Player Matchup

Chernobog
Chernobog
AK 47 Masacre
Chernobog
Level 16
God Stats
18W - 18L
1,407 SR
Queue Stats
30W - 41L
1,277 Elo+
Solo
Nox
Nox
ChaChaSnipe
Nox
Level 6
God Stats
14W - 13L
1,153 SR
Queue Stats
279W - 303L
1,204 Elo+
Solo
Gilgamesh
Gilgamesh
Moustachio700
Gilgamesh
Level 22
God Stats
4W - 4L
1,522 SR
Queue Stats
37W - 37L
1,342 Elo+
Solo
Charybdis
Charybdis
Psyco2463
Charybdis
Level 26
God Stats
6W - 1L
1,532 SR
Queue Stats
40W - 41L
1,317 Elo+
Solo
Kukulkan
Kukulkan
The_MilkMan_Milk
Kukulkan
Level 26
God Stats
3W - 4L
1,431 SR
Queue Stats
100W - 86L
1,377 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,304 Elo+

VS

Team Averages
Level 12
1,478 SR
1,417 Elo+
Thor
Thor
Focus Abyss
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
FoolTyme
Arachne
Level 28
God Stats
17W - 13L
1,426 SR
Queue Stats
108W - 127L
1,345 Elo+
Solo
Izanami
Izanami
RunsWithBlunts_
Izanami
Level 23
God Stats
7W - 3L
1,466 SR
Queue Stats
12W - 11L
1,240 Elo+
Solo
Sol
Sol
Snoooze TG
Sol
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
xFxce DT
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AK 47 Masacre
Chernobog
17
5 / 1 / 22
10,187
1,273
10,510
7,137
2,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 1 / 18
9,424
1,178
3,536
3,371
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Moustachio700
Gilgamesh
17
10 / 3 / 20
11,200
1,400
14,400
8,473
6,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Psyco2463
Charybdis
18
17 / 2 / 17
12,094
1,512
19,394
8,572
3,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
18 / 2 / 22
12,220
1,528
19,546
7,865
3,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,479
1,060
2,950
10,657
3,338
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
FoolTyme
Arachne
15
0 / 12 / 5
8,358
1,045
7,374
17,179
5,529
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 9 / 3
9,852
1,232
7,172
13,932
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 14 / 2
8,867
1,108
5,472
17,102
4,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
xFxce DT
Guan Yu
14
1 / 9 / 6
8,824
1,103
7,703
19,806
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
28
53
Kills
9
9
Deaths
53
99
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AK 47 Masacre
Chernobog
5
1
22
16
W
3
1
18
12
L
2
9
3
0.39
L
Arachne
FoolTyme
Arachne
0
12
5
0.21
W
Gilgamesh
Moustachio700
Gilgamesh
10
3
20
6.67
W
Charybdis
Psyco2463
Charybdis
17
2
17
12.75
L
3
9
3
0.5
L
3
14
2
0.29
W
18
2
22
14.5
L
Guan Yu
xFxce DT
Guan Yu
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,386
Damage
30,671
35,418
Taken
78,676
17,379
Mitigated
40,136
5,037
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AK 47 Masacre
Chernobog
10,510
6,636
0
1,215
7,137
2,735
0
2,067
5,070
0
26,181
W
3,536
604
0
920
3,371
1,270
0
219
3,152
13,122
0
L
2,950
2,383
0
0
10,657
3,338
0
1,950
8,707
0
7,043
L
Arachne
FoolTyme
Arachne
7,374
5,437
0
1,420
17,179
5,529
0
3,809
13,204
0
20,180
W
Gilgamesh
Moustachio700
Gilgamesh
14,400
7,540
0
448
8,473
6,203
0
1,301
7,172
820
21,854
W
Charybdis
Psyco2463
Charybdis
19,394
12,686
0
1,386
8,572
3,548
0
853
7,719
0
28,088
L
7,172
6,092
0
509
13,932
4,525
0
4,242
9,690
0
27,803
L
5,472
2,959
0
1,324
17,102
4,485
0
5,855
11,247
19,201
0
W
19,546
5,816
0
1,068
7,865
3,623
0
1,032
6,833
29,907
0
L
Guan Yu
xFxce DT
Guan Yu
7,703
2,686
729
2,341
19,806
22,259
0
7,058
12,489
0
15,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
44,380
134
Minions Killed
96
4
Camps Cleared
2
687,827
Distance Traveled
665,553
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,187
1,273
32
4
0
137,827
0
W
Nox
9,424
1,178
19
2
0
152,761
2
L
Thor
8,479
1,060
10
1
0
120,945
0
L
Arachne
8,358
1,045
16
2
0
132,519
0
W
Gilgamesh
11,200
1,400
24
3
2
141,950
0
W
Charybdis
12,094
1,512
26
3
1
118,339
0
L
Izanami
9,852
1,232
33
4
0
126,765
0
L
Sol
8,867
1,108
22
3
1
131,739
1
W
Kukulkan
12,220
1,528
33
4
1
136,950
0
L
Guan Yu
8,824
1,103
15
2
1
153,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role