Player Matchup

Olorun
Olorun
Crummelin
Olorun
Level 17
God Stats
28W - 29L
1,593 SR
Queue Stats
74W - 65L
1,564 Elo+
Solo
Mulan
Mulan
Iratiga03
Mulan
Level 4
God Stats
6W - 7L
1,350 SR
Queue Stats
6W - 10L
1,221 Elo+
Solo
Kali
Kali
JunglerJon
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,671 Elo+
Solo
Kumbhakarna
Kumbhakarna
MRpython729
Kumbhakarna
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 98L
1,565 Elo+
Solo
Izanami
Izanami
ViinsteR
Izanami
Level 27
God Stats
14W - 16L
1,632 SR
Queue Stats
228W - 238L
1,508 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,506 Elo+

VS

Team Averages
Level 20
1,493 SR
1,476 Elo+
Danzaburou
Danzaburou
Authinnn
Danzaburou
Level 17
God Stats
3W - 2L
1,472 SR
Queue Stats
43W - 32L
1,670 Elo+
Solo
Poseidon
Poseidon
DahCause
Poseidon
Level 35
God Stats
10W - 6L
1,500 SR
Queue Stats
117W - 115L
1,477 Elo+
Party 1
Bacchus
Bacchus
DrAnimeWatcher
Bacchus
Level 17
God Stats
28W - 23L
1,478 SR
Queue Stats
136W - 150L
1,416 Elo+
Party 1
Nemesis
Nemesis
SampeV3
Nemesis
Level 28
God Stats
21W - 17L
1,513 SR
Queue Stats
67W - 82L
1,448 Elo+
Solo
Fenrir
Fenrir
black_conguito
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crummelin
Olorun
13
3 / 3 / 6
8,302
553
5,040
9,574
3,456
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Iratiga03
Mulan
11
0 / 1 / 4
7,125
475
2,712
5,364
3,388
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 1 / 2
9,765
651
10,953
13,346
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
MRpython729
Kumbhakarna
11
4 / 1 / 8
7,595
506
5,007
12,361
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ViinsteR
Izanami
11
1 / 5 / 7
6,777
452
5,977
9,201
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Authinnn
Danzaburou
12
4 / 1 / 4
7,723
515
10,123
8,321
3,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
DahCause
Poseidon
12
3 / 4 / 3
7,572
505
9,380
7,207
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 3 / 5
6,960
464
4,867
10,437
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SampeV3
Nemesis
12
1 / 3 / 7
7,484
499
3,826
10,154
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 8
5,856
390
2,394
9,345
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
18
Kills
11
11
Deaths
18
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Authinnn
Danzaburou
4
1
4
6
W
Olorun
Crummelin
Olorun
3
3
6
2
L
Poseidon
DahCause
Poseidon
3
4
3
1.13
L
3
3
5
1.83
W
Mulan
Iratiga03
Mulan
0
1
4
2
W
10
1
2
11
W
Kumbhakarna
MRpython729
Kumbhakarna
4
1
8
8
L
Nemesis
SampeV3
Nemesis
1
3
7
1.5
W
Izanami
ViinsteR
Izanami
1
5
7
0.9
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
30,590
49,846
Taken
45,464
22,821
Mitigated
25,017
19,213
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Authinnn
Danzaburou
10,123
5,541
0
3,806
8,321
3,100
336
1,318
7,003
0
65,057
W
Olorun
Crummelin
Olorun
5,040
1,951
250
3,243
9,574
3,456
1,655
3,905
5,669
51,367
0
L
Poseidon
DahCause
Poseidon
9,380
1,405
0
1,000
7,207
2,468
0
2,861
4,346
44,999
0
L
4,867
1,123
0
2,132
10,437
11,413
56
1,603
8,834
11,238
0
W
Mulan
Iratiga03
Mulan
2,712
555
0
329
5,364
3,388
1,968
732
4,632
125
29,699
W
10,953
4,428
0
8,199
13,346
6,253
0
3,412
9,934
0
80,826
W
Kumbhakarna
MRpython729
Kumbhakarna
5,007
624
0
4,229
12,361
7,914
53
4,171
8,190
12,841
0
L
Nemesis
SampeV3
Nemesis
3,826
1,785
0
3,385
10,154
3,565
0
2,899
7,255
0
33,968
W
Izanami
ViinsteR
Izanami
5,977
4,337
0
2,963
9,201
1,810
704
2,027
7,174
0
37,985
L
2,394
842
0
911
9,345
4,471
33
1,837
7,508
0
15,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
35,595
388
Minions Killed
298
0
Camps Cleared
0
1,415,695
Distance Traveled
1,314,654
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,723
515
113
8
0
261,573
8
W
Olorun
8,302
553
104
7
0
250,525
3
L
Poseidon
7,572
505
88
6
0
261,255
4
L
Bacchus
6,960
464
8
1
0
288,987
0
W
Mulan
7,125
475
60
4
0
302,963
1
W
Kali
9,765
651
127
8
0
330,528
6
W
Kumbhakarna
7,595
506
25
2
0
289,858
2
L
Nemesis
7,484
499
69
5
0
262,330
0
W
Izanami
6,777
452
72
5
0
241,821
0
L
Fenrir
5,856
390
20
1
0
240,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role