Player Matchup

Khepri
Khepri
B110
Khepri
Level 131
God Stats
62W - 50L
1,607 SR
Queue Stats
474W - 476L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
Mixed Lotus
Jormungandr
Level 42
God Stats
4W - 2L
1,750 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 1
Nemesis
Nemesis
StarkkyyBoyy
Nemesis
Level 153
God Stats
10W - 9L
1,524 SR
Queue Stats
881W - 865L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
eCxLoony
Ah Puch
Level 117
God Stats
5W - 4L
1,562 SR
Queue Stats
464W - 470L
1,486 Elo+
Party 1
Hachiman
Hachiman
oo GODRIK oo
Hachiman
Level 129
God Stats
66W - 53L
1,541 SR
Queue Stats
825W - 803L
1,523 Elo+
Party 1
Team Averages
Level 114
1,597 SR
1,575 Elo+

VS

Team Averages
Level 58
1,518 SR
1,380 Elo+
Sobek
Sobek
Bullrock1990
Sobek
Level 19
God Stats
12W - 15L
1,774 SR
Queue Stats
21W - 33L
1,322 Elo+
Party 3
Agni
Agni
Marvinho1896
Agni
Level 58
God Stats
1W - 6L
1,210 SR
Queue Stats
80W - 96L
1,326 Elo+
Party 3
Kali
Kali
McSweaty25
Kali
Level 89
God Stats
2W - 3L
1,561 SR
Queue Stats
112W - 121L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Powerjoga
Danzaburou
Level 29
God Stats
22W - 15L
1,511 SR
Queue Stats
72W - 85L
1,328 Elo+
Party 2
Yemoja
Yemoja
Smell_of_Benji
Yemoja
Level 96
God Stats
82W - 67L
1,533 SR
Queue Stats
248W - 232L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B110
Khepri
8
4 / 1 / 6
6,076
608
2,862
6,343
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Mixed Lotus
Jormungandr
8
0 / 0 / 0
5,104
510
568
2,622
1,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
StarkkyyBoyy
Nemesis
10
5 / 1 / 2
6,197
620
5,336
6,568
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
eCxLoony
Ah Puch
9
1 / 0 / 4
5,642
564
5,004
2,489
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
oo GODRIK oo
Hachiman
11
4 / 0 / 3
6,590
659
4,973
3,432
1,095
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,562
456
153
1,603
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 1 / 1
4,353
435
3,363
3,695
792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 1
5,064
506
1,333
8,283
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Powerjoga
Danzaburou
7
0 / 7 / 1
4,246
425
1,056
7,196
1,236
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 0
5,107
511
2,515
6,980
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
B110
Khepri
4
1
6
7
L
0
0
0
0
L
0
1
1
0.5
L
0
4
1
0.13
W
Jormungandr
Mixed Lotus
Jormungandr
0
0
0
0
L
Danzaburou
Powerjoga
Danzaburou
0
7
1
0.07
L
2
2
0
1
W
Nemesis
StarkkyyBoyy
Nemesis
5
1
2
6
W
Ah Puch
eCxLoony
Ah Puch
1
0
4
3
W
Hachiman
oo GODRIK oo
Hachiman
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,743
Damage
8,420
21,454
Taken
27,757
9,418
Mitigated
8,625
7,024
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
B110
Khepri
2,862
514
1,185
1,609
6,343
4,193
0
2,912
3,431
9,847
0
L
153
82
0
376
1,603
1,218
0
568
1,035
6,755
0
L
3,363
410
0
847
3,695
792
0
991
2,704
17,172
0
L
1,333
533
0
1,076
8,283
2,255
0
1,853
6,430
0
27,492
W
Jormungandr
Mixed Lotus
Jormungandr
568
144
0
0
2,622
1,120
0
153
2,469
15,948
0
L
Danzaburou
Powerjoga
Danzaburou
1,056
531
12
992
7,196
1,236
0
1,669
5,527
0
11,883
L
2,515
748
884
2,031
6,980
3,124
0
3,353
3,627
12,225
0
W
Nemesis
StarkkyyBoyy
Nemesis
5,336
1,768
0
1,832
6,568
2,210
0
1,825
4,743
0
26,120
W
Ah Puch
eCxLoony
Ah Puch
5,004
203
0
922
2,489
800
0
843
1,646
33,439
0
W
Hachiman
oo GODRIK oo
Hachiman
4,973
2,450
0
1,476
3,432
1,095
317
298
3,134
0
44,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
23,332
250
Minions Killed
164
0
Camps Cleared
0
951,085
Distance Traveled
834,006
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,076
608
10
1
0
207,335
1
L
Sobek
4,562
456
15
2
0
160,997
0
L
Agni
4,353
435
42
4
0
161,830
3
L
Kali
5,064
506
64
6
0
183,985
1
W
Jormungandr
5,104
510
31
3
0
159,283
2
L
Danzaburou
4,246
425
22
2
0
169,582
2
L
Yemoja
5,107
511
21
2
0
157,612
4
W
Nemesis
6,197
620
66
7
0
223,708
5
W
Ah Puch
5,642
564
70
7
0
185,558
4
W
Hachiman
6,590
659
73
7
0
175,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role