Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KonTLorcK
Hel
Level 99
God Stats
1W - 1L
1,785 SR
Queue Stats
201W - 178L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
Rtrdo
Ah Puch
Level 103
God Stats
2W - 4L
1,135 SR
Queue Stats
368W - 348L
1,501 Elo+
Solo
Sol
Sol
mortui16
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Solo
Fenrir
Fenrir
omgitsjager
Fenrir
Level 155
God Stats
0W - 1L
1,595 SR
Queue Stats
23W - 23L
1,561 Elo+
Party 2
Team Averages
Level 119
1,503 SR
1,510 Elo+

VS

Team Averages
Level 86
1,394 SR
1,477 Elo+
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BAS3M
Yemoja
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
572W - 557L
1,438 Elo+
Solo
Xbalanque
Xbalanque
PALMBOMEN
Xbalanque
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 160L
1,531 Elo+
Solo
Heimdallr
Heimdallr
darkdeadmoon
Heimdallr
Level 40
God Stats
1W - 2L
1,187 SR
Queue Stats
66W - 63L
1,445 Elo+
Party 1
Serqet
Serqet
theoktonos
Serqet
Level 64
God Stats
1W - 1L
1,283 SR
Queue Stats
43W - 39L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 8 / 13
11,543
641
11,360
19,445
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 5 / 6
14,304
795
13,091
15,926
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Rtrdo
Ah Puch
20
3 / 3 / 13
12,475
693
19,414
14,129
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 14
12,564
698
15,117
14,202
4,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
2 / 8 / 12
10,682
593
9,323
24,272
16,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 4 / 9
14,652
814
24,889
19,735
9,142
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
BAS3M
Yemoja
18
0 / 5 / 24
12,298
683
7,603
21,183
31,148
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
PALMBOMEN
Xbalanque
20
10 / 2 / 15
13,708
762
27,362
15,296
6,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
darkdeadmoon
Heimdallr
18
0 / 6 / 17
10,983
610
6,362
14,648
6,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
theoktonos
Serqet
18
5 / 6 / 13
11,707
650
7,282
15,474
14,403
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
106
23
Kills
28
28
Deaths
23
58
Assists
78
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
8
13
1.19
W
Freya
 
Freya
13
4
9
4.38
W
Yemoja
BAS3M
Yemoja
0
5
24
2.4
L
11
5
6
2.8
W
Xbalanque
PALMBOMEN
Xbalanque
10
2
15
8.75
L
Ah Puch
Rtrdo
Ah Puch
3
3
13
3.17
W
Heimdallr
darkdeadmoon
Heimdallr
0
6
17
1.42
L
4
4
14
2.75
L
Fenrir
2
8
12
1
W
Serqet
theoktonos
Serqet
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,305
Damage
73,498
87,974
Taken
86,336
38,979
Mitigated
68,584
41,660
Healing
36,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,360
519
838
3,571
19,445
6,281
776
9,136
9,648
22,826
0
W
Freya
 
Freya
24,889
7,376
2,734
7,978
19,735
9,142
1,654
12,419
7,316
44,329
0
W
Yemoja
BAS3M
Yemoja
7,603
804
6,232
3,436
21,183
31,148
478
12,865
8,318
17,879
0
L
13,091
398
18,380
7,724
15,926
6,665
462
5,777
9,885
40,271
0
W
Xbalanque
PALMBOMEN
Xbalanque
27,362
11,379
2,471
5,824
15,296
6,895
3,135
10,632
4,664
0
59,235
L
Ah Puch
Rtrdo
Ah Puch
19,414
565
1,720
1,937
14,129
5,380
967
5,733
7,970
45,626
0
W
Heimdallr
darkdeadmoon
Heimdallr
6,362
1,102
293
2,630
14,648
6,996
1,128
10,827
3,821
0
30,748
L
15,117
1,507
649
2,167
14,202
4,351
1,017
1,937
11,918
34,250
0
L
Fenrir
9,323
1,381
1,412
3,262
24,272
16,302
0
9,909
13,985
0
13,285
W
Serqet
theoktonos
Serqet
7,282
681
2,729
2,032
15,474
14,403
886
12,239
3,235
0
9,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,568
Gold Earned
63,348
175
Minions Killed
197
0
Camps Cleared
0
1,808,954
Distance Traveled
1,688,810
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,543
641
18
1
0
322,588
0
W
Freya
14,652
814
44
2
0
377,491
0
W
Yemoja
12,298
683
15
1
0
306,626
3
L
Hel
14,304
795
69
4
0
375,397
0
W
Xbalanque
13,708
762
71
4
0
343,111
0
L
Ah Puch
12,475
693
51
3
0
394,163
0
W
Heimdallr
10,983
610
54
3
0
315,440
0
L
Sol
12,564
698
29
2
0
377,711
0
L
Fenrir
10,682
593
8
0
0
339,095
0
W
Serqet
11,707
650
13
1
0
346,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role