Player Matchup

Danzaburou
Danzaburou
Glacial_Galaxy
Danzaburou
Level 106
God Stats
7W - 8L
1,396 SR
Queue Stats
720W - 714L
1,509 Elo+
Party 1
Thanatos
Thanatos
SouthpawPenguins
Thanatos
Level 89
God Stats
44W - 58L
1,425 SR
Queue Stats
190W - 197L
1,449 Elo+
Party 3
Anubis
Anubis
SteadGamer477
Anubis
Level 82
God Stats
13W - 11L
1,613 SR
Queue Stats
414W - 443L
1,480 Elo+
Party 1
Terra
Terra
The_Yarael_Poof
Terra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 225L
1,449 Elo+
Party 3
Zhong Kui
Zhong Kui
tripleXgamer25
Zhong Kui
Level 44
God Stats
2W - 1L
1,274 SR
Queue Stats
76W - 68L
1,474 Elo+
Party 1
Team Averages
Level 82
1,441 SR
1,472 Elo+

VS

Team Averages
Level 60
1,471 SR
1,429 Elo+
Thanatos
Thanatos
D-THANOSS
Thanatos
Level 90
God Stats
1W - 2L
1,473 SR
Queue Stats
21W - 21L
1,411 Elo+
Solo
Olorun
Olorun
Maelito2000
Olorun
Level 59
God Stats
1W - 2L
1,517 SR
Queue Stats
115W - 105L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NaRKo_Bambi
Morgan Le Fay
Level 55
God Stats
10W - 12L
1,456 SR
Queue Stats
47W - 68L
1,393 Elo+
Party 2
Chang'e
Chang'e
Zoro_VS_Mihawk
Chang'e
Level 67
God Stats
8W - 10L
1,604 SR
Queue Stats
120W - 108L
1,439 Elo+
Party 2
Ares
Ares
sisonite
Ares
Level 31
God Stats
0W - 3L
1,303 SR
Queue Stats
78W - 75L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glacial_Galaxy
Danzaburou
17
11 / 3 / 4
11,108
741
13,860
9,817
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 3 / 7
9,415
628
6,873
8,327
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
9 / 5 / 6
9,316
621
13,468
12,264
5,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 10
8,490
566
3,583
9,049
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
tripleXgamer25
Zhong Kui
16
5 / 2 / 2
10,347
690
12,878
10,169
7,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D-THANOSS
Thanatos
13
2 / 6 / 3
8,189
546
5,758
13,448
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
11
0 / 7 / 2
6,454
430
3,861
14,089
3,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
NaRKo_Bambi
Morgan Le Fay
12
4 / 8 / 2
7,404
494
7,524
13,081
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 6 / 0
7,907
527
7,649
9,716
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
2 / 7 / 5
8,287
552
7,097
15,169
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
34
Kills
13
13
Deaths
34
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
D-THANOSS
Thanatos
2
6
3
0.58
W
Danzaburou
Glacial_Galaxy
Danzaburou
11
3
4
4.33
L
Olorun
0
7
2
0.14
L
Morgan Le Fay
NaRKo_Bambi
Morgan Le Fay
4
8
2
0.63
W
6
3
7
3.17
W
9
5
6
2.4
W
3
0
10
8
L
5
6
0
0.83
L
Ares
2
7
5
0.64
W
Zhong Kui
tripleXgamer25
Zhong Kui
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,662
Damage
31,889
49,626
Taken
65,503
27,104
Mitigated
26,241
26,328
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
D-THANOSS
Thanatos
5,758
811
0
10,023
13,448
5,480
0
3,154
10,294
0
49,691
W
Danzaburou
Glacial_Galaxy
Danzaburou
13,860
4,889
0
2,624
9,817
3,739
2,395
4,941
4,876
0
73,497
L
Olorun
3,861
1,690
22
3,561
14,089
3,874
850
9,008
5,081
31,202
0
L
Morgan Le Fay
NaRKo_Bambi
Morgan Le Fay
7,524
228
0
1,810
13,081
3,625
846
3,257
9,824
36,368
0
W
6,873
2,118
0
8,403
8,327
3,277
0
3,742
4,585
0
55,067
W
13,468
908
0
5,656
12,264
5,341
567
8,195
4,069
62,932
0
W
3,583
1,190
1,072
3,396
9,049
7,592
232
5,389
3,660
13,220
0
L
7,649
232
601
2,278
9,716
2,244
0
5,014
4,702
33,873
0
L
Ares
7,097
299
0
1,335
15,169
11,018
0
7,872
7,297
22,961
0
W
Zhong Kui
tripleXgamer25
Zhong Kui
12,878
3,315
0
5,177
10,169
7,155
3,216
4,128
6,041
57,085
8,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
38,241
443
Minions Killed
301
0
Camps Cleared
0
1,401,840
Distance Traveled
1,302,383
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,189
546
93
6
0
280,828
3
W
Danzaburou
11,108
741
137
9
0
282,365
1
L
Olorun
6,454
430
48
3
0
231,970
1
L
Morgan Le Fay
7,404
494
63
4
0
239,685
6
W
Thanatos
9,415
628
75
5
0
318,859
2
W
Anubis
9,316
621
92
6
0
259,738
0
W
Terra
8,490
566
17
1
0
295,404
4
L
Chang'e
7,907
527
67
4
0
280,939
0
L
Ares
8,287
552
30
2
0
268,961
2
W
Zhong Kui
10,347
690
122
8
0
245,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role