Player Matchup

Thanatos
Thanatos
AR-Hitman-_-
Thanatos
Level 28
God Stats
9W - 6L
1,527 SR
Queue Stats
65W - 55L
1,499 Elo+
Party 1
Ymir
Ymir
FreehandTrack73
Ymir
Level 12
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 1L
1,735 Elo+
Solo
Cthulhu
Cthulhu
S0M3P30PL36UCK
Cthulhu
Level 14
God Stats
5W - 7L
1,494 SR
Queue Stats
9W - 11L
1,385 Elo+
Solo
Sol
Sol
ZixcYt
Sol
Level 29
God Stats
6W - 6L
1,437 SR
Queue Stats
80W - 82L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
xKillerKomodox
Jormungandr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,468 Elo+

VS

Team Averages
Level 17
1,555 SR
1,483 Elo+
Arachne
Arachne
Estebantonio8
Arachne
Level 14
God Stats
7W - 7L
1,406 SR
Queue Stats
32W - 34L
1,639 Elo+
Party 2
Amaterasu
Amaterasu
LoGic Hydra ll
Amaterasu
Level 6
God Stats
6W - 6L
1,781 SR
Queue Stats
6W - 11L
1,312 Elo+
Solo
Yemoja
Yemoja
Luchin_V2
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,558 Elo+
Party 2
Skadi
Skadi
Moitkins
Skadi
Level 17
God Stats
35W - 23L
1,590 SR
Queue Stats
83W - 78L
1,558 Elo+
Party 2
Anhur
Anhur
MorbidMind
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AR-Hitman-_-
Thanatos
20
10 / 12 / 5
14,093
522
18,805
24,490
12,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 10
10,771
399
5,655
29,098
37,615
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 5 / 8
12,753
472
20,046
28,999
37,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
ZixcYt
Sol
20
15 / 9 / 8
15,078
558
37,185
36,429
14,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
xKillerKomodox
Jormungandr
15
1 / 10 / 1
10,095
374
7,332
19,255
14,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
21 / 7 / 5
15,482
573
35,099
25,228
14,837
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
LoGic Hydra ll
Amaterasu
18
7 / 11 / 11
12,722
471
23,304
30,108
29,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Luchin_V2
Yemoja
18
3 / 6 / 20
13,996
518
18,524
23,024
30,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Moitkins
Skadi
20
13 / 7 / 3
15,201
563
33,814
24,564
10,894
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
13
0 / 6 / 4
9,229
342
2,154
11,174
4,985

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
36
Kills
44
45
Deaths
37
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AR-Hitman-_-
Thanatos
10
12
5
1.04
W
Arachne
21
7
5
3.36
L
2
9
10
0.78
W
Amaterasu
LoGic Hydra ll
Amaterasu
7
11
11
1.14
W
Yemoja
Luchin_V2
Yemoja
3
6
20
2.17
W
Skadi
Moitkins
Skadi
13
7
3
2.07
W
Anhur
0
6
4
0.33
L
8
5
8
2.4
L
Sol
ZixcYt
Sol
15
9
8
2.11
L
Jormungandr
xKillerKomodox
Jormungandr
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,023
Damage
112,895
138,271
Taken
114,098
116,014
Mitigated
90,651
45,080
Healing
33,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AR-Hitman-_-
Thanatos
18,805
7,039
0
12,781
24,490
12,365
0
3,890
20,330
0
100,885
W
Arachne
35,099
26,419
0
8,571
25,228
14,837
874
12,717
12,373
0
121,814
L
5,655
1,638
0
653
29,098
37,615
476
6,848
21,240
14,205
0
W
Amaterasu
LoGic Hydra ll
Amaterasu
23,304
8,217
0
8,338
30,108
29,539
0
18,641
11,024
21,757
36,459
W
Yemoja
Luchin_V2
Yemoja
18,524
3,486
3,944
3,002
23,024
30,396
518
15,402
7,573
48,926
0
W
Skadi
Moitkins
Skadi
33,814
23,582
0
9,278
24,564
10,894
4,838
16,887
7,546
0
112,017
W
Anhur
2,154
377
0
0
11,174
4,985
604
5,724
5,364
0
15,795
L
20,046
734
1,217
10,970
28,999
37,198
123
6,065
22,709
61,329
0
L
Sol
ZixcYt
Sol
37,185
15,080
186
18,690
36,429
14,730
932
7,289
28,505
107,580
0
L
Jormungandr
xKillerKomodox
Jormungandr
7,332
1,491
0
583
19,255
14,106
678
2,051
16,571
52,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,790
Gold Earned
66,630
452
Minions Killed
476
0
Camps Cleared
0
2,081,503
Distance Traveled
2,361,611
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,093
522
111
4
0
464,365
0
W
Arachne
15,482
573
158
6
0
559,485
1
L
Ymir
10,771
399
19
1
0
442,693
0
W
Amaterasu
12,722
471
89
3
0
451,639
0
W
Yemoja
13,996
518
48
2
0
430,149
3
W
Skadi
15,201
563
157
6
0
490,848
4
W
Anhur
9,229
342
24
1
0
429,490
0
L
Cthulhu
12,753
472
96
4
0
478,959
3
L
Sol
15,078
558
143
5
0
379,337
3
L
Jormungandr
10,095
374
83
3
0
316,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role