Player Matchup

Vamana
Vamana
M1ca1ogoncalves
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,630 Elo+
Party 1
Khepri
Khepri
Pittakun
Khepri
Level 7
God Stats
4W - 10L
1,451 SR
Queue Stats
6W - 13L
1,430 Elo+
Solo
Skadi
Skadi
Web_340
Skadi
Level 32
God Stats
16W - 19L
1,643 SR
Queue Stats
272W - 290L
1,389 Elo+
Party 1
Set
Set
XimoWa
Set
Level 27
God Stats
8W - 9L
1,313 SR
Queue Stats
112W - 82L
1,590 Elo+
Solo
Hera
Hera
XxMR_F0X1xX
Hera
Level 48
God Stats
10W - 8L
1,561 SR
Queue Stats
414W - 415L
1,461 Elo+
Party 1
Team Averages
Level 24
1,494 SR
1,500 Elo+

VS

Team Averages
Level 16
1,511 SR
1,541 Elo+
Tyr
Tyr
Joao_Fnt
Tyr
Level 28
God Stats
8W - 8L
1,523 SR
Queue Stats
49W - 46L
1,516 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 29
God Stats
138W - 121L
1,532 SR
Queue Stats
159W - 165L
1,455 Elo+
Solo
Ravana
Ravana
Only_Mattheww-_-
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,540 Elo+
Solo
Ra
Ra
Suppl3
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
amopaodoce
Charybdis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,549
570
9,790
12,822
12,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Pittakun
Khepri
12
1 / 0 / 6
7,777
518
4,223
6,469
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Web_340
Skadi
12
2 / 2 / 3
7,815
521
7,747
8,741
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
XimoWa
Set
18
12 / 0 / 3
10,319
688
8,716
11,147
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 8
9,299
620
7,586
5,528
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,516
568
8,656
11,427
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
7,093
473
6,085
12,031
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 0
7,301
487
4,682
9,895
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
9
0 / 6 / 0
6,354
424
2,558
7,199
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
amopaodoce
Charybdis
11
0 / 5 / 2
6,611
441
4,815
11,820
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
1
3
1
0.5
W
1
2
1
0.75
L
1
5
0
0.2
W
Khepri
Pittakun
Khepri
1
0
6
4
L
Ra
0
6
0
0
W
Skadi
Web_340
Skadi
2
2
3
1.75
W
Set
XimoWa
Set
12
0
3
13.5
W
4
0
8
8
L
Charybdis
amopaodoce
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,062
Damage
26,796
44,707
Taken
52,372
28,681
Mitigated
28,923
10,897
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,656
1,809
0
5,231
11,427
7,442
0
2,388
9,039
0
52,992
L
6,085
636
194
573
12,031
10,654
0
4,493
7,458
37,186
0
W
9,790
3,891
0
4,079
12,822
12,902
414
0
11,860
8,189
48,106
L
4,682
1,971
0
2,397
9,895
4,706
0
2,019
7,818
0
57,892
W
Khepri
Pittakun
Khepri
4,223
463
0
2,128
6,469
5,708
116
2,363
4,106
17,989
0
L
Ra
2,558
384
31
1,558
7,199
2,169
260
2,732
4,317
31,619
0
W
Skadi
Web_340
Skadi
7,747
4,436
0
1,797
8,741
3,088
112
3,198
5,543
0
45,029
W
Set
XimoWa
Set
8,716
4,902
0
1,024
11,147
5,089
853
1,075
9,901
0
82,975
W
7,586
2,187
86
1,783
5,528
1,894
177
1,775
3,641
58,652
0
L
Charybdis
amopaodoce
Charybdis
4,815
1,943
0
3,173
11,820
3,952
0
2,499
9,297
0
36,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
35,875
500
Minions Killed
400
0
Camps Cleared
0
1,572,028
Distance Traveled
1,295,393
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,516
568
118
8
0
293,467
2
L
Cthulhu
7,093
473
51
3
0
260,414
3
W
Vamana
8,549
570
129
9
0
319,877
1
L
Ravana
7,301
487
87
6
0
278,925
0
W
Khepri
7,777
518
8
1
0
308,331
5
L
Ra
6,354
424
58
4
0
207,117
1
W
Skadi
7,815
521
99
7
0
255,860
2
W
Set
10,319
688
145
10
0
365,927
6
W
Hera
9,299
620
119
8
0
322,033
2
L
Charybdis
6,611
441
86
6
0
255,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role