Player Matchup

Nu Wa
Nu Wa
Viking134
Nu Wa
Level 68
God Stats
61W - 51L
1,561 SR
Queue Stats
63W - 53L
1,511 Elo+
Solo
Izanami
Izanami
dukes56
Izanami
Level 68
God Stats
57W - 43L
1,537 SR
Queue Stats
750W - 800L
1,456 Elo+
Solo
Fenrir
Fenrir
luizfogo15
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,092 Elo+
Solo
Odin
Odin
m5d30yr68
Odin
Level 88
God Stats
15W - 22L
1,360 SR
Queue Stats
280W - 412L
1,438 Elo+
Solo
Zeus
Zeus
ricepudding6612
Zeus
Level 106
God Stats
0W - 2L
1,710 SR
Queue Stats
54W - 58L
1,493 Elo+
Solo
Team Averages
Level 88
1,533 SR
1,398 Elo+

VS

Team Averages
Level 56
1,449 SR
1,395 Elo+
Thoth
Thoth
CraptainBuck
Thoth
Level 34
God Stats
30W - 29L
1,500 SR
Queue Stats
99W - 111L
1,337 Elo+
Solo
Awilix
Awilix
OkayTitan932002
Awilix
Level 93
God Stats
78W - 79L
1,448 SR
Queue Stats
152W - 168L
1,443 Elo+
Solo
Achilles
Achilles
baconfighter69
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 418L
1,419 Elo+
Solo
Anhur
Anhur
jkrillz978
Anhur
Level 41
God Stats
24W - 19L
1,466 SR
Queue Stats
50W - 64L
1,396 Elo+
Solo
Jormungandr
Jormungandr
rafatroop
Jormungandr
Level 49
God Stats
3W - 5L
1,334 SR
Queue Stats
13W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Viking134
Nu Wa
18
5 / 6 / 5
11,803
984
17,987
15,132
6,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
dukes56
Izanami
18
4 / 10 / 4
11,988
999
21,481
24,268
9,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
luizfogo15
Fenrir
17
0 / 7 / 2
9,759
813
1,330
17,539
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
17
0 / 9 / 5
10,126
844
4,445
21,381
23,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 14 / 6
10,984
915
11,464
22,262
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 20
11,625
969
14,769
8,636
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
33 / 0 / 10
17,561
1,463
44,676
12,819
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
20
2 / 4 / 23
11,332
944
11,522
17,089
21,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
20
4 / 1 / 23
11,813
984
9,332
10,775
3,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
rafatroop
Jormungandr
19
5 / 5 / 25
12,726
1,061
12,780
14,309
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
147
11
Kills
46
46
Deaths
11
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
2
1
20
12
W
33
0
10
38
L
Nu Wa
Viking134
Nu Wa
5
6
5
1.25
W
Achilles
2
4
23
3.38
L
Izanami
dukes56
Izanami
4
10
4
0.6
W
Anhur
4
1
23
15.5
L
Fenrir
luizfogo15
Fenrir
0
7
2
0.14
L
Odin
0
9
5
0.28
W
Jormungandr
rafatroop
Jormungandr
5
5
25
3.5
L
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,707
Damage
93,079
100,582
Taken
63,628
54,961
Mitigated
40,821
2,489
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,769
1,135
317
2,245
8,636
2,825
0
4,251
4,257
45,496
0
W
44,676
31,100
556
8,421
12,819
6,128
0
5,123
7,482
0
77,580
L
Nu Wa
Viking134
Nu Wa
17,987
7,373
0
0
15,132
6,347
0
4,907
10,225
46,958
0
W
Achilles
11,522
6,082
382
2,168
17,089
21,456
0
8,053
8,283
0
36,106
L
Izanami
dukes56
Izanami
21,481
18,845
414
21
24,268
9,489
0
6,170
18,098
0
64,441
W
Anhur
9,332
7,569
0
1,539
10,775
3,843
0
4,659
5,934
0
32,518
L
Fenrir
luizfogo15
Fenrir
1,330
352
0
408
17,539
8,497
0
5,244
12,295
0
3,003
L
Odin
4,445
2,411
276
692
21,381
23,030
0
4,949
16,432
0
13,072
W
Jormungandr
rafatroop
Jormungandr
12,780
3,443
327
1,903
14,309
6,569
0
6,231
7,800
38,515
0
L
11,464
2,825
0
678
22,262
7,598
0
6,279
15,983
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
65,057
197
Minions Killed
286
3
Camps Cleared
15
923,154
Distance Traveled
1,045,609
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,625
969
74
6
2
221,548
1
W
Awilix
17,561
1,463
67
6
12
271,875
1
L
Nu Wa
11,803
984
65
5
0
188,876
0
W
Achilles
11,332
944
41
3
0
199,275
0
L
Izanami
11,988
999
90
8
0
165,406
0
W
Anhur
11,813
984
46
4
0
177,932
2
L
Fenrir
9,759
813
1
0
1
221,848
2
L
Odin
10,126
844
10
1
2
186,185
0
W
Jormungandr
12,726
1,061
58
5
1
174,979
1
L
Zeus
10,984
915
31
3
0
160,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role