Player Matchup

Poseidon
Poseidon
Alpha_DCsk8er16
Poseidon
Level 24
God Stats
25W - 41L
1,341 SR
Queue Stats
34W - 58L
1,267 Elo+
Party 1
Olorun
Olorun
Pills04
Olorun
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 82L
1,380 Elo+
Party 1
Chiron
Chiron
Runewindfalls
Chiron
Level 16
God Stats
9W - 6L
1,435 SR
Queue Stats
19W - 25L
1,115 Elo+
Solo
Thor
Thor
Sckartx10
Thor
Level 26
God Stats
3W - 3L
1,490 SR
Queue Stats
23W - 24L
1,311 Elo+
Solo
Hercules
Hercules
Zxnwrld-
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,353 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,285 Elo+

VS

Team Averages
Level 22
1,420 SR
1,353 Elo+
Neith
Neith
EskoToken
Neith
Level 23
God Stats
36W - 48L
1,358 SR
Queue Stats
57W - 76L
1,229 Elo+
Solo
Chaac
Chaac
Xcilence-
Chaac
Level 15
God Stats
11W - 12L
1,647 SR
Queue Stats
115W - 103L
1,254 Elo+
Solo
Olorun
Olorun
blackspawn18
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,643 Elo+
Solo
Discordia
Discordia
muffenlord8112
Discordia
Level 29
God Stats
14W - 21L
1,275 SR
Queue Stats
59W - 50L
1,300 Elo+
Solo
Mercury
Mercury
xBreezzi
Mercury
Level 21
God Stats
3W - 2L
1,321 SR
Queue Stats
17W - 15L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
0 / 8 / 1
4,635
464
1,329
6,706
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Pills04
Olorun
8
1 / 7 / 0
5,038
504
3,445
7,426
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 4 / 2
5,558
556
4,432
6,345
1,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
8
2 / 2 / 2
5,396
540
3,909
7,642
2,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zxnwrld-
Hercules
9
1 / 1 / 0
5,352
535
779
5,235
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EskoToken
Neith
9
3 / 1 / 2
5,585
559
2,868
3,850
953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Xcilence-
Chaac
12
12 / 1 / 0
7,696
770
8,122
6,758
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
6
0 / 2 / 1
4,453
445
1,135
3,657
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
muffenlord8112
Discordia
10
4 / 4 / 3
5,933
593
5,708
5,998
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xBreezzi
Mercury
9
2 / 0 / 6
5,445
545
3,357
5,153
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
21
22
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
8
1
0.06
W
Neith
EskoToken
Neith
3
1
2
4
L
Olorun
Pills04
Olorun
1
7
0
0.14
L
3
4
2
1
L
Thor
2
2
2
1.5
W
Chaac
Xcilence-
Chaac
12
1
0
12
L
Hercules
Zxnwrld-
Hercules
1
1
0
1
W
Olorun
0
2
1
0.25
W
Discordia
muffenlord8112
Discordia
4
4
3
1.38
W
Mercury
xBreezzi
Mercury
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
21,190
33,354
Taken
25,416
9,377
Mitigated
9,572
7,126
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,329
154
0
0
6,706
1,026
273
649
5,824
15,151
0
W
Neith
EskoToken
Neith
2,868
1,172
0
1,166
3,850
953
375
177
3,673
0
22,199
L
Olorun
Pills04
Olorun
3,445
1,477
0
1,206
7,426
2,039
1,031
0
7,013
19,312
2,072
L
4,432
783
173
1,653
6,345
1,947
148
2,873
3,086
0
24,556
L
Thor
3,909
1,331
0
2,168
7,642
2,177
0
1,704
5,720
0
23,418
W
Chaac
Xcilence-
Chaac
8,122
2,988
0
2,543
6,758
4,171
0
2,823
3,935
0
42,914
L
Hercules
Zxnwrld-
Hercules
779
0
0
1,926
5,235
2,188
145
832
4,403
0
21,078
W
Olorun
1,135
406
144
643
3,657
1,364
626
0
3,657
8,647
1,201
W
Discordia
muffenlord8112
Discordia
5,708
500
0
1,494
5,998
1,651
1,252
378
5,620
28,709
0
W
Mercury
xBreezzi
Mercury
3,357
1,995
0
750
5,153
1,433
799
862
4,291
0
19,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
29,112
198
Minions Killed
228
0
Camps Cleared
0
942,385
Distance Traveled
1,011,149
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,635
464
29
3
0
191,041
2
W
Neith
5,585
559
54
5
0
201,752
2
L
Olorun
5,038
504
34
3
0
181,797
4
L
Chiron
5,558
556
38
4
0
180,752
0
L
Thor
5,396
540
48
5
0
205,669
1
W
Chaac
7,696
770
73
7
0
208,909
1
L
Hercules
5,352
535
49
5
0
183,126
1
W
Olorun
4,453
445
19
2
0
165,227
0
W
Discordia
5,933
593
48
5
0
176,309
2
W
Mercury
5,445
545
34
3
0
258,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role