Player Matchup

Baron Samedi
Baron Samedi
BOOBOODABEAST16
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
900 Elo+
Party 1
Cthulhu
Cthulhu
G-I_Alex3
Cthulhu
Level 5
God Stats
1W - 2L
1,201 SR
Queue Stats
16W - 13L
900 Elo+
Party 1
Mercury
Mercury
OblivionGamer66
Mercury
Level 16
God Stats
15W - 17L
1,255 SR
Queue Stats
107W - 110L
1,319 Elo+
Solo
Nemesis
Nemesis
S7thMockingbird
Nemesis
Level 3
God Stats
1W - 2L
1,149 SR
Queue Stats
289W - 315L
946 Elo+
Party 1
Ymir
Ymir
apimp_name_taha2
Ymir
Level 6
God Stats
2W - 2L
1,569 SR
Queue Stats
4W - 8L
1,278 Elo+
Solo
Team Averages
Level 11
1,335 SR
1,069 Elo+

VS

Team Averages
Level 19
1,530 SR
1,395 Elo+
Arachne
Arachne
Ez Chrome
Arachne
Level 29
God Stats
86W - 77L
1,502 SR
Queue Stats
190W - 192L
1,414 Elo+
Solo
Medusa
Medusa
Luckyyy_Dayyy15
Medusa
Level 18
God Stats
1W - 3L
1,413 SR
Queue Stats
25W - 27L
1,359 Elo+
Solo
Hachiman
Hachiman
RandySavagesMojo
Hachiman
Level 28
God Stats
4W - 3L
1,446 SR
Queue Stats
23W - 26L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCLIME4
Tsukuyomi
Level 15
God Stats
28W - 13L
1,788 SR
Queue Stats
53W - 39L
1,474 Elo+
Solo
Thanatos
Thanatos
mateo_angel
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOOBOODABEAST16
Baron Samedi
20
9 / 4 / 17
16,694
1,113
29,692
22,695
13,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
G-I_Alex3
Cthulhu
20
8 / 6 / 23
16,439
1,096
20,852
31,820
17,528
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 9 / 17
15,132
1,009
17,213
24,318
10,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
21 / 8 / 13
18,706
1,247
30,869
29,271
15,119
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 6 / 28
16,663
1,111
17,152
33,498
46,597
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ez Chrome
Arachne
20
5 / 7 / 13
15,680
1,045
25,235
28,819
11,993
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 17 / 15
17,755
1,184
32,772
34,458
12,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 13 / 17
16,792
1,119
43,641
33,748
11,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
TCLIME4
Tsukuyomi
20
8 / 11 / 10
16,096
1,073
28,669
26,748
10,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
mateo_angel
Thanatos
17
1 / 3 / 1
11,355
757
578
2,449
720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
89
51
Kills
33
33
Deaths
51
98
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOOBOODABEAST16
Baron Samedi
9
4
17
4.38
L
Arachne
Ez Chrome
Arachne
5
7
13
1.64
W
Cthulhu
G-I_Alex3
Cthulhu
8
6
23
3.25
L
11
17
15
1.09
W
6
9
17
1.61
L
8
13
17
1.27
W
21
8
13
3.44
L
Tsukuyomi
TCLIME4
Tsukuyomi
8
11
10
1.18
W
7
6
28
3.5
L
Thanatos
mateo_angel
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,778
Damage
130,895
141,602
Taken
126,222
103,405
Mitigated
47,721
20,319
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOOBOODABEAST16
Baron Samedi
29,692
5,605
5,104
6,593
22,695
13,234
0
0
22,695
62,327
0
L
Arachne
Ez Chrome
Arachne
25,235
21,188
0
6,354
28,819
11,993
0
15,215
13,604
0
41,144
W
Cthulhu
G-I_Alex3
Cthulhu
20,852
3,182
1,047
2,109
31,820
17,528
0
0
31,820
49,030
0
L
32,772
14,067
0
1,007
34,458
12,992
0
19,442
15,016
0
55,828
W
17,213
8,416
0
1,892
24,318
10,927
0
0
24,318
0
29,218
L
43,641
33,153
28
6,451
33,748
11,298
0
19,666
14,082
0
66,650
W
30,869
18,119
0
1,887
29,271
15,119
0
0
29,271
0
41,809
L
Tsukuyomi
TCLIME4
Tsukuyomi
28,669
8,110
0
214
26,748
10,718
0
11,698
15,050
0
60,399
W
17,152
2,758
575
1,112
33,498
46,597
0
0
33,498
28,708
0
L
Thanatos
mateo_angel
Thanatos
578
578
0
248
2,449
720
0
1,675
774
0
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,634
Gold Earned
77,678
210
Minions Killed
192
2
Camps Cleared
9
1,385,612
Distance Traveled
1,026,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,694
1,113
71
5
0
221,720
0
L
Arachne
15,680
1,045
17
1
7
259,560
0
W
Cthulhu
16,439
1,096
60
4
2
250,411
0
L
Medusa
17,755
1,184
46
3
1
238,600
1
W
Mercury
15,132
1,009
21
1
0
338,570
0
L
Hachiman
16,792
1,119
61
4
0
261,516
0
W
Nemesis
18,706
1,247
30
2
0
313,084
0
L
Tsukuyomi
16,096
1,073
67
4
0
239,713
0
W
Ymir
16,663
1,111
28
2
0
261,827
0
L
Thanatos
11,355
757
1
0
1
26,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role