Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DimaS59
King Arthur
Level 155
God Stats
2W - 0L
1,750 SR
Queue Stats
122W - 111L
1,455 Elo+
Solo
Vulcan
Vulcan
PiccoloNan0
Vulcan
Level 157
God Stats
4W - 8L
1,450 SR
Queue Stats
64W - 50L
1,504 Elo+
Solo
Izanami
Izanami
bxbycxnt
Izanami
Level 82
God Stats
72W - 57L
1,557 SR
Queue Stats
248W - 262L
1,503 Elo+
Party 1
Team Averages
Level 119
1,551 SR
1,493 Elo+

VS

Team Averages
Level 94
1,450 SR
1,456 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LionOfJudah15
Sol
Level 68
God Stats
13W - 8L
1,477 SR
Queue Stats
322W - 372L
1,411 Elo+
Solo
Odin
Odin
Tumbell
Odin
Level 81
God Stats
2W - 5L
1,270 SR
Queue Stats
139W - 126L
1,483 Elo+
Solo
Awilix
Awilix
Viskit
Awilix
Level 65
God Stats
13W - 21L
1,500 SR
Queue Stats
164W - 150L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 1 / 1
8,545
610
6,319
10,614
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
 
Athena
11
1 / 3 / 4
6,805
486
4,166
10,375
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
DimaS59
King Arthur
11
2 / 6 / 2
7,027
502
4,518
12,734
8,302
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
12
0 / 1 / 5
7,403
529
4,005
4,037
1,193
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bxbycxnt
Izanami
12
0 / 1 / 1
7,047
503
3,012
5,828
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 4
6,670
476
2,898
6,083
3,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
 
Olorun
2
0 / 0 / 0
4,367
312
0
447
89
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 1
6,581
470
7,491
10,320
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
Tumbell
Odin
14
6 / 2 / 1
8,163
583
9,502
10,026
7,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Viskit
Awilix
12
4 / 6 / 2
7,484
535
6,930
9,271
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
12
12
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
1
8.5
W
Athena
 
Athena
1
3
4
1
L
Aphrodite
 
Aphrodite
1
2
4
1.5
L
Olorun
 
Olorun
0
0
0
0
W
King Arthur
DimaS59
King Arthur
2
6
2
0.5
L
1
1
1
1.5
W
Vulcan
0
1
5
2.5
L
Odin
Tumbell
Odin
6
2
1
3.25
L
Awilix
Viskit
Awilix
4
6
2
0.83
W
Izanami
bxbycxnt
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
26,821
43,588
Taken
36,147
23,096
Mitigated
18,414
7,463
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,319
1,519
0
2,271
10,614
3,810
0
1,816
8,798
0
65,778
W
Athena
 
Athena
4,166
651
792
1,751
10,375
7,933
0
4,525
5,850
17,093
0
L
Aphrodite
 
Aphrodite
2,898
845
2,551
3,004
6,083
3,818
300
2,794
3,289
22,158
0
L
Olorun
 
Olorun
0
0
0
41
447
89
0
0
447
2,392
0
W
King Arthur
DimaS59
King Arthur
4,518
406
0
554
12,734
8,302
527
3,047
9,687
0
30,231
L
7,491
2,773
0
5,501
10,320
3,088
1,362
2,045
8,275
54,105
0
W
Vulcan
4,005
951
0
121
4,037
1,193
547
776
3,261
47,862
0
L
Odin
Tumbell
Odin
9,502
1,688
0
2,779
10,026
7,872
90
1,323
8,703
12,534
27,591
L
Awilix
Viskit
Awilix
6,930
2,473
0
906
9,271
3,547
0
2,009
7,262
0
36,413
W
Izanami
bxbycxnt
Izanami
3,012
1,794
0
1,974
5,828
1,858
971
3,802
2,026
0
49,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
33,265
403
Minions Killed
288
0
Camps Cleared
0
1,317,025
Distance Traveled
1,036,612
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,545
610
106
8
0
297,044
2
W
Athena
6,805
486
18
1
0
281,508
8
L
Aphrodite
6,670
476
48
3
0
240,632
6
L
Olorun
4,367
312
5
0
0
19,819
1
W
King Arthur
7,027
502
72
5
0
214,290
2
L
Sol
6,581
470
91
7
0
246,423
1
W
Vulcan
7,403
529
94
7
0
254,614
5
L
Odin
8,163
583
77
6
0
252,531
2
L
Awilix
7,484
535
67
5
0
277,207
6
W
Izanami
7,047
503
113
8
0
269,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role