Player Matchup

Heimdallr
Heimdallr
Depressionsama
Heimdallr
Level 21
God Stats
1W - 4L
1,386 SR
Queue Stats
76W - 68L
1,551 Elo+
Solo
Odin
Odin
FakeHeroLuka
Odin
Level 8
God Stats
2W - 1L
1,150 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 1
Sobek
Sobek
JDubblets
Sobek
Level 21
God Stats
15W - 10L
1,428 SR
Queue Stats
94W - 74L
1,604 Elo+
Solo
Nox
Nox
RivenHericta
Nox
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Volothos
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 1
Team Averages
Level 24
1,393 SR
1,495 Elo+

VS

Team Averages
Level 14
1,425 SR
1,548 Elo+
Discordia
Discordia
DakTheOni
Discordia
Level 24
God Stats
0W - 4L
1,201 SR
Queue Stats
60W - 63L
1,515 Elo+
Solo
Merlin
Merlin
Dante2k180
Merlin
Level 6
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 2L
1,754 Elo+
Party 3
Bellona
Bellona
LordChunky712
Bellona
Level 25
God Stats
0W - 1L
1,564 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 2
Hel
Hel
TwinkXxX
Hel
Level 14
God Stats
5W - 6L
1,481 SR
Queue Stats
20W - 32L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
elverguichiquito
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,754 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Depressionsama
Heimdallr
20
26 / 0 / 13
14,816
1,482
34,790
9,106
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 26
10,658
1,066
10,501
9,010
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
JDubblets
Sobek
17
2 / 1 / 23
10,708
1,071
9,143
12,024
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 1 / 22
10,801
1,080
11,169
4,845
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Volothos
Da Ji
17
5 / 5 / 17
10,010
1,001
8,849
10,543
3,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DakTheOni
Discordia
14
0 / 0 / 0
7,590
759
0
0
0
Merlin
Dante2k180
Merlin
15
3 / 5 / 5
9,648
965
7,994
12,302
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
5 / 10 / 3
10,477
1,048
10,796
23,124
20,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 10 / 7
8,622
862
5,813
20,111
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
elverguichiquito
Baron Samedi
16
1 / 16 / 6
9,501
950
14,185
22,017
10,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
30
41
Kills
9
9
Deaths
41
101
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
DakTheOni
Discordia
0
0
0
0
L
Merlin
Dante2k180
Merlin
3
5
5
1.1
W
Heimdallr
Depressionsama
Heimdallr
26
0
13
32.5
W
3
2
26
8
W
Sobek
JDubblets
Sobek
2
1
23
13.5
L
Bellona
5
10
3
0.65
W
5
1
22
16
L
0
10
7
0.35
W
Da Ji
Volothos
Da Ji
5
5
17
2.7
L
Baron Samedi
elverguichiquito
Baron Samedi
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,452
Damage
38,788
45,528
Taken
77,554
30,679
Mitigated
43,963
7,018
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DakTheOni
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Dante2k180
Merlin
7,994
704
97
276
12,302
4,931
0
2,867
9,231
26,560
0
W
Heimdallr
Depressionsama
Heimdallr
34,790
20,149
0
2,279
9,106
3,660
0
5,742
3,364
0
71,703
W
10,501
1,990
0
1,037
9,010
8,243
0
5,226
3,784
931
17,072
W
Sobek
JDubblets
Sobek
9,143
851
0
3,702
12,024
13,045
0
8,172
3,852
18,132
0
L
Bellona
10,796
3,709
0
901
23,124
20,768
0
5,672
16,602
178
29,344
W
11,169
331
0
0
4,845
1,883
0
2,821
2,024
25,722
0
L
5,813
320
802
2,190
20,111
7,656
0
5,633
14,169
12,793
0
W
Da Ji
Volothos
Da Ji
8,849
1,771
0
0
10,543
3,848
0
6,185
4,358
0
16,464
L
Baron Samedi
elverguichiquito
Baron Samedi
14,185
2,805
799
1,079
22,017
10,608
0
5,875
15,968
27,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
45,838
180
Minions Killed
117
8
Camps Cleared
4
888,652
Distance Traveled
754,845
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,590
759
0
0
0
0
0
L
Merlin
9,648
965
37
4
2
199,001
0
W
Heimdallr
14,816
1,482
85
9
2
176,792
0
W
Odin
10,658
1,066
26
3
0
188,329
0
W
Sobek
10,708
1,071
17
2
1
186,418
0
L
Bellona
10,477
1,048
45
5
1
176,908
0
W
Nox
10,801
1,080
27
3
3
184,144
0
L
Hel
8,622
862
14
1
1
241,907
0
W
Da Ji
10,010
1,001
25
3
2
152,969
0
L
Baron Samedi
9,501
950
21
2
0
137,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role