Player Matchup

Thanatos
Thanatos
Gold III
Americanrap98
Thanatos
Gold III
Level 146
God Stats
0W - 1L
1,623 SR
Queue Stats
198W - 189L
1,543 MMR
Party 1
Chang'e
Chang'e
Platinum IV
FSOxKEV
Chang'e
Platinum IV
Level 129
God Stats
48W - 37L
1,537 SR
Queue Stats
219W - 216L
1,624 MMR
Party 3
Vamana
Vamana
Platinum IV
FSOxMIL
Vamana
Platinum IV
Level 122
God Stats
7W - 9L
1,580 SR
Queue Stats
440W - 452L
1,487 MMR
Party 3
Izanami
Izanami
Bronze III
Sesh7
Izanami
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,545 MMR
Solo
Ganesha
Ganesha
Gold III
Vampire-232
Ganesha
Gold III
Level 139
God Stats
0W - 3L
1,385 SR
Queue Stats
193W - 184L
1,537 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,525 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,582 SR
1,547 MMR
Tyr
Tyr
Gold II
DaFlawk
Tyr
Gold II
Level 106
God Stats
4W - 5L
1,781 SR
Queue Stats
74W - 66L
1,551 MMR
Solo
Chiron
Chiron
Gold III
MrPotato_2412
Chiron
Gold III
Level 119
God Stats
19W - 22L
1,617 SR
Queue Stats
178W - 180L
1,523 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Mr_Guacamole17
Tsukuyomi
Gold II
Level 109
God Stats
4W - 6L
1,501 SR
Queue Stats
178W - 181L
1,569 MMR
Party 2
Fenrir
Fenrir
Gold IV
iRepDrippy
Fenrir
Gold IV
Level 108
God Stats
18W - 15L
1,511 SR
Queue Stats
71W - 65L
1,539 MMR
Solo
Sol
Sol
Gold II
l tk7 l
Sol
Gold II
Level 127
God Stats
2W - 2L
1,497 SR
Queue Stats
316W - 310L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Americanrap98
Thanatos
19
7 / 3 / 3
11,521
524
9,403
17,036
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
FSOxKEV
Chang'e
17
6 / 6 / 3
11,776
535
10,289
16,968
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FSOxMIL
Vamana
13
1 / 5 / 3
9,012
410
9,102
19,313
13,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sesh7
Izanami
16
2 / 10 / 3
10,024
456
5,626
16,666
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Vampire-232
Ganesha
13
0 / 5 / 6
8,955
407
4,221
16,064
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
SetTiamatAthenaMorgan Le FayGilgamesh

VS

Bans
ArtioArachneZhong KuiCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
6 / 4 / 10
11,937
543
9,516
21,033
20,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 4
14,617
664
12,311
10,445
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Mr_Guacamole17
Tsukuyomi
19
7 / 6 / 8
12,850
584
13,209
14,503
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
iRepDrippy
Fenrir
20
3 / 2 / 7
13,224
601
15,033
15,717
10,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
19
5 / 3 / 8
13,189
600
15,122
15,732
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
16
Kills
29
29
Deaths
16
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Americanrap98
Thanatos
7
3
3
2.83
W
Tyr
6
4
10
2.75
L
Chang'e
FSOxKEV
Chang'e
6
6
3
1.25
L
Vamana
FSOxMIL
Vamana
1
5
3
0.5
W
8
1
4
10
W
Tsukuyomi
Mr_Guacamole17
Tsukuyomi
7
6
8
1.83
L
Izanami
Sesh7
Izanami
2
10
3
0.35
L
Ganesha
Vampire-232
Ganesha
0
5
6
0.6
W
Fenrir
iRepDrippy
Fenrir
3
2
7
3.25
W
Sol
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
65,191
86,047
Taken
77,430
43,478
Mitigated
47,146
34,870
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Americanrap98
Thanatos
9,403
966
0
16,691
17,036
6,685
0
3,513
13,523
0
80,732
W
Tyr
9,516
1,691
0
3,273
21,033
20,714
1,238
2,912
18,121
0
39,028
L
Chang'e
FSOxKEV
Chang'e
10,289
534
726
5,428
16,968
4,923
41
2,070
14,898
65,722
0
L
Vamana
FSOxMIL
Vamana
9,102
4,699
0
7,489
19,313
13,087
870
2,159
17,154
88
43,438
W
12,311
7,185
559
4,448
10,445
4,465
6,204
1,918
8,520
0
122,512
W
Tsukuyomi
Mr_Guacamole17
Tsukuyomi
13,209
3,369
0
3,677
14,503
5,119
2,412
3,722
10,781
0
80,451
L
Izanami
Sesh7
Izanami
5,626
3,117
0
1,802
16,666
4,016
1,067
2,743
13,923
0
65,209
L
Ganesha
Vampire-232
Ganesha
4,221
162
424
2,310
16,064
14,767
0
3,356
12,708
33,249
0
W
Fenrir
iRepDrippy
Fenrir
15,033
5,252
0
8,426
15,717
10,154
3,287
1,462
14,255
0
75,453
W
Sol
15,122
5,026
0
7,480
15,732
6,694
5,137
4,648
11,084
101,692
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
65,817
525
Minions Killed
666
0
Camps Cleared
0
1,860,407
Distance Traveled
2,135,673
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,521
524
151
7
0
492,966
6
W
Tyr
11,937
543
55
3
0
441,209
9
L
Chang'e
11,776
535
124
6
0
323,284
1
L
Vamana
9,012
410
87
4
0
321,689
3
W
Chiron
14,617
664
203
9
0
410,632
5
W
Tsukuyomi
12,850
584
120
5
0
482,746
3
L
Izanami
10,024
456
133
6
0
349,545
4
L
Ganesha
8,955
407
30
1
0
372,923
8
W
Fenrir
13,224
601
125
6
0
418,389
1
W
Sol
13,189
600
163
7
0
382,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role