Player Matchup

Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
Haptics
Athena
Gold I
Level 118
God Stats
14W - 9L
1,641 SR
Queue Stats
106W - 97L
1,641 MMR
Solo
Izanami
Izanami
Platinum II
MountainPP
Izanami
Platinum II
Level 86
God Stats
4W - 7L
1,639 SR
Queue Stats
404W - 414L
1,684 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
PrinceMisu
Erlang Shen
Gold I
Level 104
God Stats
3W - 3L
1,736 SR
Queue Stats
116W - 120L
1,686 MMR
Party 1
Janus
Janus
Gold II
Soupnlemons
Janus
Gold II
Level 48
God Stats
4W - 6L
1,483 SR
Queue Stats
83W - 77L
1,691 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,600 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,674 SR
1,669 MMR
Hou Yi
Hou Yi
Gold II
HBKarma
Hou Yi
Gold II
Level 68
God Stats
6W - 6L
1,628 SR
Queue Stats
271W - 267L
1,638 MMR
Solo
Geb
Geb
Gold III
Heirless
Geb
Gold III
Level 122
God Stats
3W - 2L
1,630 SR
Queue Stats
53W - 56L
1,617 MMR
Solo
Bellona
Bellona
Gold II
IceVersus
Bellona
Gold II
Level 159
God Stats
5W - 5L
1,551 SR
Queue Stats
408W - 442L
1,590 MMR
Party 2
Susano
Susano
Gold II
Manuuskap24
Susano
Gold II
Level 152
God Stats
6W - 3L
1,849 SR
Queue Stats
97W - 92L
1,817 MMR
Party 2
Chronos
Chronos
Platinum V
ttvTheGeanmarcoM
Chronos
Platinum V
Level 123
God Stats
40W - 19L
1,714 SR
Queue Stats
365W - 365L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 5 / 1
11,544
481
16,243
29,326
46,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Haptics
Athena
16
2 / 4 / 7
10,894
454
6,886
27,001
28,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MountainPP
Izanami
18
3 / 7 / 4
11,891
495
12,668
21,947
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
PrinceMisu
Erlang Shen
16
4 / 8 / 2
10,547
439
8,159
22,136
13,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 4 / 7
11,958
498
18,498
14,789
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioUllrTsukuyomiMorgan Le FayTiamat

VS

Bans
OdinDa JiGilgameshThanatosCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HBKarma
Hou Yi
20
7 / 5 / 7
14,093
587
21,588
18,793
7,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 15
13,076
545
8,335
15,618
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
IceVersus
Bellona
19
3 / 3 / 11
13,705
571
19,541
23,937
28,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
20
12 / 3 / 6
14,485
604
23,539
18,510
7,194
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 10
12,933
539
16,948
20,745
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
17
Kills
28
28
Deaths
17
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
1
0.9
W
Hou Yi
HBKarma
Hou Yi
7
5
7
2.1
L
Athena
Haptics
Athena
2
4
7
1.38
W
3
1
15
10.5
W
Bellona
IceVersus
Bellona
3
3
11
2.83
W
Susano
12
3
6
5
L
Izanami
MountainPP
Izanami
3
7
4
0.71
L
Erlang Shen
PrinceMisu
Erlang Shen
4
8
2
0.63
L
4
4
7
1.88
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,454
Damage
89,951
115,199
Taken
97,603
101,936
Mitigated
74,761
33,174
Healing
32,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,243
3,261
0
10,523
29,326
46,926
0
4,093
25,233
0
61,576
W
Hou Yi
HBKarma
Hou Yi
21,588
13,294
0
6,542
18,793
7,161
6,533
4,879
13,736
0
107,659
L
Athena
Haptics
Athena
6,886
2,086
2,832
2,832
27,001
28,069
0
11,439
15,562
28,915
0
W
8,335
1,129
0
6,791
15,618
22,878
816
4,644
10,788
35,073
0
W
Bellona
IceVersus
Bellona
19,541
8,740
0
10,092
23,937
28,787
1,845
2,909
19,189
5,421
83,753
W
Susano
23,539
6,516
0
4,897
18,510
7,194
37
5,862
12,322
0
104,004
L
Izanami
MountainPP
Izanami
12,668
8,175
0
5,353
21,947
8,061
648
1,373
20,574
0
106,772
L
Erlang Shen
PrinceMisu
Erlang Shen
8,159
3,555
1,026
6,586
22,136
13,435
0
6,346
15,790
0
58,930
L
18,498
811
386
3,636
14,789
5,445
0
4,443
10,346
97,510
0
W
16,948
7,764
0
4,162
20,745
8,741
7,104
8,993
11,564
98,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
68,292
610
Minions Killed
638
0
Camps Cleared
0
2,328,836
Distance Traveled
2,353,594
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,544
481
100
4
0
438,741
1
W
Hou Yi
14,093
587
156
7
0
427,119
7
L
Athena
10,894
454
38
2
0
548,065
14
W
Geb
13,076
545
43
2
0
512,228
9
W
Bellona
13,705
571
160
7
0
478,977
6
W
Susano
14,485
604
142
6
0
477,991
7
L
Izanami
11,891
495
176
7
0
381,017
5
L
Erlang Shen
10,547
439
106
4
0
464,595
8
L
Janus
11,958
498
190
8
0
496,418
7
W
Chronos
12,933
539
137
6
0
457,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role