Player Matchup

Cthulhu
Cthulhu
BoiSpookyman
Cthulhu
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 2
Janus
Janus
ClaytonBacon
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,469 Elo+
Party 2
Medusa
Medusa
IsNotAwesome
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,445 Elo+
Party 2
Team Averages
Level 46
1,509 SR
1,445 Elo+

VS

Team Averages
Level 67
1,439 SR
1,476 Elo+
Ratatoskr
Ratatoskr
ItzBaseball
Ratatoskr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 144L
1,445 Elo+
Party 1
Ares
Ares
scooter3377
Ares
Level 95
God Stats
3W - 5L
1,316 SR
Queue Stats
232W - 219L
1,486 Elo+
Party 1
Zeus
Zeus
yolokin89
Zeus
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 76L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoiSpookyman
Cthulhu
10
0 / 3 / 1
6,802
567
5,236
9,263
8,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 2
7,913
659
7,502
5,676
2,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
2 / 7 / 1
7,181
598
6,704
8,041
3,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ItzBaseball
Ratatoskr
12
7 / 2 / 6
9,103
759
6,565
8,057
6,054
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 9
8,892
741
5,117
14,358
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
13
3 / 2 / 9
8,713
726
8,272
6,974
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
13
13
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoiSpookyman
Cthulhu
0
3
1
0.17
L
2
3
2
1
L
Medusa
2
7
1
0.36
W
Ratatoskr
ItzBaseball
Ratatoskr
7
2
6
5
W
3
0
9
7.5
W
Zeus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
19,954
22,980
Taken
29,389
14,165
Mitigated
25,948
905
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoiSpookyman
Cthulhu
5,236
289
155
0
9,263
8,826
0
5,464
3,461
14,043
0
L
7,502
532
0
750
5,676
2,082
120
2,661
2,785
32,219
0
L
Medusa
6,704
3,224
0
0
8,041
3,257
156
4,653
3,152
0
14,812
W
Ratatoskr
ItzBaseball
Ratatoskr
6,565
1,043
0
500
8,057
6,054
186
3,783
4,274
0
23,769
W
5,117
215
0
1,926
14,358
16,825
0
6,169
8,189
11,723
0
W
Zeus
8,272
1,235
0
600
6,974
3,069
937
3,195
3,779
28,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
26,708
103
Minions Killed
116
3
Camps Cleared
7
674,371
Distance Traveled
671,247
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,802
567
22
2
0
250,843
6
L
Janus
7,913
659
54
5
1
237,562
4
L
Medusa
7,181
598
27
2
2
185,966
0
W
Ratatoskr
9,103
759
43
4
3
231,238
1
W
Ares
8,892
741
15
1
2
243,217
0
W
Zeus
8,713
726
58
5
2
196,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role