Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ErgorMe
Bellona
Level 46
God Stats
60W - 61L
1,496 SR
Queue Stats
148W - 175L
1,379 Elo+
Solo
Mercury
Mercury
HalfSeraph
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 462L
1,424 Elo+
Party 3
Baron Samedi
Baron Samedi
TRIMAX15
Baron Samedi
Level 109
God Stats
2W - 5L
1,607 SR
Queue Stats
18W - 35L
1,336 Elo+
Party 2
Tiamat
Tiamat
jketz911
Tiamat
Level 46
God Stats
8W - 7L
1,376 SR
Queue Stats
220W - 248L
1,428 Elo+
Party 3
Team Averages
Level 66
1,496 SR
1,414 Elo+

VS

Team Averages
Level 60
1,648 SR
1,467 Elo+
Xing Tian
Xing Tian
Heavytrafic
Xing Tian
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 360L
1,263 Elo+
Solo
Ne Zha
Ne Zha
PaleRider6811
Ne Zha
Level 24
God Stats
3W - 0L
1,876 SR
Queue Stats
19W - 12L
1,607 Elo+
Party 1
Ullr
Ullr
Red_Rider329
Ullr
Level 149
God Stats
1W - 0L
1,590 SR
Queue Stats
114W - 107L
1,546 Elo+
Party 1
Freya
Freya
WillBlackXD
Freya
Level 64
God Stats
6W - 12L
1,500 SR
Queue Stats
321W - 381L
1,408 Elo+
Solo
Thanatos
Thanatos
bizzaregorilla
Thanatos
Level 24
God Stats
1W - 1L
1,772 SR
Queue Stats
17W - 15L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 8 / 2
7,097
417
7,369
19,983
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ErgorMe
Bellona
12
1 / 4 / 0
7,685
452
7,071
15,105
13,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
HalfSeraph
Mercury
14
4 / 7 / 1
8,390
494
6,203
15,140
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TRIMAX15
Baron Samedi
11
0 / 5 / 4
6,939
408
8,210
12,568
12,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
jketz911
Tiamat
13
3 / 3 / 3
8,028
472
7,111
9,668
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Heavytrafic
Xing Tian
13
2 / 3 / 11
8,872
522
6,060
10,772
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
13 / 0 / 7
10,750
632
14,590
9,384
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 8
9,187
540
9,045
13,660
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 5
8,571
504
7,185
13,929
4,818
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
15
6 / 1 / 7
9,744
573
14,449
14,667
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
10
Kills
27
27
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
8
2
0.38
L
Bellona
ErgorMe
Bellona
1
4
0
0.25
L
Mercury
HalfSeraph
Mercury
4
7
1
0.64
W
Xing Tian
Heavytrafic
Xing Tian
2
3
11
2.5
W
13
0
7
16.5
W
5
1
8
9
L
Baron Samedi
TRIMAX15
Baron Samedi
0
5
4
0.4
W
1
5
5
0.7
W
Thanatos
6
1
7
9.5
L
Tiamat
jketz911
Tiamat
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
51,329
72,464
Taken
62,412
56,023
Mitigated
35,050
23,050
Healing
34,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,369
2,358
1,552
4,904
19,983
20,655
437
6,225
13,666
25,646
0
L
Bellona
ErgorMe
Bellona
7,071
2,496
0
3,854
15,105
13,627
51
327
13,888
10,879
29,067
L
Mercury
HalfSeraph
Mercury
6,203
2,850
0
5,212
15,140
4,855
27
867
14,086
0
54,305
W
Xing Tian
Heavytrafic
Xing Tian
6,060
945
1,434
2,752
10,772
3,867
0
5,827
4,945
22,673
0
W
14,590
5,445
0
5,647
9,384
4,217
1,155
3,063
6,233
0
79,089
W
9,045
5,156
0
4,524
13,660
4,621
713
3,788
9,804
0
61,591
L
Baron Samedi
TRIMAX15
Baron Samedi
8,210
392
814
3,654
12,568
12,935
383
2,268
10,179
40,828
0
W
7,185
2,555
0
6,336
13,929
4,818
698
7,535
5,778
43,177
0
W
Thanatos
14,449
3,112
0
13,876
14,667
17,527
40
3,872
10,795
0
45,829
L
Tiamat
jketz911
Tiamat
7,111
1,048
0
3,060
9,668
3,951
272
3,558
6,065
34,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
47,124
364
Minions Killed
410
0
Camps Cleared
0
1,546,295
Distance Traveled
1,776,557
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,097
417
42
2
0
276,531
0
L
Bellona
7,685
452
83
5
0
312,098
0
L
Mercury
8,390
494
107
6
0
352,564
3
W
Xing Tian
8,872
522
40
2
0
351,949
1
W
Ne Zha
10,750
632
111
7
0
405,881
3
W
Ullr
9,187
540
92
5
0
343,965
5
L
Baron Samedi
6,939
408
63
4
0
306,854
5
W
Freya
8,571
504
81
5
0
313,310
0
W
Thanatos
9,744
573
86
5
0
361,452
1
L
Tiamat
8,028
472
69
4
0
298,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role