Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
 
Hera
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
Roadking8762
Fenrir
Silver I
Level 67
God Stats
4W - 2L
1,658 SR
Queue Stats
193W - 208L
1,128 MMR
Solo
Chaac
Chaac
Silver IV
SRMau_Mau
Chaac
Silver IV
Level 86
God Stats
24W - 16L
1,478 SR
Queue Stats
56W - 80L
1,066 MMR
Party 1
Ares
Ares
Gold V
killer112108
Ares
Gold V
Level 120
God Stats
32W - 28L
1,602 SR
Queue Stats
314W - 323L
1,118 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,548 SR
1,262 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,472 SR
1,130 MMR
Bellona
Bellona
Bronze III
Damsel Hyde
Bellona
Bronze III
Level 86
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 17L
1,061 MMR
Solo
Bastet
Bastet
Silver II
Eremith_Jackie
Bastet
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,178 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Odavik
Baron Samedi
Silver II
Level 128
God Stats
138W - 152L
1,532 SR
Queue Stats
502W - 519L
1,059 MMR
Solo
Loki
Loki
Silver I
XxREAPERxX 115
Loki
Silver I
Level 79
God Stats
5W - 8L
1,443 SR
Queue Stats
131W - 131L
1,179 MMR
Solo
Neith
Neith
Silver I
fabia2015
Neith
Silver I
Level 133
God Stats
11W - 14L
1,588 SR
Queue Stats
243W - 268L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 4 / 6
14,234
593
11,261
16,151
6,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
18
3 / 4 / 10
11,714
488
10,497
14,376
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
8 / 1 / 8
13,345
556
13,751
22,936
16,118
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
SRMau_Mau
Chaac
19
4 / 1 / 12
12,819
534
16,712
20,683
22,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 0 / 10
13,266
553
13,895
18,654
22,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayArtioTiamatMerlinGilgamesh

VS

Bans
MercuryMedusaArtemisUllrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Damsel Hyde
Bellona
10
0 / 4 / 4
7,588
316
4,608
13,256
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 8 / 3
9,710
405
17,226
19,940
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Odavik
Baron Samedi
15
1 / 6 / 4
10,304
429
7,498
20,221
17,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 7 / 4
10,275
428
12,913
20,780
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
fabia2015
Neith
19
3 / 5 / 2
11,960
498
12,086
17,408
7,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
30
Kills
10
10
Deaths
30
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
6
2
W
Hera
 
Hera
3
4
10
2
L
Bellona
Damsel Hyde
Bellona
0
4
4
0.5
L
4
8
3
0.69
L
Baron Samedi
Odavik
Baron Samedi
1
6
4
0.5
W
Fenrir
8
1
8
12
W
Chaac
SRMau_Mau
Chaac
4
1
12
10
L
2
7
4
0.57
L
Neith
fabia2015
Neith
3
5
2
0.8
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,116
Damage
54,331
92,800
Taken
91,605
72,415
Mitigated
48,899
33,018
Healing
27,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,261
5,989
0
4,954
16,151
6,418
3,104
1,396
14,755
0
142,661
W
Hera
 
Hera
10,497
2,949
240
3,962
14,376
4,787
498
664
13,712
74,322
0
L
Bellona
Damsel Hyde
Bellona
4,608
998
0
1,615
13,256
8,995
0
3,267
9,911
0
26,368
L
17,226
4,261
0
1,530
19,940
7,050
0
6,636
13,136
0
61,967
L
Baron Samedi
Odavik
Baron Samedi
7,498
642
3,688
8,587
20,221
17,591
0
6,011
14,063
48,885
0
W
Fenrir
13,751
3,514
0
5,662
22,936
16,118
194
1,553
21,383
0
113,077
W
Chaac
SRMau_Mau
Chaac
16,712
3,372
0
12,663
20,683
22,268
1,287
3,433
17,250
10
81,542
L
12,913
1,950
0
6,238
20,780
8,215
0
5,143
15,581
0
77,166
L
Neith
fabia2015
Neith
12,086
4,048
0
5,624
17,408
7,048
0
2,896
14,512
0
107,881
W
13,895
357
0
5,537
18,654
22,824
26
3,396
15,258
49,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
49,837
749
Minions Killed
536
0
Camps Cleared
0
2,332,293
Distance Traveled
2,106,942
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,234
593
235
10
0
440,311
2
W
Hera
11,714
488
151
6
0
448,501
3
L
Bellona
7,588
316
54
2
0
291,623
1
L
Bastet
9,710
405
83
3
0
492,271
12
L
Baron Samedi
10,304
429
80
3
0
415,180
1
W
Fenrir
13,345
556
150
6
0
546,219
4
W
Chaac
12,819
534
158
7
0
445,689
0
L
Loki
10,275
428
124
5
0
493,356
2
L
Neith
11,960
498
195
8
0
414,512
1
W
Ares
13,266
553
55
2
0
451,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role