Player Matchup

Apollo
Apollo
SirianTaz
Apollo
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 18L
1,275 Elo+
Party 2
Medusa
Medusa
VioletAmet
Medusa
Level 47
God Stats
2W - 5L
1,336 SR
Queue Stats
26W - 40L
1,302 Elo+
Party 2
Bacchus
Bacchus
egglord72
Bacchus
Level 61
God Stats
0W - 1L
1,792 SR
Queue Stats
13W - 24L
1,404 Elo+
Party 2
Thoth
Thoth
hhulio
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 221L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sk8erboi1
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 161L
1,457 Elo+
Solo
Team Averages
Level 61
1,526 SR
1,368 Elo+

VS

Team Averages
Level 94
1,603 SR
1,486 Elo+
Gilgamesh
Gilgamesh
Bilelx
Gilgamesh
Level 160
God Stats
8W - 3L
1,640 SR
Queue Stats
73W - 35L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
ImmaPinkBubble_X
Aphrodite
Level 47
God Stats
53W - 61L
1,452 SR
Queue Stats
202W - 288L
1,368 Elo+
Party 1
Ymir
Ymir
Konobia
Ymir
Level 68
God Stats
11W - 7L
1,523 SR
Queue Stats
56W - 52L
1,521 Elo+
Solo
Hel
Hel
Woggzzz
Hel
Level 156
God Stats
24W - 8L
1,730 SR
Queue Stats
404W - 424L
1,476 Elo+
Party 1
Discordia
Discordia
frulais
Discordia
Level 39
God Stats
36W - 44L
1,668 SR
Queue Stats
55W - 69L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SirianTaz
Apollo
16
2 / 8 / 7
9,685
969
10,819
16,949
7,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
VioletAmet
Medusa
16
2 / 10 / 7
9,556
956
8,475
17,697
8,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
egglord72
Bacchus
16
2 / 3 / 8
10,680
1,068
9,102
17,859
26,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
hhulio
Thoth
16
3 / 7 / 8
10,259
1,026
11,545
17,294
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
sk8erboi1
Morgan Le Fay
16
2 / 6 / 7
9,589
959
10,896
19,876
10,168
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

77

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bilelx
Gilgamesh
19
26 / 7 / 5
15,309
1,531
44,348
19,671
10,276
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
17
1 / 1 / 13
9,907
991
8,807
10,322
9,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Konobia
Ymir
19
0 / 1 / 24
11,538
1,154
7,472
13,357
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
17
4 / 0 / 17
10,697
1,070
6,580
9,124
5,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
frulais
Discordia
17
3 / 2 / 16
9,966
997
19,167
8,674
3,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
11
Kills
34
34
Deaths
11
37
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bilelx
Gilgamesh
26
7
5
4.07
W
Aphrodite
1
1
13
7.5
W
Ymir
Konobia
Ymir
0
1
24
12
L
Apollo
SirianTaz
Apollo
2
8
7
0.69
L
Medusa
VioletAmet
Medusa
2
10
7
0.55
W
Hel
4
0
17
12.5
L
Bacchus
egglord72
Bacchus
2
3
8
2
W
Discordia
frulais
Discordia
3
2
16
5.5
L
Thoth
hhulio
Thoth
3
7
8
1
L
Morgan Le Fay
sk8erboi1
Morgan Le Fay
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,837
Damage
86,374
89,675
Taken
61,148
59,371
Mitigated
40,451
5,527
Healing
29,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bilelx
Gilgamesh
44,348
28,179
0
3,806
19,671
10,276
0
9,361
10,248
0
61,143
W
Aphrodite
8,807
121
4,116
4,806
10,322
9,255
0
5,266
5,056
25,562
0
W
Ymir
Konobia
Ymir
7,472
421
116
2,060
13,357
12,067
0
7,710
5,647
22,001
0
L
Apollo
SirianTaz
Apollo
10,819
4,956
0
598
16,949
7,464
0
8,637
8,120
0
27,384
L
Medusa
VioletAmet
Medusa
8,475
2,990
0
1,409
17,697
8,129
0
7,006
10,661
0
17,670
W
Hel
6,580
32
8,503
4,725
9,124
5,188
0
4,722
4,402
26,225
0
L
Bacchus
egglord72
Bacchus
9,102
675
0
1,110
17,859
26,532
0
10,561
7,064
15,390
0
W
Discordia
frulais
Discordia
19,167
1,559
0
1,134
8,674
3,665
0
4,484
4,190
32,022
0
L
Thoth
hhulio
Thoth
11,545
988
0
1,073
17,294
7,078
0
7,278
9,830
26,797
0
L
Morgan Le Fay
sk8erboi1
Morgan Le Fay
10,896
2,190
0
1,337
19,876
10,168
0
7,732
11,974
37,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
57,417
147
Minions Killed
190
3
Camps Cleared
10
839,633
Distance Traveled
957,421
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,309
1,531
25
3
7
182,072
1
W
Aphrodite
9,907
991
52
5
1
200,087
0
W
Ymir
11,538
1,154
45
5
0
193,271
1
L
Apollo
9,685
969
33
3
1
174,615
0
L
Medusa
9,556
956
35
4
2
155,000
0
W
Hel
10,697
1,070
33
3
1
213,054
1
L
Bacchus
10,680
1,068
12
1
0
184,259
0
W
Discordia
9,966
997
35
4
1
168,937
0
L
Thoth
10,259
1,026
34
3
0
170,742
0
L
Morgan Le Fay
9,589
959
33
3
0
155,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role