Player Matchup

Rama
Rama
Guadana27
Rama
Level 82
God Stats
1W - 4L
1,528 SR
Queue Stats
215W - 296L
1,445 Elo+
Party 1
Chaac
Chaac
TheKevinMc303
Chaac
Level 28
God Stats
13W - 11L
1,513 SR
Queue Stats
152W - 159L
1,457 Elo+
Party 1
Poseidon
Poseidon
kevinmc454
Poseidon
Level 105
God Stats
1W - 2L
1,232 SR
Queue Stats
167W - 252L
1,444 Elo+
Party 1
Team Averages
Level 72
1,424 SR
1,449 Elo+

VS

Team Averages
Level 53
1,532 SR
1,485 Elo+
Cerberus
Cerberus
Kingkong454
Cerberus
Level 28
God Stats
2W - 0L
1,435 SR
Queue Stats
17W - 19L
1,413 Elo+
Solo
Kukulkan
Kukulkan
mexicanbeast00
Kukulkan
Level 29
God Stats
16W - 7L
1,590 SR
Queue Stats
244W - 223L
1,498 Elo+
Party 2
Neith
Neith
nRAGE FIASCO
Neith
Level 103
God Stats
31W - 18L
1,571 SR
Queue Stats
249W - 205L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 5 / 2
7,580
632
4,507
8,268
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 3
7,253
604
7,661
10,958
6,175
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
kevinmc454
Poseidon
12
2 / 3 / 1
8,050
671
6,266
6,244
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kingkong454
Cerberus
12
4 / 0 / 5
9,066
756
7,502
11,058
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
13
3 / 2 / 5
8,237
686
5,470
6,818
2,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 6
8,398
700
8,067
6,273
2,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
2
0.4
W
Cerberus
Kingkong454
Cerberus
4
0
5
6.5
L
0
2
3
0.75
L
Poseidon
kevinmc454
Poseidon
2
3
1
0.83
W
Kukulkan
3
2
5
2.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
21,039
25,470
Taken
24,149
10,705
Mitigated
13,956
3,177
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,507
2,964
0
55
8,268
2,727
25
3,947
4,321
0
14,386
W
Cerberus
Kingkong454
Cerberus
7,502
441
0
3,225
11,058
8,874
42
2,632
7,964
17,516
0
L
7,661
1,387
0
2,754
10,958
6,175
0
5,967
4,991
0
21,007
L
Poseidon
kevinmc454
Poseidon
6,266
437
0
368
6,244
1,803
0
3,564
2,680
33,535
0
W
Kukulkan
5,470
699
0
1,737
6,818
2,686
66
2,003
4,641
29,838
0
W
8,067
3,078
0
1,202
6,273
2,396
344
1,315
4,778
0
36,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
25,701
149
Minions Killed
190
5
Camps Cleared
6
670,990
Distance Traveled
683,508
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,580
632
28
2
1
200,298
2
W
Cerberus
9,066
756
53
4
1
247,352
1
L
Chaac
7,253
604
34
3
0
256,161
2
L
Poseidon
8,050
671
87
7
4
214,531
2
W
Kukulkan
8,237
686
58
5
3
220,880
0
W
Neith
8,398
700
79
7
2
215,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role