Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Josh_Olaseinde
Tyr
Level 147
God Stats
3W - 1L
1,757 SR
Queue Stats
87W - 93L
1,512 Elo+
Party 1
Team Averages
Level 127
1,586 SR
1,504 Elo+

VS

Team Averages
Level 40
1,507 SR
1,283 Elo+
Chaac
Chaac
Garison_
Chaac
Level 7
God Stats
0W - 4L
1,331 SR
Queue Stats
1W - 12L
1,139 Elo+
Solo
Fenrir
Fenrir
houndaaaaawg
Fenrir
Level 105
God Stats
28W - 19L
1,673 SR
Queue Stats
239W - 271L
1,469 Elo+
Solo
Kukulkan
Kukulkan
mei_creature
Kukulkan
Level 8
God Stats
2W - 3L
1,517 SR
Queue Stats
11W - 14L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 1 / 6
8,889
808
7,660
4,168
1,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
10
0 / 4 / 10
6,891
626
3,493
8,192
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 8
8,903
809
7,316
9,274
9,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garison_
Chaac
11
0 / 4 / 6
6,817
620
4,338
8,598
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
11
6 / 5 / 0
7,876
716
7,188
9,084
3,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mei_creature
Kukulkan
8
0 / 5 / 4
6,341
576
4,007
4,925
1,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
6
11
W
Chang'e
 
Chang'e
0
4
10
1.25
L
Chaac
Garison_
Chaac
0
4
6
0.75
W
6
1
8
10
L
Fenrir
6
5
0
1.2
L
Kukulkan
mei_creature
Kukulkan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
15,533
21,634
Taken
22,607
12,710
Mitigated
11,841
10,608
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,660
1,838
0
1,030
4,168
1,449
276
1,032
3,093
0
30,020
W
Chang'e
 
Chang'e
3,493
456
2,764
3,095
8,192
2,251
219
2,126
5,985
19,639
0
L
Chaac
Garison_
Chaac
4,338
490
0
1,686
8,598
6,585
0
1,149
7,449
0
16,118
W
7,316
1,525
198
3,521
9,274
9,010
0
1,230
7,406
0
15,486
L
Fenrir
7,188
2,833
0
1,586
9,084
3,616
0
1,806
7,278
0
19,667
L
Kukulkan
mei_creature
Kukulkan
4,007
205
423
500
4,925
1,640
0
673
4,252
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
21,034
121
Minions Killed
91
7
Camps Cleared
2
623,597
Distance Traveled
492,987
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,889
808
66
6
4
226,376
4
W
Chang'e
6,891
626
36
3
2
204,758
3
L
Chaac
6,817
620
34
3
0
190,409
0
W
Tyr
8,903
809
19
2
1
192,463
3
L
Fenrir
7,876
716
24
2
2
175,427
1
L
Kukulkan
6,341
576
33
3
0
127,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role