Player Matchup

Fenrir
Fenrir
Dreadedsolja
Fenrir
Level 87
God Stats
1W - 3L
1,160 SR
Queue Stats
316W - 420L
1,549 Elo+
Solo
Odin
Odin
djembae
Odin
Level 109
God Stats
2W - 2L
1,465 SR
Queue Stats
247W - 244L
1,627 Elo+
Party 1
Zeus
Zeus
iAlchymy
Zeus
Level 160
God Stats
4W - 4L
1,562 SR
Queue Stats
35W - 35L
1,613 Elo+
Party 1
Team Averages
Level 119
1,396 SR
1,596 Elo+

VS

Team Averages
Level 72
1,369 SR
1,541 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Grimm-_-Thanos
Janus
Level 100
God Stats
5W - 12L
1,188 SR
Queue Stats
192W - 145L
1,538 Elo+
Party 2
Fenrir
Fenrir
iMakeBadPlayz
Fenrir
Level 8
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 2L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 3
7,253
725
3,132
6,757
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
djembae
Odin
11
0 / 1 / 6
7,129
713
1,875
7,935
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
6 / 3 / 2
8,578
858
11,935
7,562
2,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 5 / 1
7,182
718
7,631
11,176
6,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 3
7,643
764
5,408
8,073
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
5,382
538
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
7
7
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
5
1
0.9
W
Fenrir
2
3
3
1.17
L
3
3
3
1.5
W
Odin
djembae
Odin
0
1
6
3
W
Zeus
6
3
2
2.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
13,039
22,254
Taken
19,249
9,873
Mitigated
8,647
3,683
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,631
194
0
763
11,176
6,498
173
6,961
3,958
2,740
10,556
W
Fenrir
3,132
1,227
0
225
6,757
2,465
365
2,955
3,802
0
10,860
L
5,408
458
0
817
8,073
2,149
328
5,194
2,796
29,641
0
W
Odin
djembae
Odin
1,875
229
556
673
7,935
4,607
367
2,056
5,879
0
13,024
W
Zeus
11,935
1,171
0
2,229
7,562
2,801
768
2,226
5,336
43,865
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,960
Gold Earned
20,207
128
Minions Killed
68
8
Camps Cleared
1
569,444
Distance Traveled
338,837
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,182
718
15
2
1
153,485
2
W
Fenrir
7,253
725
26
3
2
195,559
0
L
Janus
7,643
764
53
5
0
184,871
3
W
Odin
7,129
713
23
2
3
200,092
1
W
Zeus
8,578
858
79
8
3
173,793
2
L
Fenrir
5,382
538
0
0
0
481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role