hades
Hades
xZHz_MarTiN
Hades
Level 107
God Stats
42W - 27L
1,586 SR
Queue Stats
45W - 34L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Goddard I 17 I
Erlang Shen
11
0 / 4 / 5
7,292
561
11,177
14,403
11,048
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
SF I 19
Agni
12
2 / 2 / 3
8,045
619
12,148
9,976
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
3 / 5 / 2
8,712
670
5,850
17,584
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DocKermite
Fenrir
13
4 / 2 / 5
9,170
705
11,633
12,446
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 7
8,720
671
12,595
15,849
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 7
9,195
707
13,153
12,411
6,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
11
11
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DocKermite
Fenrir
4
2
5
3.25
L
Erlang Shen
Goddard I 17 I
Erlang Shen
0
4
5
0.63
L
Agni
SF I 19
Agni
2
2
3
1.75
L
Athena
3
5
2
0.8
W
3
1
7
6.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,175
Damage
37,381
41,963
Taken
40,706
33,336
Mitigated
27,492
9,295
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DocKermite
Fenrir
11,633
2,990
0
3,568
12,446
10,271
84
6,530
5,916
0
32,862
L
Erlang Shen
Goddard I 17 I
Erlang Shen
11,177
4,615
0
4,044
14,403
11,048
0
3,182
10,704
0
19,724
L
Agni
SF I 19
Agni
12,148
1,432
0
2,353
9,976
3,285
0
3,187
6,161
37,375
0
L
Athena
5,850
1,617
0
2,898
17,584
19,003
0
6,784
9,628
11,995
0
W
12,595
1,146
678
8,029
15,849
10,561
198
7,237
8,612
0
21,351
W
13,153
1,306
1,759
7,238
12,411
6,660
506
5,731
6,680
48,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
27,085
98
Minions Killed
164
3
Camps Cleared
7
675,426
Distance Traveled
696,421
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,170
705
46
4
4
242,672
5
L
Erlang Shen
7,292
561
19
1
0
231,922
4
L
Agni
8,045
619
55
4
1
226,923
2
L
Athena
8,712
670
24
2
2
216,581
2
W
Chaac
8,720
671
33
3
2
237,635
0
W
Hades
9,195
707
85
7
1
216,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role