Player Matchup

Ares
Ares
Kajun96
Ares
Level 147
God Stats
10W - 3L
1,515 SR
Queue Stats
478W - 424L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Krispy_ChrisT
Sun Wukong
Level 108
God Stats
4W - 1L
1,795 SR
Queue Stats
141W - 141L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pendantbug
Morgan Le Fay
Level 78
God Stats
5W - 5L
1,582 SR
Queue Stats
167W - 174L
1,546 Elo+
Party 1
Izanami
Izanami
ZeussExcuse
Izanami
Level 84
God Stats
88W - 62L
1,621 SR
Queue Stats
228W - 208L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
Zombifi3DBacon
Ne Zha
Level 129
God Stats
16W - 4L
1,864 SR
Queue Stats
227W - 201L
1,556 Elo+
Party 2
Team Averages
Level 109
1,675 SR
1,550 Elo+

VS

Team Averages
Level 93
1,465 SR
1,535 Elo+
Raijin
Raijin
 
Raijin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DerpieMcGee
Ullr
Level 109
God Stats
13W - 15L
1,542 SR
Queue Stats
342W - 344L
1,579 Elo+
Party 3
Sol
Sol
McLovin4
Sol
Level 146
God Stats
7W - 7L
1,488 SR
Queue Stats
356W - 337L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
SovietTuna
Kumbhakarna
Level 68
God Stats
38W - 30L
1,550 SR
Queue Stats
129W - 143L
1,572 Elo+
Party 3
Zhong Kui
Zhong Kui
manjesticle
Zhong Kui
Level 80
God Stats
7W - 6L
1,243 SR
Queue Stats
211W - 236L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kajun96
Ares
17
1 / 1 / 17
11,661
486
14,128
24,083
33,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Krispy_ChrisT
Sun Wukong
19
6 / 1 / 4
12,388
516
13,788
21,750
26,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Pendantbug
Morgan Le Fay
20
9 / 6 / 10
12,789
533
24,643
13,944
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ZeussExcuse
Izanami
20
6 / 2 / 9
13,024
543
16,207
20,270
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 2 / 10
13,834
576
13,581
19,516
14,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 10 / 3
10,077
420
10,217
14,796
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 5 / 5
11,714
488
17,147
22,428
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 3
10,271
428
12,766
19,335
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SovietTuna
Kumbhakarna
13
3 / 3 / 3
9,435
393
5,665
23,628
22,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
manjesticle
Zhong Kui
15
0 / 7 / 3
10,564
440
13,974
26,092
22,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
32
Kills
12
12
Deaths
33
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
10
3
0.35
L
5
5
5
1.5
W
Ares
Kajun96
Ares
1
1
17
9.5
W
Sun Wukong
Krispy_ChrisT
Sun Wukong
6
1
4
8
L
2
8
3
0.44
W
Morgan Le Fay
Pendantbug
Morgan Le Fay
9
6
10
2.33
L
Kumbhakarna
SovietTuna
Kumbhakarna
3
3
3
1.5
W
Izanami
ZeussExcuse
Izanami
6
2
9
5.25
W
10
2
10
7.5
L
Zhong Kui
manjesticle
Zhong Kui
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,347
Damage
59,769
99,563
Taken
106,279
86,516
Mitigated
63,949
30,212
Healing
27,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,217
671
0
809
14,796
5,232
0
6,351
8,149
54,333
0
L
17,147
5,926
0
3,928
22,428
8,303
0
9,788
12,428
0
80,810
W
Ares
Kajun96
Ares
14,128
356
0
1,854
24,083
33,603
0
9,208
14,554
46,291
0
W
Sun Wukong
Krispy_ChrisT
Sun Wukong
13,788
2,968
0
7,604
21,750
26,248
1,652
10,263
11,397
351
77,102
L
12,766
5,449
0
6,583
19,335
5,152
0
5,447
13,734
75,162
0
W
Morgan Le Fay
Pendantbug
Morgan Le Fay
24,643
875
0
1,758
13,944
5,921
96
6,328
7,184
86,772
0
L
Kumbhakarna
SovietTuna
Kumbhakarna
5,665
753
1,013
5,574
23,628
22,730
0
10,205
13,087
18,768
0
W
Izanami
ZeussExcuse
Izanami
16,207
11,784
0
8,696
20,270
6,651
8,542
10,467
9,743
0
130,563
W
13,581
3,971
0
10,300
19,516
14,093
1,856
5,449
13,869
0
119,379
L
Zhong Kui
manjesticle
Zhong Kui
13,974
2,229
44
9,291
26,092
22,532
651
6,245
19,769
70,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,696
Gold Earned
52,061
661
Minions Killed
470
0
Camps Cleared
0
2,345,555
Distance Traveled
2,046,057
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,077
420
93
4
0
398,558
4
L
Ullr
11,714
488
130
5
0
472,861
3
W
Ares
11,661
486
49
2
0
473,460
0
W
Sun Wukong
12,388
516
140
6
0
428,495
6
L
Sol
10,271
428
110
5
0
400,191
6
W
Morgan Le Fay
12,789
533
134
6
0
475,809
7
L
Kumbhakarna
9,435
393
17
1
0
446,953
7
W
Izanami
13,024
543
162
7
0
447,375
7
W
Ne Zha
13,834
576
176
7
0
520,416
1
L
Zhong Kui
10,564
440
120
5
0
327,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role