Player Matchup

Anubis
Anubis
AUT D4rk Hu9o
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,424 Elo+
Solo
Achilles
Achilles
BushidoMaster8
Achilles
Level 89
God Stats
9W - 3L
1,693 SR
Queue Stats
350W - 286L
1,545 Elo+
Party 2
Hachiman
Hachiman
Julianigloo
Hachiman
Level 56
God Stats
1W - 2L
1,219 SR
Queue Stats
113W - 149L
1,392 Elo+
Party 3
Erlang Shen
Erlang Shen
Oakmont808
Erlang Shen
Level 85
God Stats
0W - 2L
1,273 SR
Queue Stats
155W - 149L
1,399 Elo+
Party 2
Sol
Sol
lll Checho lll
Sol
Level 123
God Stats
0W - 2L
1,278 SR
Queue Stats
117W - 155L
1,362 Elo+
Party 3
Team Averages
Level 95
1,393 SR
1,424 Elo+

VS

Team Averages
Level 119
1,524 SR
1,452 Elo+
Hera
Hera
AHO Achilles
Hera
Level 122
God Stats
3W - 3L
1,351 SR
Queue Stats
387W - 405L
1,418 Elo+
Solo
Geb
Geb
The Binman1182
Geb
Level 128
God Stats
1W - 0L
1,553 SR
Queue Stats
55W - 55L
1,438 Elo+
Party 4
Ne Zha
Ne Zha
bullseye036
Ne Zha
Level 129
God Stats
4W - 4L
1,481 SR
Queue Stats
391W - 397L
1,482 Elo+
Party 1
Ares
Ares
cammy250
Ares
Level 148
God Stats
2W - 1L
1,697 SR
Queue Stats
37W - 39L
1,466 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
doms the boss54
Morgan Le Fay
Level 66
God Stats
2W - 0L
1,535 SR
Queue Stats
148W - 139L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 13
10,810
676
10,462
14,013
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
4 / 3 / 24
12,808
801
9,656
20,058
33,387
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Julianigloo
Hachiman
19
11 / 6 / 15
12,693
793
18,954
17,361
6,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Oakmont808
Erlang Shen
20
7 / 5 / 14
12,047
753
15,992
36,812
32,408
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 4 / 17
12,647
790
17,104
13,506
5,492
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 15
11,394
712
16,258
10,292
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 16
11,160
698
14,164
24,676
32,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
14 / 10 / 6
14,262
891
18,753
17,716
9,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
20
5 / 3 / 17
11,824
739
14,621
15,138
18,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
doms the boss54
Morgan Le Fay
19
4 / 10 / 15
12,272
767
16,776
16,444
7,707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
96
34
Kills
27
27
Deaths
34
83
Assists
69
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
3
9
13
1.06
L
Achilles
4
3
24
5.33
L
Hachiman
Julianigloo
Hachiman
11
6
15
3.08
L
Erlang Shen
Oakmont808
Erlang Shen
7
5
14
2.8
W
2
6
16
1.67
W
Ne Zha
14
10
6
1.7
W
Ares
5
3
17
4.5
W
Morgan Le Fay
doms the boss54
Morgan Le Fay
4
10
15
1.15
L
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,168
Damage
80,572
101,750
Taken
84,266
85,404
Mitigated
73,300
43,798
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,258
4,495
2,635
1,339
10,292
5,231
1,637
4,121
6,121
39,588
0
L
10,462
477
1,656
2,736
14,013
7,220
492
11,745
2,268
29,678
0
L
Achilles
9,656
1,422
1,768
5,569
20,058
33,387
570
10,744
9,314
0
20,223
L
Hachiman
Julianigloo
Hachiman
18,954
10,089
2,050
4,689
17,361
6,897
821
13,275
4,086
0
47,599
L
Erlang Shen
Oakmont808
Erlang Shen
15,992
7,036
1,727
18,136
36,812
32,408
284
17,175
19,637
0
23,935
W
14,164
1,589
1,261
3,209
24,676
32,500
644
7,853
16,326
29,125
0
W
Ne Zha
18,753
8,285
1,206
3,018
17,716
9,137
1,563
4,829
12,667
0
41,460
W
Ares
14,621
973
1,925
1,686
15,138
18,725
850
5,439
9,021
18,835
0
W
Morgan Le Fay
doms the boss54
Morgan Le Fay
16,776
1,576
530
1,402
16,444
7,707
1,564
5,324
10,886
28,239
0
L
17,104
5,189
887
4,580
13,506
5,492
2,926
8,880
4,626
39,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,005
Gold Earned
60,912
163
Minions Killed
126
0
Camps Cleared
0
1,338,275
Distance Traveled
1,356,873
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,394
712
56
4
0
263,658
3
L
Anubis
10,810
676
42
3
0
220,742
0
L
Achilles
12,808
801
14
1
0
320,083
3
L
Hachiman
12,693
793
52
3
0
236,152
0
L
Erlang Shen
12,047
753
12
1
0
296,289
0
W
Geb
11,160
698
15
1
0
287,903
0
W
Ne Zha
14,262
891
34
2
0
264,720
0
W
Ares
11,824
739
2
0
0
289,980
0
W
Morgan Le Fay
12,272
767
19
1
0
250,612
0
L
Sol
12,647
790
43
3
0
265,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role